Mage Frost
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11 months ago (1.13.2)
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Someone kited Volchan, a level 60 elite, from the Burning Steppes to Stormwind & showed him how our auction house is ran. He killed everyone before being taken down, jammed in the doorway trapping all of us to die. It was a lot of fun!

killed by a kited boss by Reverend Chris, on Flickr

   teebling Tinyhoof

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Elwynn Forest
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Priest
11 months ago (1.13.2)
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how is this done? When I run away with a mob it just goes back to its spawn after a while?

Rogue Subtlety
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11 months ago (1.13.2)
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Unlitcrow wrote:
11 months ago
how is this done? When I run away with a mob it just goes back to its spawn after a while?
You have to keep hitting it periodically to keep it in combat with you.

Telvaine - Night Elf Hunter
Raikan - Night Elf Druid
Keatts- Human Rogue

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Badlands
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11 months ago (1.13.2)
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We all died in horrible agony with women and children screaming. It was fun :P

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Warlock Affliction
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11 months ago (1.13.2)
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Telvaine wrote:
11 months ago
Unlitcrow wrote:
11 months ago
how is this done? When I run away with a mob it just goes back to its spawn after a while?
You have to keep hitting it periodically to keep it in combat with you.
And I only think Hunter's can do this!
Mages could if they can slow them with frostbolt if not they are dead lol

Maybe consumables to allow you to run fast? I guess if your not kiting him that far you could...

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| Nýxt - Affliction Warlock | Kirtonos PVP | Level 60 | =-|-= | Awkaran - Resto Druid | Kirtonos PVP | Level 27 |
Ashenvale
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11 months ago (1.13.2)
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Blizzard said that Kazzak couldn't be kited back to Stormwind since they had already fixed that by 1.12, but said that others would still be possible. I guess Volchan is on that list :lol:

Rogue Subtlety
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11 months ago (1.13.2)
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Nyxt wrote:
11 months ago
Telvaine wrote:
11 months ago
Unlitcrow wrote:
11 months ago
how is this done? When I run away with a mob it just goes back to its spawn after a while?
You have to keep hitting it periodically to keep it in combat with you.
And I only think Hunter's can do this!
Mages could if they can slow them with frostbolt if not they are dead lol

Maybe consumables to allow you to run fast? I guess if your not kiting him that far you could...
I feel like others should be able to. Druids utilizing travel form. Shammy with ghost wolf (does instant cast ghost wolf exist in vanilla?) Possibly paladins with pursuit of justice, haven't played pally enough to know for sure though. If a boss is affected by cc pretty much anyone could do it.

Telvaine - Night Elf Hunter
Raikan - Night Elf Druid
Keatts- Human Rogue

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11 months ago (1.13.2)
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Telvaine wrote:
11 months ago
I feel like others should be able to. Druids utilizing travel form. Shammy with ghost wolf (does instant cast ghost wolf exist in vanilla?) Possibly paladins with pursuit of justice, haven't played pally enough to know for sure though. If a boss is affected by cc pretty much anyone could do it.
To be honest I wouldn't like that.
It kinda starts heading towards retail and normalization where everyone can CC and every one can heal and everyone can do this and that.

That's why I enjoyed Vanilla.
It's kinda like real life (far from it but...) where you go to a barber to do your hair, you wouldnt want your mechanic to do your hair....I like that you as a class and/or race and/or professions specialize in things others dont and when you want something like CC, heals, potions, transmutes...etc you know where and whom to go to, not go to anyone.

And this is also what got me into the game because I was clueless about everything.
I read the manual on the classes and I got excited about Priests!
All the classes feel unique and they all bring something different to the table and doesnt have to be for raids/pvp but also stuff out in the world...aka stealth for rogues and hunters kiting boss through the different zones

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Rogue Subtlety
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11 months ago (1.13.2)
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Nyxt wrote:
11 months ago
Telvaine wrote:
11 months ago
I feel like others should be able to. Druids utilizing travel form. Shammy with ghost wolf (does instant cast ghost wolf exist in vanilla?) Possibly paladins with pursuit of justice, haven't played pally enough to know for sure though. If a boss is affected by cc pretty much anyone could do it.
To be honest I wouldn't like that.
It kinda starts heading towards retail and normalization where everyone can CC and every one can heal and everyone can do this and that.

