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Mage Mob Grinding and Aoe Farming

WoW Classic http://blizzardwatch.com/wp-content/uploads/2015/11/Arcane_Sanctum_Frost_Mage_header_Blizzard.jpg


Contents:
Mob Grinding Locations
AoE Farming Locations
Dungeon AoE Farming
Talents
Professions
Tips and Tricks
Addons



A Quick Note:
While this is going to be most helpful to Mages in general, you'll still be able to find value out of the listed grinding mobs as all classes can benefit from grinding at some point. Grinding will give you a better yield of gold than questing while still gaining experience when hitting specific mobs at the appropriate level. This is most helpful in propelling you to the 90g mount cost as soon as you hit 40. AoE farming is virtually impossible for other classes while leveling but you may still be able to use that information as well if you're playing as a duo or just grinding mobs one by one in that spot. Mages have some really great gold making potential due to this so if you’re leveling in DM: E and being careful with your gold you should have the 900g for epic mount by 60, easily. I'd highly recommend all classes questing for the first 20-30 levels. It’s also worth noting that my Mage was leveled on Horde, so some spots may favor Horde Inns.



Mob Grinding Locations:
Levels listed are the level range of the mobs themselves. With Elemental Precision 3/3 you will reach "hit cap" (you will always have 1% chance to be resisted with spells) with frost and fire spells against monsters up to 2 levels higher than your level. For mobs 3 levels higher than your level, even with Elemental Precision 3/3, you will still have 10% chance to be resisted. With that in mind, you want to always be no more than 2 levels lower than the mob you're killing, especially for AoE farming. In some level ranges you may grind a specific mob quite a few levels past the mob's level, especially if you can get the farm consistently uncontested. This is a big deal for both single mob grinding and AoE farming-- make sure you always have a backup plan. If you're having to compete with too many other people at a single spot then it's time to consider another.
Just because I've only listed one mob in an area doesn't mean you can't consider the surrounding mobs. Some mobs have special abilities that pose more of a problem for a specific build. Other builds might be able to handle some abilities better, so try them out as you go.
Some mobs are listed as gold farming options, which is realistically the case for all listed Elementals and Dragonkin. That doesn't mean that these mobs can't provide a good source of experience through grinding. If you hit these mobs at ideal levels based on their own levels, you'll be more efficient grinding experience. If you hit them at a higher level, you'll be more efficient grinding gold.
Mob names are clickable which will bring you to a classic.db page for the respective mob showing spawn location, mob health, damage, armor, loot tables, and abilities among other things.

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/Barrens_01.png
Levels: 16-20
Southern Barrens
Bristleback Geomancer, Bristleback Hunter, Bristleback Thornweaver, Bristleback Waterseeker

Levels: 21-23
Southern Barrens
Bael'dun Excavator, Bael'dun Foreman

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/Stonetalon_01.png
Levels: 23-27
Stonetalon Mountains
Bloodfury Ambusher, Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer, Bloodfury Stormwitch, Bloodfury Windcaller

Levels: 26-27
Stonetalon Mountains
Burning Destroyer
Fire Immune!

WoW Classic https://barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/Wetlands_01.png
Levels: 25-26
Wetlands
Crimson Whelp

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/ThousandNeedles_01.png
Levels: 28-29
Thousand Needles
Thundering Boulderkin

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/HillsbradFoothills.png
Levels: 31-32
Hillsbrad Foothills
Daggerspine Siren

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/AlteracMountains_01.png
Levels: 33-34
Alterac Mountains
Elemental Slave

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/ArathiHighlands_01.png
Levels: 33-35
Arathi Highlands
Boulderfist Ogre, Crushridge Ogre

WoW Classic https://barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/SwampSorrows_01.png
Levels: 34-36
Swamp of Sorrows
Adolescent Whelp, Dreaming Whelp

Levels: 36-37
Swamp of Sorrows
Swamp Jaguar

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/Desolace.png
Levels: 37-39 (Elite)
Desolace
Maraudine Scout

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/Badlands_01.png
Levels: 37-40
Badlands
Lesser Rock Elemental, Rock Elemental, Enraged Rock Elemental
Slow and Freeze Immune!

