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Candletaker wrote:
11 months ago
I'm betting private servers are going to get more popular after classic for two reasons. Blizzard can't provide new patch progression servers every year and blizzlike servers will get more accurate with a live version for reference. Sure the average player will switch but for those diehard progression players nothing is going to come close to private servers.
I don't believe this myself for a couple of reasons.

One reason being that there are people who would never touch private servers, yet wants to play Classic. As well as other reasons that has been stated above; safety from a grand company that private servers cannot provide with how unstable the private server existence is from both corrupt owners and cease
and desist letters sent from Blizzard.

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Don't you feel like once Classic is released - every private server is going to feel like a imitation of the real thing?

There's going to be a genuine vanilla experience. From Blizzard. If you can afford it - I'd say there is nothing better.

- anno 2005.
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Razor wrote:
11 months ago
Don't you feel like once Classic is released - every private server is going to feel like a imitation of the real thing?

There's going to be a genuine vanilla experience. From Blizzard. If you can afford it - I'd say there is nothing better.
The question is if even Blizzard can simulate the experience as it was. They did voice before (I think) that a lot of data is not what it once was, so enemy health and spawn location is a bit iffy.

Of course this is just a nitpick. Nonetheless, I will always go for a Blizzard server over a private server. I think the Blizzard experience will be much more genuine.

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I'd love to remain on a private server mainly because it's free. But, like others have mentioned in this thread, it's the lack of security that bothers me most, and therefore makes me want to move to the official game upon release.

Part of me is still slightly worried Blizzard will completely ruin Classic WoW, and if they do, I'll stay on Light's Hope for as long as I can. Afterall, Light's Hope released a statement saying that they'd shut down if Blizzard do a good job with Classic. They also mentioned that if Blizzard mess it up, they'll remain...

Awaiting Classic WoW

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Yea, I think we don't have anything to lose at this point. And if both dont satisfy me enough, there is still Pantheon coming in the future :cool:

They claimed I didn't but I did...
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Faendor wrote:
11 months ago
Yea, I think we don't have anything to lose at this point. And if both dont satisfy me enough, there is still Pantheon coming in the future :cool:
I'd never heard of this game until you just mentioned it but it seems pretty cool. Just checking it out at the moment.

Awaiting Classic WoW

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It is basically EverQuest v. 2 imo

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Faendor wrote:
11 months ago
It is basically EverQuest v. 2 imo
I never actually played EverQuest, although I have heard a lot of good things about it.

Awaiting Classic WoW

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4 weeks ago (Pre-release)
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The only reason I'm on private servers is because until now, there was no other way to play Vanilla.
Once Classic launches, I'll be there. It's Blizzard's game, and I prefer to play the official version where possible.
I've even kept my sub active while on private servers and not retail, because I think the team ought to benefit from its work.

   Selexin
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I would say the #1 reason I would get off the private servers is that there is zero security that my character won't get deleted or the servers shut down at any moment.

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Uncle Ganus of Clan McAnus turns on https://classic.wowhead.com/spell=5502/sense-undead
Alenya casts https://classic.wowhead.com/spell=17473/raise-dead
Uncle Ganus of Clan McAnus casts https://classic.wowhead.com/spell=10318/holy-wrath
Alenya takes 512 holy damage
https://classic.wowhead.com/npc=10485/risen-aberration take 577 holy damage
https://classic.wowhead.com/npc=10485/risen-aberration dies
Uncle Ganus of Clan McAnus casts https://classic.wowhead.com/spell=10314/exorcism @@Alenya
Alenya takes 666 holy damage
Alenya dies

   Umbra teebling
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The thing bugging me the most about pservers is that stupid FRESH mentality. I hope that this won't carry over to Classic servers.

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Jynirax wrote:
11 months ago
It's also been said that if something is free you are the product. This applies to almost every private server out there. They don't charge you money to play but most of them sure skim off the top getting in league with gold sellers, account trading, in the case of old Elysium charging money to unban accounts. Other servers are up front with cash shops for in game items. Being able to pay a monthly fee to avoid all the garbage can't come soon enough.
THIS. ^^^
Hits the nail in the head.

