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Joe-Briefcase wrote:
6 months ago
No, definitely not. In fact, as far as I can tell this would conflict with Blizzard's End User License Agreement, as it could count as cheating. I'm not too strong on legal stuff, though, so feel free to correct me.
They are not really specific like always:
 Blizzard Entertainment
Cheating: Create, use, offer, promote, advertise, make available and/or distribute the following or assist therein:

cheats; i.e. methods not expressly authorized by Blizzard, influencing and/or facilitating the gameplay, including exploits of any in-game bugs, and thereby granting you and/or any other user an advantage over other players not using such methods;

bots; i.e. any code and/or software, not expressly authorized by Blizzard, that allows the automated control of a Game, or any other feature of the Platform, e.g. the automated control of a character in a Game;

hacks; i.e. accessing or modifying the software of the Platform in any manner not expressly authorized by Blizzard; and/or

any code and/or software, not expressly authorized by Blizzard, that can be used in connection with the Platform and/or any component or feature thereof which changes and/or facilitates the gameplay or other functionality;
there is also one for Duping but i think it is not really forbidden because if i remember correctly Athene used mob tagging to achieve World first and some Server first.

Edit:

The Terms of Service has the same Wording with some additions
 Blizzard Entertainment
Any behaviour that endangers the gaming experience of other players.
Modifying, or causing the modification of any files that are a part of a Game installation.
Allowing any third person (except for a minor for whom you opened the Account) to play on your Account including, but not limited to, using so-called “power levelling services,” i.e. paying a third person for playing on your Account.
Playing on the Account of a third person including, but not limited to, providing so-called “power levelling services”.
For World of Warcraft specifically, allowing players who are playing characters aligned with the “Alliance” faction to chat or otherwise communicate directly with players who are playing characters aligned with the “Horde” faction, or vice versa.
Those are not the full TOS i just copy pasted the things that could be used against you.

Source:
TOS
EULA

They have also a Anti Cheat agreement but it is more about 3rd party programms and hacks

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Joe-Briefcase wrote:
6 months ago
Noish wrote:
6 months ago
Raven wrote:
6 months ago
Soda also brought up a method of him getting to level 10 as players will grief him during his leveling experience and that was to have/pay a few players to roll L1 hunters and mob-tag all the way to level 10 at least so at least he's thinking of ways to deal with these issues himself.
Also, out of curiosity, does anyone think this is okay for a person to do? Pay a few players to mob-tag for him? Really?
No, definitely not. In fact, as far as I can tell this would conflict with Blizzard's End User License Agreement, as it could count as cheating. I'm not too strong on legal stuff, though, so feel free to correct me.
I'm not sure if it's about it being "legal" but I definitely think that if it's against the ToS, he's getting banned for it.

Speaking of which, can you imagine the shitshow if streamers got bans in the first days of classic for breaking the Tos? Glorious.

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I’m sure when the time comes, someone will have a streamer list on which realm they’re playing on. Just hoping I pick well lol

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IronBrutzler wrote:
6 months ago
They are not really specific like always ...
Yes exactly, it's a bit vaguely defined, that's why I'm not really sure about it. The part that stands out to me, though, is this:
 Blizzard Entertainment
... granting you and/or any other user an advantage over other players not using such methods ...
Paying others to mob tag for you would be considered an advantage over other players, wouldn't you think?
But if Athene has used this previously it might not be considered an issue by Blizzard.
disco wrote:
6 months ago
Speaking of which, can you imagine the shitshow if streamers got bans in the first days of classic for breaking the Tos? Glorious.
As much of a nightmare that would be for Blizzard to sort out, it would be pretty hilarious :biggrin:
It wouldn't hurt for those streamers to learn some humility lol

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Joe-Briefcase wrote:
6 months ago
IronBrutzler wrote: ↑23 hours ago
They are not really specific like always ...
Yes exactly, it's a bit vaguely defined, that's why I'm not really sure about it. The part that stands out to me, though, is this:
 Blizzard Entertainment
... granting you and/or any other user an advantage over other players not using such methods ...
Paying others to mob tag for you would be considered an advantage over other players, wouldn't you think?
But if Athene has used this previously it might not be considered an issue by Blizzard.
Yeah it is the standard because then they have better chances if it would ever go to court.

But if they pay for it, it counts as leveling service what is mentioned in the TOS so they would get a ban.

