Shaman Enhancement
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HauntOwnHideous wrote:
5 months ago
Van Darkholme's one is pretty deep, hence the grit it takes to explore it in full.

In any case, keep your hands up !
Not gonna lie, Van Darkholme can and should be a WoW NPC with that name.

Gensei - Shaman, Bloodsail Buccaneers
Ashenvale
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Gensei wrote:
5 months ago
HauntOwnHideous wrote:
5 months ago
Van Darkholme's one is pretty deep, hence the grit it takes to explore it in full.

In any case, keep your hands up !
Not gonna lie, Van Darkholme can and should be a WoW NPC with that name.
That would take a rather unruly slave to even begin to debate the rightness of such a necessary tribute.

Besides, "Adventurer's next door" is coming in full force this summer. Be sure to not miss out.

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Teldrassil
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Not really a fan of any of the maze-like dungeons. Gnomeragon, Uldaman, and BRD (I know, heresy!) are all poorly laid out... but there is 1 dungeon that stands above them all as an abomination of layout design... Sunken Temple.

Silverpine Forest
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Undead

Gnomeregan for sure.

Btw, reading you makes me realize I have never done a full Maraudon run.

War / Pal / Mage / Druid
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Being a life-long Alliance player, Wailing Caverns was one of those "hey this is kinda neat but I can never remember where things are" dungeons. Outside of that, probably Gnomeregon.

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Max wrote:
8 months ago
Stockades. As horde you go all that way and corpse hop into the dungeon for what ends up being a pretty boring and short experience.
Alliance has the same problem with RFC. Very hard to do. They need faction portals for those.

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Mage Frost
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Definitely Sunken Temple, but Dire Maul (East I think) had you running around forever.

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Arathi Basin
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Sunken Temple wasn't great, it always felt awkward. I do wish I had the whelp summoning sword though.

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Im gonna have to go with Razorfen Downs, RFD, on this one. As an alliance player there is nothing good about RFD. Badly located, almost no quests and in a level range where you don't really need any extra xp from dungeons.

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Hunter Marksman
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The dungeon I disliked the most could very well be LBRS. Did not have the best of times in that place.

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Paladin Protection
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BFD. I hate it, i hate it, i hate it. The run there usually spoils the mood for it.

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Warrior Protection
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Wailing Caverns and Gnomeregan were the only two places I really remember disliking back during Vanilla. Gnomeregan was the first time I died so many times that I reduced an item to 0 durability though, so either me or my group sucking might've contributed to that.

Paladin Retribution
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Dire Maul, It's not that I don't like it, the Hydrospawn boss was quite interesting, and the jail gambling thing a true challenge for a healer when 2-manning farming with a warlock, more like I don't know how many hours I've spent there killing Lashers... alone...

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Zurgan wrote:
5 months ago
Gnomeregan for sure.

Btw, reading you makes me realize I have never done a full Maraudon run.
Gnomeregan for Horde in classic was a nightmare, not just to get there but because nobody you ever ran this dungeon on horde and nobody had ANY knowledge of it. Mauradon takes the number 2 spot on my list after Gnomeregan.

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Gnomeregan is just terrible in almost every way, so that's definitely my least favorite. Stockades gets #2 for being so lame.

My favorites are probably Mara, ZF, and WC. I'm surprised so many people dislike Maraudon. But I never expected to do the whole thing in one run. Seems like a bad idea given that it spans like 10 levels.

Arathi Highlands
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Ehh, don't really hate anything.
Maybe I somewhat dislike gnomeregan and found sunken temple to be a bit too samey.
I adore long mazey dungeons but there's a difference between a long maze by design that still flows well and a long maze just for the sake of it being long and frustrating.

Ironforge
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Uldaman for sure.

Warrior Protection
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The top 3:

In at number three is LBRS, it’s just boring and kinda pointless in a way when UBRS is upstairs and awesome.....

Coming up at number two we have Uldamen, it’s a maze, no one wants to do it because it’s miles away from everything ever and it’s really annoying.

and finally, the number one most hated dungeon of vanilla........

Drum roll please.........

It’s Mauradon!!!!!

Fuck that place in the ass with a cactus.

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Uldaman and Gnomer. Too many chances for wipes based off poor design. I guess it’s supposed to teach you to be a pro-puller, but the levels progress too high by the end. I leveled as a hybrid and played with non-standard groups, and these dungeons were exceedingly difficult.

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I hate Sunken Temple so god damn much

Warlock Affliction
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Gnomeregan. Someone always ended up pulling a small army out of those trenches.

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Mulgore
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Gonna have to join the others here and say Gnomeregan + stockades. Gnomer especially with it's high tech environment and sort of whimsical workshop music, god I hated that. Totally broke immersion for me. Even as Alliance I loathed everything to do with wow gnomes. At least goblin stuff is just money and like really big dynamite that fails half the time, I can sort of live with that in my fantasy world.
Stockades is definitely a very distant 2nd, simply because I play horde so the place held no meaning to me and was fairly boring. At least say DM had a nice story and voice acting (Avast ye swabs, repel the invaders!)

That said I quite liked almost all vanilla dungeons, thinking quite fondly of even stuff like Ulduman and ST (man the first time seeing Archaedas awakened or summoning the Avatar of Hakkar..)

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Warlock Destruction
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Sunken Temple.

I love the themes and aesthetic of all vanilla dungeons (perhaps with the exception of RFC which feels a bit rushed) so my dislike comes purely from having groups break up before the end of dungeons. ST has stuck in my mind as a hotspot for failure. I hope classic gives me sweeter memories of the place!

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Alterac Valley
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Maraudon for sure. It was way to big, it just took ages and there was always drama about the loot.

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