Levels 41-43
Badlands
Scalding Whelp



AoE Farming Locations:
Trying to AoE farm too early is really putting all your eggs into one basket as far as talent choices. The respec cost is so hefty that you'll essentially be stuck with AoE talents and severely gimped single target efficiency. For someone just starting out on a fresh server or with no funds, I'd recommend questing with grinding until 30. If you have funds and are making an alt Mage, feel free to experiment with AoE farming potential earlier. At the very least, make sure you have 3/3 Imp Blizzard and 3/3 Permafrost (level 22). At 30, you can start AoE farming the Starving Bonepaw which come in packs of 5 with less HP than other mobs their level. These can be handled easily with your single target spec using Flamestrike + CoC. Prioritize getting your mount as soon as possible-- this and Ice Barrier will drastically improve your ability to pull multiple mobs safely and really open up your options for AoE farming in Tanaris. Same as with grinding, just because a mob isn't listed here doesn't mean it can't be considered. I often pulled other mobs close to these just to increase the pull size. Always be aware of caster mobs that are spawning near your pull, these will ruin your attempts to AoE. It's also worth noting that two is better than one. If you can AoE farm with another Mage you will really be able to push your efficiency and have a much easier time AoEing at earlier levels.

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/HillsbradFoothills.png
Levels 22-26
Hillsbrad Foothills
Hillsbrad Farmer

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/Desolace.png
Levels: 30-32
Desolace
Starving Bonepaw

Levels: 36-38
Desolace
Rabid Bonepaw

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/Badlands_01.png
Levels: 38-41
Badlands
Giant Buzzard

WoW Classic https://www.barrens.chat/images/avatars/gallery/World%20of%20Warcraft/Places/Tanaris_01.png
Levels: 41-43
Tanaris
Wastewander (Avoid Wastewander Shadowmage camps)

Levels: 43-45
Tanaris
Fire Roc

Levels: 44-45
Tanaris
Southsea Pirates





Dungeon Aoe Farming
There are two dungeons worth investing your time in, in regards to solo AoE farming: Maraudon and Dire Maul. You will be farming 2 different non elite mobs in the second part of Maraudon and one in Dire Maul's East wing. Both dungeons offer very good rates of gold and experience and probably best of all they offer you uncontested farm. You can do no more than 5 runs in one hour due to the lockout mechanic so plan accordingly. For both spots, portal to Thunderbluff will put you at a relatively short flightpath to the dungeon's closest town. This leaves your hearthstone open for other farming options during lockout downtime.

Reset Instance/Camp Macro (this will reset your instance and log you out in one button press):

Code: Select all

/script ResetInstances();
/camp
Maraudon
Starting Level: 46
Ending Level: 52
Ideal Professions: Skinning (all beast mobs), Herbalism or Mining (nodes)
Target Mobs: Deep Borer and Stolid Snapjaw
Prerequisites: Scepter of Celebras, 1x Lesser Invisibility Potion for each run
Prior to 51 I also hit the turtles slightly ahead of the second snake pull. The concept is the same, try to group them together then Frost Nova -> Blizzard x2 -> CoC and repeat.



Dire Maul: East
Starting Level: 52
Ending Level: 60
Ideal Professions: Herbalism (nodes)
Target Mobs: Whip Lasher
Prerequisites: None
There is a potential bonus “moldy tome” near the Southwest corner of the bottom level where the mobs are. You can see me check for it with my cursor at 2:37 in the video below.





Talents:
Getting 5/5 Shatter and 5/5 Ice Shards is your priority for single target grinding. As always, some talents boil to personal preference. For the AoE specs listed, Improved Frostbolt could be moved over to Frost Warding. The extra armor is a welcome addition, I just still found ways to use Rank 1 Frostbolt for pulls in dungeons and it's nice for PvP when needed. Arcane Focus is a superior choice to Arcane Subtlety, which does virtually nothing for you while leveling. Points in Arcane Focus past 3/5 are only marginally useful (it will really only help you land Polymorph more reliably against targets more than 2 levels higher than you) but it's better than the other options. 2/3 Imp Blizzard may be more suitable to first time Mages or people who haven't experimented with AoE farming before as it will allow you to refresh your slow with CoC before Blizzard slow falls off. You will not be able to refresh like this with 3/3 Imp Blizzard. You can also swap Imp Dampen Magic and Arcane Resilience from the Dire Maul spec for Imp Arcane Explosion if you can survive coming out of Block and being hit by the 3 pack pull without them.

