Ashenvale
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The Burning Crusade expansion has some of the most iconic raids in World of Warcraft. This, of course, includes The Black Temple where you’ll be fighting Illidan himself. If you’d like to be prepared for that legendary encounter, this guide will lead you to the raids of TBC, help you get in and deal with the challenges inside.

Table of Contents

Raid Sizes & Phases
The Burning Crusade expansion has five distinct content phases. Each of them has at least one new raid you can tackle. These raids are designed for either 10 or 25 players. And for the standalone World Boss encounters, you can gather up to 40 players.

The initial Phase 1 release of TBC will let us explore Karazhan, Gruul’s Lair, and Magtheridon’s Lair. During it, we’ll also encounter TBC’s two World Bosses – Doom Lord Kazzak and Doomwalker. Phase 2 will then add two more raids – Serpentshrine Cavern and The Eye. Phase 3 will be big for raiding with its two spectacular raids in The Battle for Mount Hyjal and The Black Temple.

Phase 4 will slightly overhaul how raids work in TBC. It will remove the attunement requirements of the earlier phases. It will also make it so the raid bosses start dropping Badge of Justice. In the meantime, World Bosses will change their loot to be bind-on-equip. We’ll also get to venture inside Zul’Aman as a raid. And finally, Phase 5 will mark the finale of TBC. And for its capstone raiding encounter, we’ll be fighting with none other than Kil’jaeden inside Sunwell Plateau.

Below is a convenient table with all the relevant information.
Raid/Boss Maximum Players Phase
Karazhan 10 Phase 1
Gruul’s Lair 25 Phase 1
Magtheridon’s Lair 25 Phase 1
Doom Lord Kazzak 40 Phase 1
Doomwalker 40 Phase 1
Serpentshrine Cavern 25 Phase 2
The Eye 25 Phase 2
The Battle for Mount Hyjal 25 Phase 3
The Black Temple 25 Phase 3
Zul’Aman 10 Phase 4
Sunwell Plateau 25 Phase 5

Raid Locations
The Burning Crusade raids aren’t limited to the expansion’s new Outland zones. Several of them can be found on Azeroth. This includes Karazhan in Deadwind Pass, The Battle for Mount Hyjal in the Caverns of Time, Zul’Aman in the Ghostlands, and Sunwell Plateau on the Isle of Quel’Danas.
Raid/Boss Location Entrance/Location Coordinates
Karazhan Deadwind Pass 47.0, 75.0
Gruul’s Lair Blade’s Edge Mountains 69.2, 23.7
Magtheridon’s Lair Hellfire Citadel – Hellfire Peninsula 47.5, 52.0
Doom Lord Kazzak Throne of Kil’jaeden – Hellfire Peninsula 63.2, 16.0
Doomwalker The Black Temple – Shadowmoon Valley 71.4, 44.1
Serpentshrine Cavern Coilfang Reservoir – Zangarmarsh 50.0, 41.0
The Eye Tempest Keep – Netherstorm 73.6, 63.7
The Battle for Mount Hyjal Caverns of Time – Tanaris Desert 35.7, 15.4
The Black Temple Shadowmoon Valley 71.0, 46.2
Zul’Aman Ghostlands 76.0, 64.0
Sunwell Plateau Isle of Quel’Danas 44.3, 45.6

Raid Descriptions & Attunement Info
This section will provide quick overviews for the raids and the steps you need to take to get attuned to them. It will also direct you to their dedicated guides where you can explore all that in great detail, while learning how to beat the encounters inside.

Karazhan
Karazhan is an iconic raid that finally gives a reason for the Deadwind Pass zone to exist. It’s a lengthy 10-player raid that features 11 bosses. A few of those are some of the most inventive encounters in WoW’s history. This includes a choreographed stage performance and a game of chess. One of the bosses inside – Attumen the Huntsman – can drop the Fiery Warhorse's Reins mount.

In order to get into Karazhan, you’ll need to go through a lengthy attunement process. The goal there is to obtain The Master's Key item. To get it, you’ll need to collect the First Key Fragment in the Shadow Labyrinth dungeon, Second Key Fragment in The Steamvault, Third Key Fragment in The Arcatraz. Then, you’ll want to combine them inside the Black Morass. For more information, you can consult our dedicated Karazhan attunement guide.
Karazhan Location
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Karazhan Entrances
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Gruul’s Lair
Gruul’s Lair is a smaller raid in Outland’s Blade’s Edge Mountains zone. It’s intended for 25-player raid groups and features 2 boss encounters. You don’t need to be attuned to it to enter. And in fact, players as low as level 65 can get inside Gruul’s Lair.

