Elwynn Forest
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First time healing as a lv21 pally running deadmines and first impressions, i'm terrible.. :( I have decent gear with only one or two pieces without intellect. My problem is that I either run out of mana mid fight or I can't heal enough. (I went through 31 juice and 6 mana pots) Tank was 21 as well. What am I doing wrong?

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Teldrassil
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Early game healing isn't easy, the tank just has to be patient and careful with pulls. You don't have the +healing gear and talents for healing so it can be quite a struggle. Another thing is that you might not use your mana efficiently enough. Dunno how you used your spells during fights but anyways, Deadmines is quite challenging despite good management of your capabilities.

They claimed I didn't but I did...
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If you aren't, use lower ranked heals, no need to use the highest ranked one. You are pretty much better off spamnming the lowest ranked heal.

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Firelord wrote:
11 months ago
If you aren't, use lower ranked heals, no need to use the highest ranked one. You are pretty much better off spamnming the lowest ranked heal.
Good point there, considered it obvious.

They claimed I didn't but I did...
Elwynn Forest
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Thanks for the tips, was trying to use flash of light (rank1 45mana) as much possible but it didn't seem to keep up with the damage. Ill try a lower rank of holy light and see how that works.

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Candletaker wrote:
11 months ago
Thanks for the tips, was trying to use flash of light (rank1 45mana) as much possible but it didn't seem to keep up with the damage. Ill try a lower rank of holy light and see how that works.
Aye, you gotta get a feeling for it and try different ranks at different HP thresholds. Maybe if not rank 1, try rank 2, and so forth.

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Just as Firelord said, try using lower ranked healing abilities - you don't always need to use your highest ranked one. Additionally, you could download some addons that could benefit your role as healer.

Also, keep in mind that Classic WoW isn't as fast paced as the modern game. You will need to rest between fights and recuperate your mana.

Awaiting Classic WoW

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slud wrote:
11 months ago
Just as Firelord said, try using lower ranked healing abilities - you don't always need to use your highest ranked one. Additionally, you could download some addons that could benefit your role as healer.

Also, keep in mind that Classic WoW isn't as fast paced as the modern game. You will need to rest between fights and recuperate your mana.
Tanks coming from live will definitely have to get used to this lol. so many wipes are going to happen because they didnt pay attention to party chat

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Good thing for me then as a tank I don't like the current gogogo mentality :mrgreen: DPS is gonna be bored out of their minds....

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teebling wrote:
11 months ago
slud wrote:
11 months ago
Just as Firelord said, try using lower ranked healing abilities - you don't always need to use your highest ranked one. Additionally, you could download some addons that could benefit your role as healer.

Also, keep in mind that Classic WoW isn't as fast paced as the modern game. You will need to rest between fights and recuperate your mana.
Tanks coming from live will definitely have to get used to this lol. so many wipes are going to happen because they didnt pay attention to party chat
Healer is sitting down and continuously raising a container to his mouth, looks like I’m good to pull everything in sight.

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Candletaker wrote:
11 months ago
What am I doing wrong?
Perhaps it wasn’t you, but the other group members who did it wrong? Better pulls, use CC, wrong stance...

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Don't worry man. Use this time to experiment with what'll work best when Classic rolls around.

I understand you want to do a good job, but it's a learning curve. The game is completely different during vanilla.

I'm effectively doing the same thing at the moment on a private server, to try and give myself a leg up at launch. Stick with it and you'll improve.

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Here's one tip no one else seems to have mentioned so far:

Mp5 or how you can use/abuse the 5-second casting state rule to help you with your mana regen infight.
They way it works in Classic WoW (not sure about current retail) in regard to manaregen is that as soon as you start casting while in a fight (healing someone who is infight will automatically put you into infight mode) your manaregen, which is calculated as mp5 - mana per 5 seconds, drops to effectively zero for paladins since you get no manaregen from willpower; you also would not want any willpower on any of your gear.

Now, what you can and should do is this: whenever group hp permits it (which is highly dependent on expierence), abstain from casting (cancelling your casts works too) for the duration of 5 seconds, after which you are no longer considered being in a casting state, and then wait for however many ticks of manaregen you can get before you have to start healing again.

