I have a question regarding leveling speed and how different the path of grinding is compared to both questing and leveling.
I'm not completely mad only thinking of grinding myself to 60, but rather curious on some numbers here. I thought I would be doing some grinding to get my mount on the way etc.
This is especially relevant to the release days of Classic, where I assume alot of quests will get tiresome while waiting for mobs to spawn etc.
Hey beyonce212, you should check out the section on grinding of our speed running tips. It compares questing and grinding and has some good resources that will let you make up your mind about whether to quest or grind in different situations.
Like it says in that guide use classicdb.ch and compare types of mobs with each other until you get a feeling about which ones generally tend to have less armor/health. I wonder if this is a thing - like if harpies on the whole, throughout the game, will have less health/armor than other 'types' of mobs or something. @Jpy?
@teebling @Beyonce212 Dragon whelps and Owlkins are two kind of mobs that have very low armor and hp and are excellent to grind on. Problem is that they only exist in certain level ranges and you cant grind them forever. Caster mobs in general also have lesser armor and HP but if you dont have a reliable interrupt or stun they will do more damage to you.