The thing with athene is that this was way back in TBC and WotLK and blizz was diffrent back then. There were some speedleveler in BFA that used a similiar method but one got banned because of it, so it always depends.

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It's just mega interesting how people talk about the influence of the big streamers. We all know what will happen. They play to 60 and then they do 1-2 Innis sometime the Raid and then they play again something else. Apart from that the big streamers become irrelevant in my eyes after they are not the first ones to be on level 60 and equipping. Then completely different pearls appear.

I've met so many interesting and good players in the Private Server time, I'll keep an eye on them!

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aeh wrote:
6 months ago
We all know what will happen. They play to 60 and then they do 1-2 Innis sometime the Raid and then they play again something else
And here you are wrong. There are a lot of Retail WoW streamers like Swifty, Soda, towelliee etc etc that will play this game for a very long time. Even the non WoW streamers like Shroud, athene, timthetatman etc etc will play this game, how long we will see but this will make WoW classic the most watched for weeks if not months.

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I like the idea of putting all the streamers and their buddies on the same realm. Quarantine them from the rest of us. Then they can have all streamer perks they want. I really wouldn't care at that point. Just maybe label the realms as PVE-Streamers or PVP-Streamers so the rest of us can avoid them like the plague.

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IronBrutzler wrote:
6 months ago
aeh wrote:
6 months ago
We all know what will happen. They play to 60 and then they do 1-2 Innis sometime the Raid and then they play again something else
And here you are wrong. There are a lot of Retail WoW streamers like Swifty, Soda, towelliee etc etc that will play this game for a very long time. Even the non WoW streamers like Shroud, athene, timthetatman etc etc will play this game, how long we will see but this will make WoW classic the most watched for weeks if not months.
I don't believe in it. All the streamers don't have the passion to love a game like World Of Wacraft Classic for a long time.
There just has to come another game which has a different genre and they will stream it - it's all about money and not about passion.

As I said, people who are really interested in quality content at a high level will not watch such streamers. After 2 days, put level 45+ in your stream description and people who are interested in "fast leveling" will come. And I'd rather have 3 viewers TARGET for me than 20000 spammers messing up my chat because I'm on the front page.

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IronBrutzler wrote:
6 months ago
Yeah it is the standard because then they have better chances if it would ever go to court.

But if they pay for it, it counts as leveling service what is mentioned in the TOS so they would get a ban.

The thing with athene is that this was way back in TBC and WotLK and blizz was diffrent back then. There were some speedleveler in BFA that used a similiar method but one got banned because of it, so it always depends.
Yeah, good point. I can definitely imagine that Blizzard has tightened things up since the old days.
But, we'll see what happens when the game finally launches.

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aeh wrote:
6 months ago
IronBrutzler wrote:
6 months ago
aeh wrote:
6 months ago
We all know what will happen. They play to 60 and then they do 1-2 Innis sometime the Raid and then they play again something else
And here you are wrong. There are a lot of Retail WoW streamers like Swifty, Soda, towelliee etc etc that will play this game for a very long time. Even the non WoW streamers like Shroud, athene, timthetatman etc etc will play this game, how long we will see but this will make WoW classic the most watched for weeks if not months.
I don't believe in it. All the streamers don't have the passion to love a game like World Of Wacraft Classic for a long time.
There just has to come another game which has a different genre and they will stream it - it's all about money and not about passion.

As I said, people who are really interested in quality content at a high level will not watch such streamers. After 2 days, put level 45+ in your stream description and people who are interested in "fast leveling" will come. And I'd rather have 3 viewers TARGET for me than 20000 spammers messing up my chat because I'm on the front page.
Many of the streamers who used to be wow only streamers such as Soda and Swifty are just waiting around playing anything just to have something to do until classic rolls around, Soda seems to be very interested in the Warcraft universe and plays a lot of Warcraft 3 and are avid about the vanilla experience. Though, as you said there are a lot of variety streamers who will jump on the bandwagon just to get the numbers.

I also have the belief that, if a streamer really wants to compete in anyway to reach 60 early on then maybe they shouldn't stream at all (atleast during the first levels) or have a long delay on if they really need the money from the stream else it will be impossible for both themself and everyone around them.