That's why I enjoyed Vanilla.
It's kinda like real life (far from it but...) where you go to a barber to do your hair, you wouldnt want your mechanic to do your hair....I like that you as a class and/or race and/or professions specialize in things others dont and when you want something like CC, heals, potions, transmutes...etc you know where and whom to go to, not go to anyone.

And this is also what got me into the game because I was clueless about everything.
I read the manual on the classes and I got excited about Priests!
All the classes feel unique and they all bring something different to the table and doesnt have to be for raids/pvp but also stuff out in the world...aka stealth for rogues and hunters kiting boss through the different zones
I think you misunderstood me. I'm saying that all those classes can already kite a boss in vanilla utilizing the abilities I named, which are already present in vanilla. I said "should" because I haven't personally tested most of it myself.

Telvaine - Night Elf Hunter
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Keatts- Human Rogue

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Warlock Affliction
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11 months ago (1.13.2)
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Telvaine wrote:
11 months ago
I think you misunderstood me. I'm saying that all those classes can already kite a boss in vanilla utilizing the abilities I named, which are already present in vanilla. I said "should" because I haven't personally tested most of it myself.
Gotcha lol

I don't think ghost form is instant, i think its very short cast though but not enough to jump in and out to keep boss in combat while maintaining the distance, but not 100% sure.
But wouldn't druids run out of mana or resources going in and out of travel form to moonfire the boss, to be able to successfully kite the boss far?
Can't say much about paladin, i dont know them very well.
Also with these bosses its almost 1 hit kill, depending on class

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Rogue Subtlety
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11 months ago (1.13.2)
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Nyxt wrote:
11 months ago
Telvaine wrote:
11 months ago
I think you misunderstood me. I'm saying that all those classes can already kite a boss in vanilla utilizing the abilities I named, which are already present in vanilla. I said "should" because I haven't personally tested most of it myself.
Gotcha lol

I don't think ghost form is instant, i think its very short cast though but not enough to jump in and out to keep boss in combat while maintaining the distance, but not 100% sure.
But wouldn't druids run out of mana or resources going in and out of travel form to moonfire the boss, to be able to successfully kite the boss far?
Can't say much about paladin, i dont know them very well.
Also with these bosses its almost 1 hit kill, depending on class
Yeah that's why it was all theoretical. I've never attempted this with any of those classes before but I would think that with consumes and correct talents a lot is possible.

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Mulgore
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Mage
11 months ago (1.13.2)
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Dear lord, it's a massacre.

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11 months ago (1.13.2)
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Nyxt wrote:
11 months ago
I don't think ghost form is instant, i think its very short cast though but not enough to jump in and out to keep boss in combat while maintaining the distance, but not 100% sure.
It's a 3 second cast, can be reduced to 1 second cast in the enhancement tree.

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Rogue Subtlety
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11 months ago (1.13.2)
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Erik wrote:
11 months ago
Nyxt wrote:
11 months ago
I don't think ghost form is instant, i think its very short cast though but not enough to jump in and out to keep boss in combat while maintaining the distance, but not 100% sure.
It's a 3 second cast, can be reduced to 1 second cast in the enhancement tree.
Then, theoretically, you just need to gain enough distance from the boss using ghost wolf to cast an instant debate ability while moving, then do a 1 second cast and regain that distance. Should be doable, since the range on shocks is like 20 yds and I don't think the mobs move 20yds/ second. Definitely doable by druids using moonfire and travel form. Should also be very doable by pally with pursuit of justice and casting judgment.

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