Paladin Protection
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3 months ago (1.13.4)
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I see this thread is still going. Yeah I wouldnt put my money on seeing Killerduki posting any videos of raids any time soon, but I can keep you guys update on what I myself have been doing for last few months if anyone here is still intersted in how Paladin tanking has evolved so far throughout Classic.


After doing MC for the past few months as a tank I have tanked every boss in there succesfully. I can say that for Molten Core, Paladin tanking is very viable indeed, and we are perfectly capable of tanking all the trash and bosses. There's some things we still struggle with, especially trash without a taunt because Molten Core at this stage of the game is quite fast paced and DPS wants to go as hard as they can as soon as possible. This is to be expected and I dont want our DPS to hold back on threat during MC trash 5 months into the game. I still think Warriors/Druids are the superior choice for trash mobs for that reason and our Warrior tanks still take point on trash.

For bosses however its a bit of a different story. GBoK still splits threat between all mobs in combat so for Lucifron, Gehennas, Sulfuron I am mostly tanking the boss itself, while I tank dogs on Golemagg and adds on Garr. Our guild has also been switching tanks around a lot for the other bosses to let everyone have a shot at tanking them. This is I feel good for morale in the guild when every tank get to feel as if they are the maintank.

When it is my turn to tank, right now I feel Paladin threat in a guild like ours that dont enforce world buffs is perfectly fine for keeping up with DPS. I have moved away from a spellpower based build to focus more on hit chance, and on regenerating mana through Seal of Wisdom/Judgement of Wisdom so I can use more Greater Blessing of Kings for threat.

For a little summary of how Molten Core has been for me, here's some videos that I made:

SpoilerShow





When it comes to Blackwing Lair, our guild has now been successfully clearing it since week 1. My approach there is to try and play my spec into the raid using the strengths of the build where it gets to shine, and we use Warriors to tank where Protection Paladin would be weaker, Ebonroc for example is not something I want to tank because the lack of Taunt means you can never target swap when you need to.

I have actually been pretty amazed so far how well its possible to make the spec perform. The lack of taunt is still a big weakness, but we work around this by using me on trash that dies last. I also tank the technicians on the lab packs. For bosses, well Vaelastrasz is a big no-no for me. The enormous increase in damage output from our DPS because of infinite rage/energy means my threat output really is not enough to keep up. There's also the added danger that I get targeted prematurely by Burning Adrenaline because of having a mana bar. I have so far left this boss to the Warrior tanks while I swing Nightfall for the casters.

Other than that, I have tanked Razorgore. I control the orb there. That makes it easier to raidlead, calling out corners getting overwhelmed and getting a good overview of the room between breaking eggs. It also means getting huge amount of threat on the boss as soon as Phase 2 starts from being the person doing the Mindcontrol. We then proceed to have myself and the warriors fight for threat in P2 so the boss jumps to them when I get conflaged.

I tank suppression room aswell. I think im the clear candidate for that through the aoe threat I can output in that room and having Consecration to pick up whelps. Sometimes the whelps even die on their own without the need to aoe from using all the reflective gear/skills on the trash, and then me and all the Warriors keep fighting for threat on Broodlord to keep him off the DPS.

When it comes to Firemaw, not having a taunt is rough on that boss. We have had me tank it a few times however. As long as I am in a maintanking roles and the Warriors dont mess up the Wing Buffets then I can successfully tank him. I have to say though, that even though I am capable of tanking this boss it is undeniably safer using Warriors here in case Taunts get resisted and the following Mocking Blow also miss/gets dodged or parried. If the offtanks mess up the Buffet there's just nothing I can do at that point and the Warriors will have to take over the boss for the remainder of the Fight while I either try to climb back up on threat with GBoK, or just switch to a Nightfall.

So far for the past 3 weeks it has worked just fine though, and I managed to record one of our kills:


Flamegor is the same thing, just without the Flame Buffet stacks. I will try tanking Chromaggus in the near future, but because he can hit really hard after 20% health we have chosen to go with Warrior tanks so far for the Shield Wall, just to make it a little safer.

One boss that I really do think we can do well though, is Nefarian. I gave that an attempt last week, and with a Paladin on the boss you dont have to worry about the Warrior class Call which makes it a lot less stressful for the healers. Nefarian do hit really hard though and I dont think attempting to tank this boss is a great idea if you are still wearing deathbone and crafted blue gear at this point.



