
Hi guys,
Gonna be playing Tauren Feral Druid in classic, I'm hoping to mainly play cat, but would like the flexibility to tank if necessary. My end professions will be Herb/Alch, but I'll probably level with Herb/Skin to make some money. I wanted to know how painful/difficult/expensive it is to level Enchanting to 265 to get the trinket, before I revert to Herbalism at 60. Enchanting is one of the few professions I've never really played in my time playing WoW so I have no real reference for how long it would take at 60 to level up to 265 and what, if anything, I could do to make that process less painful. Do you guys even think it's worth doing, just for that single trinket which, although it's BiS for bear, I might not use that much?
Any comments/opinions gladly received.

The druid who wants to tank in my guild is going to get it. There are other druids out there who want that but if I'll take the man/bear on his commitment if he levels up enchanting just to get that.
It's not terribly difficult to level contrary to popular belief - especially if you have something like Tailoring on the side to help you out a bit. Then again take this with a grain of salt because private server drop rates could differ from Classic. The difficult part is keeping Enchanting up to your relevant level, especially when you hit around level 40-45 and want to do Uldaman for both your quests and leveling your enchanting past 225. You will have to have about 25 skill points worth of enchanting mats if you want to get done with it in a single run. There is a chance you could stealth and solo by the side entrance at 60 but all in all, nobody wants to do Uldaman twice, it's a pain in the ass.

Nymis is right. Also, depending on the economy, purchasing your way up the levels can be a legitimate way to level enchanting depending on the items you are buying. If the enchanting market isn't over saturated you can get away with purchasing items, DEing them and selling the mats without too much of a loss. This can be used for the majority of your grind. Buying, selling and trading mats while increasing skill. For the higher mats, you have a lot of quest greens etc to help accommodate your grind.
Given the fact that he is a druid, he will be in Uldaman a lot anyways. He will be farming many https://classic.wowhead.com/item=11118/archaedic-stone 's and will probably want to pickup https://classic.wowhead.com/item=9413/the-rockpounder . As you mentioned with stealth, he will have no issues getting right to the enchant NPC.
Of Eluding +1% dodge +7agi
Of the Monkey +8agi +9 sta
Of Strength +13 str
There is some RNG with the type of ring and then the quantity of stats you get as well. Makes for quite the grind for a feral but the armor stat on the ring makes it fairly valuable due to bear form.
I think it is worth it if it is your BiS. But that depends entirely on your goals. As a feral, every advantage you have will strengthen your team value and work as bargaining power for a raid spot. My advice would be to build a case so strong that no one can deny you. Do you need the trinket to be effective? No. Will it help? Yes. So you have a choice to make.
2000 IQg0bledyg00k wrote: ↑5 years agoNever making a single investment again until I 100% know it pays off.


Does disenchanting give you skill experience? Planning on using my bank alt to DE stuff and eventually using him as a 'real' character.

It does but only to about 50 or so.snickerwicket wrote: ↑5 years agoDoes disenchanting give you skill experience? Planning on using my bank alt to DE stuff and eventually using him as a 'real' character.
Enchanting is expensive but more due to loss of income (vendor/AH greens) than spending.
It's more impactfull at lower levels.
A crafting profession that produces disenchant gear helps a little but enchanting is a money drain.






another thing to consider when levelling enchanting is to have an alt that does blacksmithing too, cause you can always farm greens and blues and whatever or just quest around for them all, but youll always need to buy rods and the mats to make them runed, which can be pretty expensive because people know they can charge a lot for them since theyre such a necessity

Sploosh!





and "of agility", not optimal but another great variation for a leveling druid. SO many decent versions!
2000 IQg0bledyg00k wrote: ↑5 years agoNever making a single investment again until I 100% know it pays off.