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Vanilj wrote:
6 months ago
Many of the streamers who used to be wow only streamers such as Soda and Swifty are just waiting around playing anything just to have something to do until classic rolls around, Soda seems to be very interested in the Warcraft universe and plays a lot of Warcraft 3 and are avid about the vanilla experience. Though, as you said there are a lot of variety streamers who will jump on the bandwagon just to get the numbers.

I also have the belief that, if a streamer really wants to compete in anyway to reach 60 early on then maybe they shouldn't stream at all (atleast during the first levels) or have a long delay on if they really need the money from the stream else it will be impossible for both themself and everyone around them.
I know what you mean. There will certainly be streamers that will stream this game for a long time, but some will just take the hype with them.

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I do not think the streamers are going to have as big of an impact game wise as many people believe. Many of these streamers play games that aren't anything like Classic WoW will be and their player base is not even going to know how to handle it. Many of these streamers might attract a huge following off the start but they will quickly out level a large majority of these fans that follow them, slowly thinning the pack over time, while also having a portion just lose interest because they can't grief or hang around with their favorite streamer like they hope.

I think streamers will most likely have to limit their streams to dungeons and raids because there is no way they will be able to grind certain spots without being contested by anyone watching their stream. Even in the leveling process I do not think it will take much for these streamers to become frustrated when another person or people no-life their character 5-10 levels ahead and then just ruins that streamers day until they finally end their stream or just log off.

As for privileges, perks or benefits I do not think streamers should get anything of the like. Just because you stream your play doesn't make you special. Some streamers are amazing players but there are plenty of streamers who are just average players who have a personality or make content that some people enjoy. This doesn't give them any right to skip a server queue or be treated with any bias; positive or negative.

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Selexin wrote:
6 months ago
I don't like it, but they bring crazy exposure to Blizzard - so I wouldn't rule some sort of benefits being granted, or some form of 'sponsored' players. Looking after these key streamers and making sure they are happy playing there, will bring them in millions of dollars - which as a business is crazy to turn down.
Would it be bizarre for Blizzard CM's to hit up some streamers and talk them into dispersing their numbers across servers? Or is it in their interest to have THE streamer server?

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110% against any special treatment. It would be just plain wrong, but for example: which streamers would qualify for special treatment? The ones that have an audience higher than n? Who decide which n is the correct threshold? It would be a very dangerous slippery slope to follow, completely against any kind of special treatment. They are just players like us.

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They should receive no special privileges, I am going to try my best to stay away from pure streamer servers tbh. Might be hard since I live in the same timezones as a lot of them. I just don't want to get unlucky and play on a dead server or a server with uneven population, in that case I want relax freedom of movement with a pay wall much like on retail. It honestly hurts no one, just no cross fraction switching.

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Gensei wrote:
6 months ago
Selexin wrote:
6 months ago
I don't like it, but they bring crazy exposure to Blizzard - so I wouldn't rule some sort of benefits being granted, or some form of 'sponsored' players. Looking after these key streamers and making sure they are happy playing there, will bring them in millions of dollars - which as a business is crazy to turn down.
Would it be bizarre for Blizzard CM's to hit up some streamers and talk them into dispersing their numbers across servers? Or is it in their interest to have THE streamer server?
Blizzard are probably working on it in the background and just not publicly but only time will tell how they will deal with such circumstances. On a side note, having every streamer on the same server would just make it easier to avoid them.

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Gensei wrote:
6 months ago
Selexin wrote:
6 months ago
I don't like it, but they bring crazy exposure to Blizzard - so I wouldn't rule some sort of benefits being granted, or some form of 'sponsored' players. Looking after these key streamers and making sure they are happy playing there, will bring them in millions of dollars - which as a business is crazy to turn down.
Would it be bizarre for Blizzard CM's to hit up some streamers and talk them into dispersing their numbers across servers? Or is it in their interest to have THE streamer server?
I just wonder if it will be alluring for Blizzard to tap in to that 'market' as it requires little to no monetary input with substantial potential benefits. I'm not saying it's right, I just think it's a possibility.

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Raven wrote:
6 months ago
So I had Sodapoppin's Stream on in the background and they were talking about Classic and there was a fairly controversial topic that was brought up. Streamer benefits.

As you can expect a lot of streamers are going to be trying Classic on release, it's all the hype and with that comes a flood of players from their followings. As far as I know Soda already has a large guild planned for Horde on an NA server of choosing (pending realm name releases) which will also include other streamers, notably Shroud, Timthetatman, Soda himself and potentially Lirik+Shortyy. If you didn't know all of these streamers are considered extremely popular each being able to pull 40k+ numbers on particular games and whilst these numbers will split amongst them but they are all in the same guild, same faction, same realm.