Single Target Questing/Mob Grinding
Early AoE Farming
Respec at 40, AoE Grinding with Shatter
Starting Maraudon at 46, AoE Dungeon Grinding
Starting Dire Maul East at 52, AoE Dungeon Grinding



Professions:
If you want to further your leveling efficiency, your professions should maximize gold earned and minimize gold spent to further assist with mount purchase as soon as you hit 40. Gathering professions are your best bet to achieve this. Skinning offers gold through vendoring, so this is good income even on a fresh server and you’re naturally farming a lot of Beasts if you’re grinding. Mining and Herbalism nodes can both sell well on the AH but may require you to bank them for later sells if you’re playing on a fresh server. It’s worth noting that Herbalism is more useful for DM: E as you can weave between the patrols and pickup extra Gromsblood and Dreamfoil, which sell for quite a bit. Alchemy can be considered as well, but I’d recommend doing so only after you’ve purchased your first mount. This will allow you to be self sufficient with potions but will cut into your Herbalism profit. There are other options of course, but I think these are more suited for post 60, which is not a topic for this guide.

Classic WoW Profession Guides



Tips and Tricks:
Mana Regeneration - Mana regen provided from Spirit (outside of Mage Armor and Arcane Meditation) will only be active when you haven’t casted for at least 5 seconds. Make sure you are using mana to frontload damage, using it in bursts. You can finish mobs with wand to begin the mana regen ticks before actually finishing combat. Spirit gear can be swapped in during downtime or before Evocate to maximize regen but this will occupy bag slots.
Mana Gems - You can have one gem for each rank. This can save you in some situations and is a good habit to form for raids.
Resources - Spell cooldowns, potions, and even hearthstone should be constantly considered for use to help maximize your experience gains. While it can be a good idea to be conservative with these in some situations (particularly on PvP servers), and I do like saving potions for when they’re needed to avoid spending too much gold on them, it’s generally better to have these on cooldown as much as possible.
Spell Ranks - As mana is such an important part of a Mage being able to do anything, using lower rank spells to trigger their effects without a hefty mana cost is a great way to extend your mana pool. Rank 1 CoC/Blizzard will still apply its full slow and radius. When you reach Arcane Concentration, you can use lower ranks of AoE spells to “fish” for a clearcasting proc to dump on a max rank spell.
Ice Block/Ice Barrier - These are obviously great defensive tools but they are also invaluable for tagging. Mounted you can quickly gather many mobs that are spread out and Ice Barrier will prevent you from taking too much damage or getting dazed off your mount. Consequently, because you’re pulling mobs so spread out they tend to stagger and you have to wait for them to stack before using Frost Nova. You can Ice Block while waiting for the mobs to stack and prevent damage but make sure to have Ice Barrier up before blocking to avoid all the mobs hitting directly to your small HP pool.
Potions - While it’s important to minimize gold spent until you at least have your first mount, potions can be extremely helpful. Try to hold on to the ones you find and use them only when needed.
Bags - Maintaining and increasing bag space when possible can be a huge help. Having to stop your farm because your bags are full or spending too much time managing items can be bothersome. Try to get your bags from the AH, as they’re generally cheaper than vendor prices. The very first bag vendor can be utilized for a minor bag upgrade if you don’t have luck with drops early.
Progressive Grinding - Just because you’re questing doesn’t mean you can’t make use of the abundance of mobs around you. Try to farm mobs while moving from one objective to the next and always continue to progress in the direction of your next objective, even while killing a mob.


Addons:
While no addons are truly mandatory there are some things that can help quite a bit. These are the ones that come to mind for particular usefulness but I'll also list a n addon collection that can be sorted through for something particular:

WoW Vanilla Addons Collection
Outfitter - Improves management of item swaps, useful for Spirit gear
EnergyWatch - Can be used to show tick counter for food/water/Evocation
Questie & Vanilla Guide - The standard classic leveling addon duo
pfUI - Complete UI rehaul with many addons' features baked in
Modui - More "blizzard-like" UI rehaul with many improvements with a more subtle approach

   SyturioTheZhevraTol0thforthehorde
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Very interesting, thanks for this @Jpy :)

   Jpy
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If you need any help to re-design your guide, similiar to: Lv 19 Rogue Twink Guide let me know.