Other than this, I would say our greatest weakness in this raidtier is not having access to the same kind of mitigation gear as Warriors have, and not having emergency cooldows such as Shield Wall/Last Stand. The lack of taunt makes you less of the optimal choice for some of the bosses but most of BWL is immune anyway. Some of our shortcomings does become apparent in BWL though. Especially with the Wyrmguard trash and Chromaggus where holy damage is reduced by 80% or so. Not as big of a deal for Chromaggus since GBoK should get the job done, but its much more of a problem with the Wyrmguard trash where GBoK is split. What I will do there is just to use Warriors on each of the Wyrmguards while I try to use some GBoK in the hopes that they go for me should any of the Warriors lose aggro. Not having a taunt is also a handicap for these trash mobs since they have a tendency to reset threat a lot.

I hope this post gives some insight into Blackwing Lair as a Paladin and help anyone still reading this thread to keep up with Paladin tanks :-) Cant wait for future content to see how we get by there.

   Pippina
Paladin Protection
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3 months ago (1.13.4)
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Image

1st one down, 2nd one to go.

And great post Holy, you do a lot better laying stuff out than most people, specially me. I'm too blunt about it.

Westfall
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3 months ago (1.13.4)
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Gonna use this thread as a Paladin general really quick: what are the differences between and the appropriate uses of Blessing of Protection versus Divine Protection? I'm struggling to find a use for Blessing of Protection, it seems like it's the same as Divine Protection only sometimes it fails because I don't have a target.

Ironforge
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3 months ago (1.13.4)
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Hotspur wrote:
3 months ago
Gonna use this thread as a Paladin general really quick: what are the differences between and the appropriate uses of Blessing of Protection versus Divine Protection? I'm struggling to find a use for Blessing of Protection, it seems like it's the same as Divine Protection only sometimes it fails because I don't have a target.
My guildie uses BoP to cockblock people from opening chests so he can open them himself

   teebling
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3 months ago (1.13.4)
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BoP is the only shield we can give to other players. It's great for sudo taunting, protecting people from melee. A great use of BoP is giving it to a warlock so he can hellfire aoe packs of mobs and it mitigates damage.

The other two shields are given to yourself. Divine Shield is our personal best shield, best mostly used in PvP. Divine Protection is great in PvE as you can use a R1 Divine shield to clear almost if not all debuffs in the game for 15 mana.

Westfall
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3 months ago (1.13.4)
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Caspus wrote:
3 months ago
BoP is the only shield we can give to other players. It's great for sudo taunting, protecting people from melee. A great use of BoP is giving it to a warlock so he can hellfire aoe packs of mobs and it mitigates damage.

The other two shields are given to yourself. Divine Shield is our personal best shield, best mostly used in PvP. Divine Protection is great in PvE as you can use a R1 Divine shield to clear almost if not all debuffs in the game for 15 mana.
That's great info, thank you.
Westorz wrote:
3 months ago
My guildie uses BoP to cockblock people from opening chests so he can open them himself
Haha, prick.

Paladin Protection
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3 months ago (1.13.4)
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Holyfrog wrote:
3 months ago
I see this thread is still going. Yeah I wouldnt put my money on seeing Killerduki posting any videos of raids any time soon, but I can keep you guys update on what I myself have been doing for last few months if anyone here is still intersted in how Paladin tanking has evolved so far throughout Classic.


After doing MC for the past few months as a tank I have tanked every boss in there succesfully. I can say that for Molten Core, Paladin tanking is very viable indeed, and we are perfectly capable of tanking all the trash and bosses. There's some things we still struggle with, especially trash without a taunt because Molten Core at this stage of the game is quite fast paced and DPS wants to go as hard as they can as soon as possible. This is to be expected and I dont want our DPS to hold back on threat during MC trash 5 months into the game. I still think Warriors/Druids are the superior choice for trash mobs for that reason and our Warrior tanks still take point on trash.

For bosses however its a bit of a different story. GBoK still splits threat between all mobs in combat so for Lucifron, Gehennas, Sulfuron I am mostly tanking the boss itself, while I tank dogs on Golemagg and adds on Garr. Our guild has also been switching tanks around a lot for the other bosses to let everyone have a shot at tanking them. This is I feel good for morale in the guild when every tank get to feel as if they are the maintank.

When it is my turn to tank, right now I feel Paladin threat in a guild like ours that dont enforce world buffs is perfectly fine for keeping up with DPS. I have moved away from a spellpower based build to focus more on hit chance, and on regenerating mana through Seal of Wisdom/Judgement of Wisdom so I can use more Greater Blessing of Kings for threat.

