
I would advise you not to have big hopes for Blizzard. The company is not taking a good direction. Classic wont save WOW or Blizzard. Soon it will be the time for WOW to retire and make room for new titles.

I would want any post vanilla content they wanted to release provided it stayed 40-man content.
But as a more specific idea, the Dragon Isles, Uldum, Grim Batol, Hellfire Peninsula, the Black Citadel, Karazhan, Gilneas, Dalaran, and other content originally planned for vanilla would be a great place to start.
I agree with many others I've seen talking about more horizontal than vertical progression, so I'd like to see naxx gear etc be the preraid gear for the next content released. There's no need for gear and leveling to scale so insanely that it makes previous content not only easy but absolutely irrelevant/soloable.
I don't want to see a verbatim rerelease of tbc & wotlk but if it was reworked to be 40 man focused and scale more gradually I'd be in heaven. I would also prefer the vanilla classes to be it--no dks and keep pallys ally only and shamans as horde. I feel that the additional classes started to vitiate the other class roles and their interaction in raids while also contributing to the creep towards every class feeling mostly like reskins.
Along that line, one thing I really don't want to see is symmetry in class or faction balance. That has translated to retail feeling bland and reskinny between dps, between tanks, between healers, and between ally and horde.
The asymmetry in balance and factions is part of the magic of vanilla and if classic continues past naxx (which I hope and pray that it does) I hope it and 40 man raiding is preserved.
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If there was one thing I'd love to see about Vanilla being developed into 1.13 would be to hear the story of those who were left behind in Azeroth during the events of TBC.
But yeah, I would wholeheartedly want to see TBC come to life, even if it meant the death of what I love most - which is WPvP. I started playing in TBC I'd love to go back and redeem myself by clearing all the PvE content.

Exactly man. Imbalance in classes also grows a healthy meta where the lazy cookie-cutter build players can then be taken advantage of by less well known strategies and builds.
Kind of surprised though at how many people are interested in a TBC expansion already - let's see how they handle vanilla first!

I would first like to see them do Vanilla and BC (hopefully) with no changes, Once those are complete they can leave servers for vanilla with no changes and then start a new progression realm where they have some devs create content for 1.13+ etc, I feel it would be interesting to see some new content in a 14+ year old game!

It's a lot of people's favorite, and also when a lot of people started playing. They're only excited about vanilla as a means to get TBC.
Personally I prefer keeping my feet on the ground in Azeroth rather than going to space. You also lose some of that Horde flavor when Blood Elves get added and immediately become 1/3rd of the population.

Housing was to be in the game, you can still see the gate in Stormwind (the closed one with the blue portal) that was supposed to get you there. It was instanced but, unlike the garrison, was to be something really more awesome! You would have your house in a neighborhood, in a group with other players, giving you a sort of strict group of friends to familiarize with. Moreover, since AH was not in plan up until very late, it was thought as a way to also trade item with them... really top notch. So sad they didn't make in time.teebling wrote: ↑6 years agoJust some fun trivia - as I was going through the original .MPQ data files for the vanilla client I found a directory called 'Player Housing'. They were experimenting with this in the wow alpha/beta but it never came to fruition. Agreed that it could have been implemented better and it never really reached it's full potential!
Garrison is a lot different. It's an anti-social feature by definition.


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Leave it alone is my vote. TBC was the beginning of the end of WOW for me. The zones were ridiculous and flying mounts just led to the run everywhere mentality that is prevalent in retail today, Instead of the slow exploration and discovery that was a huge part of the early game.

I would very much like to see Classic TBC servers that are separate from Classic servers.Zacheous wrote: ↑5 years agoLeave it alone is my vote. TBC was the beginning of the end of WOW for me. The zones were ridiculous and flying mounts just led to the run everywhere mentality that is prevalent in retail today, Instead of the slow exploration and discovery that was a huge part of the early game.
This would work in such a way that you get a 1 time per character transfer from the Classic Vanilla realm over to the Classic TBC realm and you can continue your progression there.
Classic Vanilla realms would stay untouched with 'fresh' Vanilla servers as an additional option when Classic TBC comes.
Classic+ or additional content past 60 for Vanilla is something I do not want to see, because I do not believe they'd manage to make it and additionally it is entirely unproven and requires a lot of time and money for them to do while having the possibility to introduce other issues like gear stat/power creep where 60 isn't just 60 anymore.
I think people think that you can just keep adding and adding and adding without any consequences, you can't, meanwhile TBC is already proven content and solves the "content" issues and personally adds some much needed class tuning.
Post TBC they should go with Classic WotLK as well, as to me the "downfall" started with one of the later end-game patches of WotLK, however the content on its own I really enjoy and it have a great leveling structure and amazing raids.
Fractures will happen regardless if you add more expansions to the Classic fold or not, so mergers of servers are coming regardless if you want it or not, not to mention a high percentage of players will drop in the first few months alone (personal observation on tourists) and expansions will keep the blood flowing to the Classic community.
To me Classic Vanilla is so much more than just Vanilla. It's a possibility to experience my younger days but with much more experience in a game that I've loved and played for decades (mostly on and off the last years).
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No TBC, that was the beginning of the end for the direction of WoW, what with the numerous retcons, outlands fracturing all the players, flying, and the slow decline of it losing some of the 'world' that made world of warcraft.
1.13 horizontal content for sure.