Magtheridon’s Lair
Magtheridon’s Lair is similar to Gruul’s Lair. This smaller introductory raid intended for 25-player groups is located within the Hellfire Peninsula. It only has a single boss and doesn’t require attunement to enter, letting level 65+ characters in.
Magtheridon’s Lair Location
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World Bosses
While not technically a part of an actual raid, TBC’s World Bosses will still require a raid group. In fact, groups of up to 40 players can fight these bosses roaming Outland. TBC only has 2 World Bosses – Doom Lord Kazzak and Doomwalker. You’ll be able to fight them once the expansion goes live. And starting with Phase 4, their loot will become bind-on-equip, making it easier to get some decent gear for your alts.
Doom Lord Kazzak Location
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Doomwalker Location
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Serpentshrine Cavern
Serpentshrine Cavern becomes available during TBC’s Phase 2. It’s a 25-player raid in Zangarmarsh that features 6 bosses. The final boss there is Lady Vashj, a notable Warcraft III character and a trusted ally of Illidan.

If you want to get inside SSC, you’ll need to go through an attunement process. It’s technically not very long, but it will require you to venture inside two of TBC’s Phase 1 raids. You’ll need to visit Gruul’s Lair to get the Earthen Signet. And then, you’ll need to go to Karazhan to obtain the Blazing Signet. You can learn more about this in our dedicated Serpentshrine Cavern attunement guide.
Serpentshrine Cavern Location
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Serpentshrine Cavern Entrance
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The Eye
The Eye is another Phase 2 TBC raid. Just like SSC, it pits you against one of Illidan’s closest allies – Kael’thas Sunstrider. Defeating him will be a major setback for TBC’s antagonists. And for you, it will be a chance to earn the highly-coveted Ashes of Al'ar flying mount that flies at a 310% speed. The raid houses 4 bosses and is intended for 25-player groups.

To even reach this raid inside the Netherstorm’s Tempest Keep, you’ll need a flying mount. You’ll also need to go through a lengthy attunement process. This includes completing a series of quests and Heroic dungeons, and then venturing into Magtheridon’s Lair to get your hands on The Tempest Key. Check out our dedicated The Eye attunement guide for details.
The Eye Location
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The Eye Map
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The Battle for Mount Hyjal
The Battle for Mount Hyjal, also known as Hyjal Summit, is an exciting Phase 3 TBC raid. It’s intended for 25-player groups and features 5 bosses. Located inside the Caverns of Time in Tanaris, this raid is essentially a reenactment of the final mission of the Reign of Chaos Warcraft III campaign. The final boss there is Archimonde himself.

Before you’re allowed to revisit this iconic Warcraft event, you’ll need to get attuned to the raid. The process is fairly straightforward. You’ll first need to reach Revered reputation with the Keepers of Time faction. Then, you’ll need to obtain Vashj's Vial Remnant from Lady Vashj inside the SSC raid, and Kael's Vial Remnant from Kael’thas Sunstrider inside The Eye. You’ll find more details in our dedicated Battle for Mount Hyjal attunement guide.

The Black Temple
The Black Temple is for many people the main reason to play the TBC expansion. Located in Shadowmoon Valley, this lengthy 25-player raid with 9 bosses inside becomes available during Phase 3 of TBC. The final boss there, Illidan Stormrage, drops the legendary Warglaive of Azzinoth (main hand) and Warglaive of Azzinoth (off hand) weapons. If your character can wield one-handed swords, there’s a good chance you’ll want these.

To enter The Black Temple, first you’ll need to be prepared. One of the ways to do it, is getting attuned to the raid. It’s a drawn-out process that requires you to complete numerous quests, align yourself with either the Aldor or Scryer faction, and defeat several bosses from earlier raids. You will eventually receive a Medallion of Karabor and be allowed inside. Check out our dedicated The Black Temple attunement guide for the specifics.
The Black Temple Location
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The Black Temple Entrance
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Zul’Aman
Zul’Aman is a pretty unique raid. It’s unlocked during Phase 4 of TBC. It’s intended for 10-player raid groups and has a 3-day lockout instead of the usual full week. Located within the Ghostlands, Zul’Aman features 6 bosses. Groups that manage to beat them all within a specific time limit will be awarded with the Amani War Bear ground mount.

Zul’Aman doesn’t require attunement. And in fact, once it goes live in Phase 4, all the previous TBC raids also drop their attunement requirements.
Zul’Aman Location
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Sunwell Plateau
Sunwell Plateau is the final TBC raid unlocked with its Phase 5. Located on the Isle of Quel’Danas, it’s a 25-player raid with 8 bosses inside and no attunement requirements. In order to once again repel the Burning Legion from Azeroth, you’ll get to defeat Kil’jaeden there. When you do, you’ll get a chance to obtain a legendary bow – Thori'dal, the Stars' Fury.
Sunwell Plateau Location
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