For a little summary of how Molten Core has been for me, here's some videos that I made:
SpoilerShow





When it comes to Blackwing Lair, our guild has now been successfully clearing it since week 1. My approach there is to try and play my spec into the raid using the strengths of the build where it gets to shine, and we use Warriors to tank where Protection Paladin would be weaker, Ebonroc for example is not something I want to tank because the lack of Taunt means you can never target swap when you need to.

I have actually been pretty amazed so far how well its possible to make the spec perform. The lack of taunt is still a big weakness, but we work around this by using me on trash that dies last. I also tank the technicians on the lab packs. For bosses, well Vaelastrasz is a big no-no for me. The enormous increase in damage output from our DPS because of infinite rage/energy means my threat output really is not enough to keep up. There's also the added danger that I get targeted prematurely by Burning Adrenaline because of having a mana bar. I have so far left this boss to the Warrior tanks while I swing Nightfall for the casters.

Other than that, I have tanked Razorgore. I control the orb there. That makes it easier to raidlead, calling out corners getting overwhelmed and getting a good overview of the room between breaking eggs. It also means getting huge amount of threat on the boss as soon as Phase 2 starts from being the person doing the Mindcontrol. We then proceed to have myself and the warriors fight for threat in P2 so the boss jumps to them when I get conflaged.

I tank suppression room aswell. I think im the clear candidate for that through the aoe threat I can output in that room and having Consecration to pick up whelps. Sometimes the whelps even die on their own without the need to aoe from using all the reflective gear/skills on the trash, and then me and all the Warriors keep fighting for threat on Broodlord to keep him off the DPS.

When it comes to Firemaw, not having a taunt is rough on that boss. We have had me tank it a few times however. As long as I am in a maintanking roles and the Warriors dont mess up the Wing Buffets then I can successfully tank him. I have to say though, that even though I am capable of tanking this boss it is undeniably safer using Warriors here in case Taunts get resisted and the following Mocking Blow also miss/gets dodged or parried. If the offtanks mess up the Buffet there's just nothing I can do at that point and the Warriors will have to take over the boss for the remainder of the Fight while I either try to climb back up on threat with GBoK, or just switch to a Nightfall.

So far for the past 3 weeks it has worked just fine though, and I managed to record one of our kills:


Flamegor is the same thing, just without the Flame Buffet stacks. I will try tanking Chromaggus in the near future, but because he can hit really hard after 20% health we have chosen to go with Warrior tanks so far for the Shield Wall, just to make it a little safer.

One boss that I really do think we can do well though, is Nefarian. I gave that an attempt last week, and with a Paladin on the boss you dont have to worry about the Warrior class Call which makes it a lot less stressful for the healers. Nefarian do hit really hard though and I dont think attempting to tank this boss is a great idea if you are still wearing deathbone and crafted blue gear at this point.



Other than this, I would say our greatest weakness in this raidtier is not having access to the same kind of mitigation gear as Warriors have, and not having emergency cooldows such as Shield Wall/Last Stand. The lack of taunt makes you less of the optimal choice for some of the bosses but most of BWL is immune anyway. Some of our shortcomings does become apparent in BWL though. Especially with the Wyrmguard trash and Chromaggus where holy damage is reduced by 80% or so. Not as big of a deal for Chromaggus since GBoK should get the job done, but its much more of a problem with the Wyrmguard trash where GBoK is split. What I will do there is just to use Warriors on each of the Wyrmguards while I try to use some GBoK in the hopes that they go for me should any of the Warriors lose aggro. Not having a taunt is also a handicap for these trash mobs since they have a tendency to reset threat a lot.

I hope this post gives some insight into Blackwing Lair as a Paladin and help anyone still reading this thread to keep up with Paladin tanks :-) Cant wait for future content to see how we get by there.
can ask why veal is a issue just spam bok u got endless mana 2 right:P?

Paladin Protection
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3 months ago (1.13.4)
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Multiple reasons. First the fight isnt long enough that you would run out of mana anyway, so Essence of the Red does nothing for your threat. Secondly, the boss starts at 30% health which means you get Execute phase 1/3 through the encounter.
Lastly, Warriors and Rogues will have near infinite Rage/Energy which means their DPS skyrockets and GBoK just cant keep up with competent damage dealers.
You can do it in a low DPS guild, but its not something I would recommend. The added danger of getting Burning Adrenaline every 15 seconds also makes it a lot more risky to use a Palatank.

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3 months ago (1.13.4)
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2 months ago (1.13.4)
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Is ZG and prot paladin a good combination?

Paladin Protection
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2 months ago (1.13.4)
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ZG is very fun to tank as a pally

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