Getting to the point -- If they net 150k concurrent viewers together and 10% of those are the "I wanna play with/against my favourite streamer!" type then that's more than what we'd expect a realm to hold at any one time, bringing up the issue of a server being overpopulated and having large queue times. Soda responded to this topic saying that Blizzard will need to either add a priority system to streamers or lock the realm they choose after x amount of time.

Should streamers receive special treatment? Blizzard has locked overpopulated servers in the past so I see that as a possibility but queue priority? I think that's a little bit too much.

Should streamers just have to deal with their decision to all play together? Should they get priority? Should they be able to lock out players wanting to just play with their friend that unfortunately landed on this streamers realm? We live in a time where streaming has a huge impact on a game and its players, good and bad.

What are your thoughts? Personally I see Blizzard doing what they've always done and wait until things go bad rather than being proactive, they are likely to end up locking the realm and opening transfers until the one realm is more balanced albeit unbalancing other realms in the process.

Just an interesting topic for the forums to get dug into while we wait for Classic.
"Should streamers receive special treatment?" Yes. Their servers will be exclusively comprised of their own fans. It serves Blizz, their fans and the servers to have them online as often as possible. If that streamer leaves, the server will collapse. Trust me... You will know you are on a streamer server immediately and if you arent a fan and you wont be there for very long anyhow. The experience streamers have will never be authentic... Fans running up and donating 2-5000g for 2-3 seconds of screen time, hordes of players at their beck and call and simultaneously hordes of trolls and snipers looking to derail the stream. The servers will have massive queue times and crashes and ultimately the streamers will quit at some point and the server will collapse... A streamer gets a temporary ban? The server is a ghost town until they return... I'd actually prefer Blizz communicating with streamers to address their concerns and working together with them to create a mutual solution. Whether that is a pvp streamer invitation only server or a few select servers designed for groups of streamers. Anything we can do to nullify their impact and quarantine their fanbase is for the best.

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An Idea would something like 'Streamermode'. Rust has something like that, they hide all the "important" informations about the servers so Streamsnipers cant find the server the easy way.

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Stfuppercut wrote:
6 months ago
"Should streamers receive special treatment?" Yes. Their servers will be exclusively comprised of their own fans. It serves Blizz, their fans and the servers to have them online as often as possible. If that streamer leaves, the server will collapse. Trust me... You will know you are on a streamer server immediately and if you arent a fan and you wont be there for very long anyhow. The experience streamers have will never be authentic... Fans running up and donating 2-5000g for 2-3 seconds of screen time, hordes of players at their beck and call and simultaneously hordes of trolls and snipers looking to derail the stream. The servers will have massive queue times and crashes and ultimately the streamers will quit at some point and the server will collapse... A streamer gets a temporary ban? The server is a ghost town until they return... I'd actually prefer Blizz communicating with streamers to address their concerns and working together with them to create a mutual solution. Whether that is a pvp streamer invitation only server or a few select servers designed for groups of streamers. Anything we can do to nullify their impact and quarantine their fanbase is for the best.
You know, this is an amazing idea! They get their fanbase with them, they can stream freely, the fanbase gets to play with indeed only like-minded people, and the rest of us can be left in peace. If only there was some way to actually do this in reality, that would be awesome.

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aeh wrote:
6 months ago
An Idea would something like 'Streamermode'. Rust has something like that, they hide all the "important" informations about the servers so Streamsnipers cant find the server the easy way.
That would depend on how many servers they bring out and would require a lot of servers, else the streamsnipers could just jump between the servers and "brute force" which server they are playing on. Also, since you can't change server, the streamsnipers would only need to find them once.

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Only blizzard has the authority of controlling their systems. Twitch is an advertisement platform for games as much as Google's search engine for websites.

Concerns of these systems are already considered by server and authentication engineers. They design systems for more than a twitch crowd. There will always be a population that will naturally form around influencers. Blizzard has already stated that there will be sharding of servers at the start to maintain stability of zones.

My opinion?
No there won't be any special cookie scenarios outside of those who represent or are a part of the Blizzard studios.

edit:
Influencers are a risk and will not be endorsed by Blizzard without incredibly strict NDAs.

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