
What if the next patch for retail WoW sets up the conditions for Classic WoW?
What if the endgame for the next patch somehow sinks Pandaria, Northrend, Zandalar, and all the other Xpac continents into the sea? What if somehow the battle creates unflyable airspace on Azeroth? What if the final boss fight ends with an apocalyptic explosion that resets everyone back to level 1 and this is how Blizzard fixes WoW? What if Classic was the solution the WHOLE TIME, man!
side note: weed is legal in WA
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centurion • fendor • Dolamite • ShamelessEU • Derek • Frosted • pan0phobik • Vinni • rijndael • Cram • Jon Bloodspray • Cereal • Pippina






Then we are screwed... because all the folk coming from retail wow will be forcing blizzard to modify and expanding classic to the state it becomes retail again! Then we are DOOMED!


Agreed. A lot of folks would argue that retail isnt broken at all. I like that we will have two separate communities with the opportunity from some cross-pollination in between. Should make both games a lot healthier and should help generate some much needed revenue for Blizz.
2000 IQg0bledyg00k wrote: ↑5 years agoNever making a single investment again until I 100% know it pays off.


it would be enough if the next xpack just focus on the rebuilding of Azeroth, no mega villian, no mega arc with horde vs alliance, no flying because we have to heal the nature, rebuild everything that got broken in the cataclysm, Raids could take place in the old raids in Azeroth were we have to clean them from enemys that took over.
I am really sick with the Horde vs Alliance beginning of a xpack (like mop that i really liked) but then going into another the evil Monster is the ultra mega boss.
Just make it like in classic with every zone has a story that is in some case ending in a raid.
Manofwar
Kampfzwerg
Mojo

It'll be a real big issue in de-escalating everything. So far we've killed the Lich King, one of the five Dragon Aspects, the Sha in Pandaria that even the Pandas couldnt get rid off, leaders of the burning legion, I could go on.
Saying that, in Vanilla you do kill C'thuun. But since the amount of people who managed that was so small initially it seemed more like "Azeroth's Greatest Heroes" accomplished the task, rather than what occurs in retail, where any chump in Cata could stroll into LFR and beat the Dragon that tore the world asunder.
I'm not sure how the retail community would react to a sudden 'reset' back to more humble beginnings, considering for the past 10-ish years they've basically been gods of the warcraft universe.

Fuck it. Who doesnt want a 2nd chance? I say nuke it all on the next maintainence and were all back at 1 with lessons learned and feedback addressed; cultivating in the most dominant version of WoW that the world has ever seen....
World of Warcraft: Regression.
Council Chairman
US-Horde
Blaumeux

I wouldn't mind it..However, what if they did Classic, then released Burning Crusade and then kept vanilla separate and then did NEW expansions from there on? I think that would be pretty sweet.

This is exactly what I am hoping for, do not even mind having to lvl again if they open a fresh TBC server instead of being able to copy character.
My dream would be a server of each expansion, allowing people to play what they want.
Alliance Warlock

I'm afraid it would spread out the population too much though.ShamelessEU wrote: ↑5 years agoThis is exactly what I am hoping for, do not even mind having to lvl again if they open a fresh TBC server instead of being able to copy character.
My dream would be a server of each expansion, allowing people to play what they want.

Well it depends, if you kept it as a pve + pvp server max per region it should not be too impactful
And yes some servers would probably be almost dead (WoD…)
Alliance Warlock
The population that wants to play Vanilla / TBC / Wrath / whatever is already out of Blizzard's servers so I don't think that'd be that big of a problem.

Yep. I know majority of Wrath players play on a certain private server. I personally never understood why Wrath was/is so popular. although, I never played it lol.
Because Blizzard has already seen what mistakes they made before and can avoid them....
Have you never thought to yourself "if I knew then what i know now..."?
For me the game lost its charm when they announced some of the TBC changes, such as dropping raids from 40- to 25-man. I get some of the reasoning behind that, the amount of guild turnover was immense back then and managing to get 40 people focused and working together for 3-4+ hours twice a week (or more) was a big challenge for every guild.
The level cap raise also made me lose interest, can't really explain why though to be honest. It always just felt like level 60 was the perfect number, the journey was so immense that raising it another 10 levels made it lose some of that prestige.
It just didn't feel like the same game to me anymore when TBC rolled around and I know that's a little drastic. But it's how I felt at the time - and future expansions would come to cement that feeling.
I also never really liked the streamlining they did to itemization. I know, in fairness, this started in Naxx and I see it as a big hurdle in avoiding it if Blizzard decide to expand Classic with new content rather than going through the same expansions

I'd rather the story continue and stay put on another titan. We know there are Titans out there, but none newly discovered. Azeroth could wake, say that she is to far gone, but she's been in talks with another Titan in stasis (some kind of dream world).
Azeroth puts her children up for adoption and boom... new mom.]
side side note: Weed gonna be legal in Illinois next year. hype.


The only time this felt cool to me was in WoD when they referred to you as commander. At that point it made sense to me to start recognizing the player's contributions. Too bad WoD sucked balls though. I really would like to get back to the days of running into other adventurers out in the world though, having a quick chat to make sure neither of us had seen any Alliance, and heading on our ways. Always felt like those little encounters stressed the notion that we're all just wanderers in Azeroth, and to truly be heroic we needed to team up.
Hello from Oregon buddy ;)


It JUST passed the house. Legalization for us by Jan 1 2020 imo :)Default wrote: ↑5 years agoI'd rather the story continue and stay put on another titan. We know there are Titans out there, but none newly discovered. Azeroth could wake, say that she is to far gone, but she's been in talks with another Titan in stasis (some kind of dream world).
Azeroth puts her children up for adoption and boom... new mom.]
side side note: Weed gonna be legal in Illinois next year. hype.