Personally for all the hate modern WoW gets from everyone, it can't be denied that the game IS slowly improving if you take even a tiny look at the huge improvement since 8.2 has been released. It might not be much for a lot of people but it is getting better and I am starting to believe in Blizzard again.
You can say keep it at 1.12 or 1.13 forever or whatever but the game will slowly die that way. Let's be honest, there will be updated to Classic eventually and there's nothing we can do about it other than hope and try to help the devs understand what we want because I believe they are definitely going to listen when it come to Classic.
Say what you want, flame me curse etc, but I believe Blizzard is starting get on their path again. And I for one will walk it with them

When classic is done i would like a fresh start server or world of warcraft 2 (with the playstyle of vanilla wow)

I have seen a really interesting idea where they'd add zones such as Hyjal and Karazhan which were almost finished during Vanilla but they decided to delay them for later expansions. I personally never understood why some of the most iconic zones from the past didn't make it to vanilla. There's even a gate to Hyjal in Darkwhisper Gorge, it just lacks some quests. Maybe you could get some nice sets on par with tier 2 from Karazhan? Maybe for hybrid specs like shadow priests or prot pallys. I think that's a good way to introduce more content and spec diversity without creating a power creep. I agree that Naxx should be a ceiling and no items better than those should be introduced. This way the spirit of original game will remain and we will be able to explore all the content that got cut due to expansions...

I do not think they will transition classic into expansions. However, Blizzard has said they will consider making other legacy servers like tbc and wotlk if the players want it, I believe they will be separate from the classic server and that it will be left alone.
Personally, I can hardly imagine they will develop or make any changes to classic either. They bring classic back because that's people want, and I believe they will keep it original for as long as people want it that way.
On the contrary though, if classic becomes a success, I hope they would develop the modern game to reflect some of the core mechanics of classic but with new content.

I would also love to see this happen!Tec wrote: ↑5 years agoI would very much like to see Classic TBC servers that are separate from Classic servers.
This would work in such a way that you get a 1 time per character transfer from the Classic Vanilla realm over to the Classic TBC realm and you can continue your progression there.
Classic Vanilla realms would stay untouched with 'fresh' Vanilla servers as an additional option when Classic TBC comes.

I only want 60 servers.
TBC ruined alot of the community and world pvp with flying mounts.
If they ever make TBC, I hope they do it seperate or it will be a dealbreaker for me and probably quite a few as well.
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I'd love to see Kara, Hyjal, Outlands, Emerald Dream etc in Vanilla but the problem is I don't want current Blizz making any of that content. Same reason I'm no-changes, vanilla needs a lot of changes and the only reason they weren't made is Blizz decided to save the rebalance for TBC-- but I don't want current Blizz touching balance, I think it's very likely they'd just make things worse.
TBC yes please on new servers w/ option to transfer.
I think the only way classic+ happens is if classic gets huge and Blizz puts the retail team on it, calls it WoW 2.

I would personally love both, but that's not possible.
I think the safest bet is TBC and that's what I know I'd like. You don't have to worry about Blizzard messing it up like their modern game design.

Would prefer if TBC was skipped and and have them continue 1.13 with its own content, like Old School RuneScape has done.
There is just so much things I don't like about TBC, especially patch 2.3.0 aka the big nerf patch which should never have happened.
Like others have stated in this thread, TBC is what spurred WoW into the direction it is today. It is not something I'm interested in.

So if I could choose, I'd love to play 1.13+. I don't really want to play TBC or WOTLK because I thought WoW's "Classic" style was the coolest.
That's why I hope that when new content comes, it just happens on the basis of Classic!
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If there is a choice, I would prefer a release of a separate TBC server so when I want to go back to classic, I can pick up where I left off!
Also I really prefer and would enjoy TBC more than Classic but I like and enjoy both!
But I would stop at TBC, I would not go to Wrath (Classic), if that ever gets released.
I would stick with Vanilla and TBC and enjoy the immersion in both over the rest of my life lol
Good god I sound old!




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I'd be fine with either. Speaking selfishly, I'm interested in 1.13 because I'm racist against Blood Elves , but I would like to see the more fleshed-out Shaman specs that TBC brought in the game.
I was also taking a break from WoW when TBC originally launched and didn't get into it until a few months in (After they sent me a disc in the mail for a free trial, got my Warrior up to 60.999999 and knew I was hooked back in again), so it'd be neat to check it out with the main wave of the server, though I also understand the concern with how TBC gutted the original world since all of the 58+ players just up and left it overnight.

I am all for horizontal content, but it should not be thrown in willy-nilly. If they do decided to expand beyond Naxxramas under the Classic banner, it should only revolve around originally planned Vanilla content that was scrapped due to time, manpower, etc. Most notably (but in no particular order).
Karazhan - Originally planned to be a 40 man raid, designed by John Staats & Aaron Keller.
Grim Batol - Another planned dungeon/raid zone that involved the Red Dragonflight, the imprisonment of Alexstraza, and the rising Twilight Hammers.
Old Ironforge - I think this would have been an amazing Khazad-dûm clone. Imagine deep beneath Ironforge, something darker lies... I know we kind of get this with BRD & MC, but I think they could go another direction. Possibly having to do with the Old Gods. It would need to have a back entrance for Horde as well.
Dragon Isles - Also designed by John Staats to be a new "zone" with subsequent Raid Content. It was later scrapped.
The only major issue I forsee with these is altering the canon with retail, which is why I ultimately think these will never happen. :(
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