Also, recent Blizzard updates have given me more confidence that Classic WoW is going to be a solid product.

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I do wonder how Gold-selling company are preparing for classic release, middlemen are probably already budgeting to hire new farmers for release at home and abroad. Crawling through old forums to re-discover the best gold making schemes, liasing with private server farmers and mergers. With classics lack of a cash shop and influx of noob (to vanilla) players it could be more lucrative for them than retail.

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Ravenheart wrote:
1 year ago
Markone wrote:
1 year ago
You’re forgetting what people have to put up with on a private server:
  • Characters can be deleted at any time, forever
  • Ddos and unpredictability of server uptime
  • Corruption at GM level
  • Server shutdown by Blizz
Yes yes that's all good and well but private servers also offer some really cool stuff that Blizz might not match.

Custom content for example, or quick bug fixes and responses from the development team. That they do it all for free means they must love upkeeping these servers and surely the service they provide could in some cases be even better?
But servers with custom content are never played. The biggest and most populated servers are always those striving for being Blizzlike. Hell, there used to be a lot of x12 EXP or instant 60 servers because scripting for a lot of the game's quests was not there. And as soon as x1 exp, high quality servers came out, the old servers with augmented exp or levels became ghost towns. People want the blizzlike experience, and the high quality upkeep that comes with it.

Toshiok - Troll Mage, Warsong Private Server Socks - Night Elf Druid, Elysium
Toshiok - Troll Mage, Kil'Jaeden US retail Dimaga - Human Warlock Lightbringer US retail, guild: Animus Invictus
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Stka wrote:
4 weeks ago
I do wonder how Gold-selling company are preparing for classic release, middlemen are probably already budgeting to hire new farmers for release at home and abroad. Crawling through old forums to re-discover the best gold making schemes, liasing with private server farmers and mergers. With classics lack of a cash shop and influx of noob (to vanilla) players it could be more lucrative for them than retail.
But Blizzard is probably a lot better at detecting those practices than either they used to or than the private servers are able to.

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Stka wrote:
4 weeks ago
(...) lack of a cash shop (...)
We'll see about that.
Hopefully Classic will be spared from any form of dubious monetization, but I'm honestly not so sure with today's Activision-Blizzard's greed policy.

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Gensei wrote:
4 weeks ago
Stka wrote:
4 weeks ago
...Gold-selling...
But Blizzard is probably a lot better at detecting those practices than either they used to or than the private servers are able to.
Yes but it is a constant arms-race, blizz get better at finding them, they get better at hiding, etc.

Synergy wrote:
4 weeks ago
Stka wrote:
4 weeks ago
(...) lack of a cash shop (...)
We'll see about that.
I don't think there will be a cash shop at launch, which is when the market for Gold will be highest. Once people are higher level it's easier to make your own or just not need it anymore. They will definitely try and sneak it in later, of that I have no doubt. Perhaps by lamenting the scourge of Goldselling and that a cash shop would help starve them out.

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On top of everything that's been said I'd like to add another thing - the right to complain about things.

I've always absolutely hated the attitude of "well, you're not paying anything so you have no right to complain" or stuff like "if you don't like it, you can just take your money back". You can't honestly expect me to be invested in a character like that if you're just going to tell me you're going to take no responsibility for anything that happens to it. With Blizzard, if I'm paying them 15$ a month I expect servers to be up all the time and I expect good customer service, and I have a right to complain if I'm not getting either of those.

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As great as private servers in their ability to let us play the game, they are nowhere near perfect. They have exaggerated populations being the first and obvious one meaning that the true community aspect is not there. Its unlikely you will see the same people going from 1 - 60 and this is because the servers are filled with people from all regions. To combat this issue private servers use dynamic respawns meaning that there are more resources and they respawn faster than they should, this is done because vanilla WoW was not designed to host 10 -15K players in its world at once. Leveling professions and farming would be a nightmare without dynamic respawns let alone having enough quest mobs.