And did you consider the fact that everyone seems to agree that flying was detrimental? My point here is that no single expansion ruined everything. The accumulation of QoL improvements did, so going down the path of expansions you're gonna end up at the same point. Also rereleasing TBC/Wrath won't solve the lack of content for Classic post Naxx, it will only postpone the issue.
Rereleasing the expansions is just pushing an inevitable problem slightly further away while introducing the exact same things players have been crying they want to get rid of (flying added in TBC, LFG added in Wrath) you're gonna end up in the same boat by the end of Wrath.
You don't avoid your past mistakes by doing what you did in the past. Rereleasing expansions doesn't do the Classic any good, and in my eyes, although expansion content can be reused, the only feasible way for the longevity of Classic is a "Classic+" solution.

Okay going to make my comments here so I can copy paste this for future ‘Classic+’ arguments.
Fuck the whole idea of extending, iterating, or changing Classic World of Warcraft.
Seriously. The whole reason we have Classic is because the game was so fricking good that it has been over a decade since it was released and people are still playing it on private servers. People are still playing vanilla wow because it did not get boring. People clamoured for an official game because it was still enjoyable, still replayable, and still fucking not boring. What confuses and confounds me is people that advocate for a new part of the game when the actual official version isn’t even out yet - what are you bored of? You haven’t even played the game. This isn’t even a hypothetical argument - the evidence is there - 15 years of evidence - that people will not get tired of vanilla wow. Any justification for an extension to the original game made on the assumption that people will tire of vanilla wow is an actual joke.
Thanks to the monumental efforts of amateur developers, a vocal community, and Omar, an official version is now becoming a reality. Not only an official version, but one that more closely resembles the original game than any attempts that have ever been made before. People want to play vanilla world of warcraft because they know what that original game contains. Indulging in fantasies of extended content, new raids, and ‘improvements’ is antithetical to the whole PURPOSE of the game which is to be an authentic recreation of the ORIGINAL. The game feels complete because there is no fear of patch notes, no fear of your achievements becoming obsolete due to new things. If it ain’t broke, don’t fix it.
Lastly, I sincerely believe that 95% of Classic+ believers do not fully realise how difficult most of the content was to complete. Sure a lot cleared mc and Ony, but beyond that guilds began to fall down quickly. BWL was a guild killer because of the mechanical complexity of Razorgore and the individual skill required to down Vael (with a bitof luck thrown in). This stopped most in their tracks long before BC even came out - and many didn’t even see the end of BWL or AQ at all. What makes people think that herding together 40 nerds and achieving these things is any easier today than it was back then? It’s not fucking easy and most won’t make it. Therefore anyone who advocates for an extension of Classic in the belief that all will have Naxx on farm within a year needs a good fucking reality check. Rank 14? Good luck.
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Casp • Selexin • pan0phobik


You dont understand, Blizzard stole years of what could of been years an more awesome gaming, except they decided to not to.. They owe us a new game... It's expected they make a Classic+ else they'll loose a signifigant portion of their player base. (and in the name game your should be able to copy/paste your vanilla player over).teebling wrote: ↑5 years agoWhat confuses and confounds me is people that advocate for a new part of the game when the actual official version isn’t even out yet - what are you bored of? You haven’t even played the game. This isn’t even a hypothetical argument - the evidence is there - 15 years of evidence - that people will not get tired of vanilla wow. Any justification for an extension to the original game made on the assumption that people will tire of vanilla wow is an actual joke.

Trying to make sense of what I've just read and honestly don't have a scooby-dooGuest wrote: ↑5 years agoYou dont understand, Blizzard stole years of what could of been years an more awesome gaming, except they decided to not to.. They owe us a new game... It's expected they make a Classic+ else they'll loose a signifigant portion of their player base. (and in the name game your should be able to copy/paste your vanilla player over).teebling wrote: ↑5 years agoWhat confuses and confounds me is people that advocate for a new part of the game when the actual official version isn’t even out yet - what are you bored of? You haven’t even played the game. This isn’t even a hypothetical argument - the evidence is there - 15 years of evidence - that people will not get tired of vanilla wow. Any justification for an extension to the original game made on the assumption that people will tire of vanilla wow is an actual joke.

Can you please explain what you mean about Blizzard stealing something and owing 'us' a new game?
Or else they'll lose a significant portion of the player base - you got any evidence to back up this vague prediction or is it just a feeling?


Exactly, the point was that they don't necessarily need to do exactly what they did in the past, they can (theoretically) change parts of those expansions that the majority of people disliked and contributed to that decline, and leave in the parts that were liked. I'm not defending either path, I have no idea what would be the best course of action.
@teebling I think the discussion around what comes in the future is just natural and should be had. We know the content we are (finally) getting back IS finite, no matter how hard it will be to finish. But some people WILL finish it, some people will even finish it rather quickly. As much as the private servers got content wrong, they also got many things right. I bet a lot of the strategies that have been developed over the last decade across multiple iterations of private servers will also apply to Classic WoW. The collective knowledge we have about the game has improved over the years and many barriers that existed back then do not exist today.
I think the discussion stems more from realizing the inevitability of an actual "end"-game than from people thinking they will get bored. Is this the correct time to have the discussion about the future of Classic WoW? Not necessarily, but it's happening and there just isn't a way to fight it - we are on the internet after all...
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