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Syturio wrote:
1 week ago
If you need any help to re-design your guide, similiar to: Lv 19 Rogue Twink Guide let me know.
Yes, I will be making some improvements to formatting soon. I wanted to get the backbone of the post out of the way so people could look it over and give feedback. I’m sure I’ll message you in the future, thanks. Work has been busy and I’m actually still leveling my Mage on Northdale so improvements will come when I can find time.

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Excellent work Jpy! The detail in this is outstanding.

@Syturio would you be able make our boy here a nice splash image similar to your engineering guide? I can do the goldtext titles and BBcode then we can move it into Guides.

Nice one!

   Jpy
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teebling wrote:
1 week ago
Excellent work Jpy! The detail in this is outstanding.

@Syturio would you be able make our boy here a nice splash image similar to your engineering guide? I can do the goldtext titles and BBcode then we can move it into Guides.

Nice one!
Thanks! Any help from you guys would be greatly appreciated. Unfortunately, I’m quite useless when it comes to graphic work.

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Welcome Jpy! Love this - it’s specific and to the point well dome. Just one suggestion..

...can you make the links to classic.wowhead.com pages? That way those hover tooltips will show for zones, npcs, spells etc.

I thank you on behalf of the zhevras for saving us from the killing list.

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TheZhevra wrote:
1 week ago
Love this - it’s specific and to the point well dome. Just one suggestion..

...can you make the links to classic.wowhead.com pages? That way those hover tooltips will show for zones, npcs, spells etc.

Also welcome!
It's better to keep classicdb, because wowhead doesn't show a map with the location of the mobs.
For talents, he could use wowhead ye.

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Syturio wrote:
1 week ago
TheZhevra wrote:
1 week ago
Love this - it’s specific and to the point well dome. Just one suggestion..

...can you make the links to classic.wowhead.com pages? That way those hover tooltips will show for zones, npcs, spells etc.

Also welcome!
It's better to keep classicdb, because wowhead doesn't show a map with the location of the mobs.
For talents, he could use wowhead ye.
oh shit my bad thats important. maybe when wowhead classic gets better? I admit its a bit patchy in comparison to classic db atm

   Syturio
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TheZhevra wrote:
1 week ago
Welcome Jpy! Love this - it’s specific and to the point well dome. Just one suggestion..

...can you make the links to classic.wowhead.com pages? That way those hover tooltips will show for zones, npcs, spells etc.

I thank you on behalf of the zhevras for saving us from the killing list.
Thanks! To be honest, I didn’t know wowhead had a dedicated classic database. I searched a while back when I started up on Northdale and the best one I found for what I needed was classic.db. In fact, that site is one of the main reasons I decided to start taking notes on different mobs for grinding and aoeing because of how convenient it was to have all that information. Anyway, I’ll check out wowhead’s classic database and see if there’s things to incorporate.

   TheZhevra
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I actually had tooltips for classicdb enabled on here a week or two ago, but unfortunately the site is http only (no secure connection with https) so chrome users were getting warnings about loading unsecure scripts and leaving.

I’m sure wowhead will catch up eventually but like TZ says right now its very rudimentary.

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Jpy good write up - are there any quests or items you find work well with this build while levelling up? Also which race do you think is best for a horde or ally mage?

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Tol0th wrote:
1 week ago
Jpy good write up - are there any quests or items you find work well with this build while levelling up? Also which race do you think is best for a horde or ally mage?
As far as items:
Intellect > Stamina > Spirit

“Of the Eagle” is your ideal gear piece (Intellect/Stamina) but Spirit definitely has its uses. If you’re willing to constantly manage bag space and use an item swap addon you can get a lot out of swapping in Spirit pieces when out of combat/using Evocation.

The WC quest reward staff is also really good. If you invest the time for it it’ll probably last you into the 40s lmao. In general, gear is rather unnecessary for early leveling. It can definitely be helpful for Maraudon/Dire Maul leveling, though.

Racials are highly preference based IMHO.
If I had to choose:
Horde PvP: Undead
Horde PvE: Troll
Ally PvP and PvE: Gnome

My Mage is Undead for what it’s worth ;)

Yng - 57 Undead Mage, Northdale PvP
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