First, https://classic.wowhead.com/item=11811/ ... e-mountain is so good on a Druid tank that you will not replace it if you plan on tanking 5 mans. Ever. There are some late raid alternatives (read: ALTERNATIVES not better ones) but that's going to require a serious dedication and obviously luck. So to your initial question "is it worth it": hell yes it is. The added stats on that item really makes a difference.
Now whether enchanting is expensive to level; yes - somewhat. You should really couple it with tailoring and make and disenchant your own items. Especially if you're planning to level together with everyone else, greens will be really pricy to buy from AH just to disenchant them. This means relying your drops to DE, which is not feasible to level enchanting on its own.
If you are joining later, or just want to level your character slowly, enchanting becomes a lot more easier to level by buying useless greens from AH / trade chat. You can then forgo tailoring (which is useless to you anyway) and pick up herbalism; selling herbs for gold and buying greens / raw mats in exchange to level your enchanting. Once you get the trinket, you can drop it and pick alchemy if you want, or just stick with enchanting.
Skinning is not really worth it at level 60 THAT MUCH compared to what you can make with herb/alchy. It's good for levels 5-40 where you can vendor your items.
Powered by https://classic.wowhead.com/item=9061/g ... ocket-fuel, our Fuel Rats go above and beyond to help out others.
Will you answer the call?
Guild Info ~ Stories ~ Discord
That's a toughie, but to be specific only, why don't you have a look at this classic enchanting guide, scroll down to the "HOW MUCH DOES IT COST TO SKILL UP ENCHANTING FROM 1 TO 300?" paragrapgh and see all the numbers you need. After all it's the math we all need to embrace at one point or the other :DDudz wrote: ↑5 years agoHi guys,
Gonna be playing Tauren Feral Druid in classic, I'm hoping to mainly play cat, but would like the flexibility to tank if necessary. My end professions will be Herb/Alch, but I'll probably level with Herb/Skin to make some money. I wanted to know how painful/difficult/expensive it is to level Enchanting to 265 to get the trinket, before I revert to Herbalism at 60. Enchanting is one of the few professions I've never really played in my time playing WoW so I have no real reference for how long it would take at 60 to level up to 265 and what, if anything, I could do to make that process less painful. Do you guys even think it's worth doing, just for that single trinket which, although it's BiS for bear, I might not use that much?
Any comments/opinions gladly received.

i was asked by my guild to pick enchanting to make everyone wands to help them speed their leveling, and tailoring to make bags.
and the way this worked out, is they'd send me any cloth and green gear they come by, and i DE/make bolts. this worked out pretty well because i hit 300 tailoring at lvl 35 and enchanting at 291 atm( could've gotten to 300 but am focusing on lvling now) and we already made 2 truefaith vestments for our top priests in the guild !
so the key is collaboration, tailor/ench is not easy to level on your own, it will take allot of time and money. but when your guildies help out in return of free enchants, then you'll skyrocket.

So I am currently level 39, 6 bars from 40 and am at level 165 enchanting with a ton of mats ready to level me up to at least 200. I'm doing the same thing. I want to druid tank so I am pretty much only getting enchanting for the trinket and then dropping it pretty fast.
So thus far I have been able to level up to 165 without the need to buy anything on the AH. I should also preface this by saying I also rolled tailoring to make myself some greens to disenchant. You could instead roll an alt and make it a leatherworker and take skinning on your enchanter, funnel your leathers to the alt and make gear on this to send back and disenchant. I opted for tailoring because I don't have the time.
At level 39 with pretty much disenchanting most of the items I find, that is to say I have a full healing set in my bank and a leveling/tanking set as well. So even with hording all these green/blue items I have about 30 gold on me. That isn't too bad honestly. I hear the most expensive part is still to come in the 240-265 levels. So while right now it hasn't been that expensive to level up in terms of how much money I actually have to put towards it, it has been expensive in that I haven't been vendoring all the greens and blues I get which in turn would have made me have way way more than 30 gold in the bank. That coupled with the fact that it will get expensive later on in the mid 200 levels.
I say go for it. It hasn't been that bad so far.

Enchanting is one of the two big money-factory professions at level cap, with the other one being Alchemy. Investing the money to get it 90% of the way to maximum, and then discarding it, seems outrageously stupid and inefficient to me. You're better off going all the way to 300.
Flame wars I've started: 0
Threads I've started that mentioned other posters by name: 0
Accounts I've created for the sole purpose of mocking other posters: 0
My reputation is clean.