Another example of things just not working as they should is the defias in westfall. Every defias type spawn from the same place every respawn, when in reality the spawns should be randomised. I use this example because most people have quested in Westfall at some point but this issue is wide spread thought the game.

Warlock and Hunter pets, while functional are still bugged to all hell. Pathing has improved over the years leaps and bounds but its still not great. I am sure even the best players have done a run though Deadmines or RFD and pulled the whole instance and no one has known why.

Due to the increase of resources the economy can be a bit screwy at times.

As already mentioned, corruption is a huge issue on private servers. Some are worse than others, but there is not a major private server around now that has not had corruption at its highest levels. Some administrations are quicker at fixing the issue and are more transparent than others, but the fact is its something that has happened every time and will continue to happen.

All private servers run off the imperfect Mangos set up and while it can come very close it will still be an imitation at the end. AQ - Naxx is not going to be perfect and systems such as armour/armour pen are all done with calculated guesses. Certain abilities stack, that should not stack. World buffs should not be able to stack etc.

-----

But even ignoring all the imperfections, even if when classic comes it allows private servers to make that leap to be absolutely perfect (which I dont believe can be done), you are still living with the fact that your character will most likely be deleted when Blizzard comes for your server, which I feel will happen a hell of a lot more come classic. That on top of the fact private server population is going to crash. The populations are already down across every server and that will only continue to fall and with one of the biggest servers promising to close shop when classic is here you will be left with scrub servers with no population.

The private server option will be the worst option without a doubt come classic's launch

   Gensei
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Nymis wrote:
4 weeks ago
On top of everything that's been said I'd like to add another thing - the right to complain about things.

I've always absolutely hated the attitude of "well, you're not paying anything so you have no right to complain" or stuff like "if you don't like it, you can just take your money back". You can't honestly expect me to be invested in a character like that if you're just going to tell me you're going to take no responsibility for anything that happens to it. With Blizzard, if I'm paying them 15$ a month I expect servers to be up all the time and I expect good customer service, and I have a right to complain if I'm not getting either of those.
This is a great point and I'll accompany it with my own: a stake in the game. Not only does paying for the game mean players have more meaningful voice, but also that, at least in my experience, players on retail have far more stake in the game and their character than on private servers. I mean it's been mentioned earlier that having a possible server shutdown looming overhead can harm your comfort and enjoyment on a private server, but it also limits the amount of investment of a lot of players.

You could ask lots of players from private servers, guilds can just collapse because people quit and abandon geared up characters all the time for either a new fresh server or just to stop playing altogether. No stake in the community. The most dangerous time of the year for guilds is November/December holidays because there's always a chunk of people who don't come back. With Classic, aside from any issues where people will moan about it not being quite the same as original vanilla (though I argue it's not attainable), aside from those issues, it is THE place to be. It will be the heart of the vanilla WoW playing community. You are incentivized to have a stake in it. And the stability of the service opens up many more players to have a stake in their characters and what happens to them.

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Toastea wrote:
4 weeks ago
your character will most likely be deleted when Blizzard comes for your server, which I feel will happen a hell of a lot more come classic.
Oh Jesus, absolutely. Blizz is gonna lay the smackdown on any pserver they can reach.

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It’s also very likely that, legally, it’s going to be harder for vanilla private servers to exist. From what I understand, one of the main things saving private servers from consequences is that Blizzard doesn’t have active servers for that version of the game. Light’s Hope for example is closing when classic launches and they’re starting a TBC server.

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Jpy wrote:
4 weeks ago
It’s also very likely that, legally, it’s going to be harder for vanilla private servers to exist. From what I understand, one of the main things saving private servers from consequences is that Blizzard doesn’t have active servers for that version of the game. Light’s Hope for example is closing when classic launches and they’re starting a TBC server.
I am no legal professional, but I tend to believe this is true. I have no way to back this up but it just makes sense to me

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It was always illegal, but there wasn't the will to enforce the copyright on the behalf of the rightful owners. The incentive to do so now will be huge. I think most pservers now are based in France where Blizzard has little sway however they have money and a legal team so I'm sure it's not beyond them.

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