
Playing Forever beta and revisiting some of the earliest parts of the game got me thinking about how I would rate them. Especially now that they have new quests and rewards to discover. So far, I got a chance to play through the Dwarf and Undead starting zones, and that didn't change my personal rankings.
I'm yet to try a Skelf to see how I like their zone, so feel free to share your thoughts on it here - how do you like it, where you would rate it among the other starters?
With that out of the way, here's my personal rankings from best to worst:
Humans - Elwind Forest - such a cozy area with not a lot of annoying quests or empty running around. And it leads to the best area progression in the game of Elwind>Westfall>Redridge>Duskwood>STV.
Tauren - Mulgore - great atmosphere, fun questing, and access to the only Horde city that's not a total pain to navigate.
Orcs/Trolls - Durotar - annoying early cave, some fun bits with the Sen'jin village, too much running around Razor Hill. Not the greatest, but not terrible.
Dwarfs/Gnomes - Dun Morogh - similar to Durotar in that it has some nice bits and some not so nice, plenty of running around. Many quests have annoying drop rates, bringing it down below Durotar.
Night Elves - Teldrassil - when people are willing to do the whole Wetlands run just to get away from the Nelf starting zone, you know it's bad. Secluded, overly long, and way too much pointless running. And then it leads into Darkshore, which is even worse.
Undead - Tirisfal Glades - I just can't stand any of the Horde EK zones. The atmosphere is dreadful, everything is gloomy, quests all get on your nerves, and it tends to be really popular so you have to fight for each mob with a bunch of zombros. And then you get to Undercity and the elevator kills you. Forever did nothing to aleviate my distaste for this area.
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Furious
2 years ago