Put differently, you will want to be spending as many 5-second increments not casting if you want to keep your mana up. that might seem odd at first, but in longer fights this is the only reliable way of keeping your mana up if you are a paladin (or shaman). all other healer classes get a bonus to mana regen from their willpower to run even while in a casting state.

   teebling rijndael
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The reality is that any class that can heal is viable for healing while leveling, as long as you have enough int and spirit gear sat around in your bags. I, also, have healed Deadmines as a paladin a few years ago and it sucks. You have a small mana pool and just where the spell ranks lie at the time, the current rank of Holy Light is super mana expensive and the previous one is super weak in the healing department.

Don't get discouraged. At the end of the day, it takes a group to clear dungeons and the tank needs to be pulling responsibly and the dps need to be careful not to mess up on aggro that would cause you need to burn more mana than is necessary. As long as you have some int + spirit gear, you can heal just fine throughout leveling. You've got this.

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Yori wrote:
1 month ago
Mp5 or how you can use/abuse the 5-second casting state rule to help you with your mana regen infight.
They way it works in Classic WoW (not sure about current retail) in regard to manaregen is that as soon as you start casting while in a fight (healing someone who is infight will automatically put you into infight mode) your manaregen, which is calculated as mp5 - mana per 5 seconds, drops to effectively zero for paladins since you get no manaregen from willpower; you also would not want any willpower on any of your gear.

Put differently, you will want to be spending as many 5-second increments not casting if you want to keep your mana up. that might seem odd at first, but in longer fights this is the only reliable way of keeping your mana up if you are a paladin (or shaman). all other healer classes get a bonus to mana regen from their willpower to run even while in a casting state.

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Gensei wrote:
1 month ago
The reality is that any class that can heal is viable for healing while leveling, as long as you have enough int and spirit gear sat around in your bags. I, also, have healed Deadmines as a paladin a few years ago and it sucks. You have a small mana pool and just where the spell ranks lie at the time, the current rank of Holy Light is super mana expensive and the previous one is super weak in the healing department.

Don't get discouraged. At the end of the day, it takes a group to clear dungeons and the tank needs to be pulling responsibly and the dps need to be careful not to mess up on aggro that would cause you need to burn more mana than is necessary. As long as you have some int + spirit gear, you can heal just fine throughout leveling. You've got this.
To heal deadmines as paladin it is crucial to get to lvl 20 first so you have Flash of Light, then it is easy win :wink:

They claimed I didn't but I did...
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Faendor wrote:
1 month ago
Gensei wrote:
1 month ago
The reality is that any class that can heal is viable for healing while leveling, as long as you have enough int and spirit gear sat around in your bags. I, also, have healed Deadmines as a paladin a few years ago and it sucks. You have a small mana pool and just where the spell ranks lie at the time, the current rank of Holy Light is super mana expensive and the previous one is super weak in the healing department.

Don't get discouraged. At the end of the day, it takes a group to clear dungeons and the tank needs to be pulling responsibly and the dps need to be careful not to mess up on aggro that would cause you need to burn more mana than is necessary. As long as you have some int + spirit gear, you can heal just fine throughout leveling. You've got this.
To heal deadmines as paladin it is crucial to get to lvl 20 first so you have Flash of Light, then it is easy win :wink:
Yeah I did it as level 17 and it sucked. Vancleef was just a long, massive buttclench.

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Uncle Ganus McAnus wrote:
1 month ago
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I can't remember which game utilized the Willpower stat... but anyway, he means Spirit.

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Selexin wrote:
1 month ago
Uncle Ganus McAnus wrote:
1 month ago
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I can't remember which game utilized the Willpower stat... but anyway, he means Spirit.
The Elder Scrolls licence perhaps.

A lot of oldschool jrpg used to rely on this bit of terminology.

Anyhoo, in the words of the departed Uther Blightringer : put yer waif in the flight.

   teebling
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Priest Holy
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I'm planning to run Deadmines later on as a Human Priest, level 20.

We'll see how that goes.

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