View results
Poll  •  What Class will you be playing?
Arathi Basin
User avatar
Discord:

teebling#5444


Bnet:

Teeb#2674


Posts: 689
Likes: 923
Orc Hunter 525 posts
4 weeks ago (Pre-release)
4 weeks ago (Pre-release)
 •  Unread

Raydon wrote:
4 weeks ago
I'm taking a leap of faith when classic is released and maining an orc warrior wish me luck
Merged this into an existing topic.

Good luck!

Winterspring
User avatar
Guild:

Ordo Lucis


Posts: 23
Likes: 31
23 posts
Alliance
Mage
Alliance Mage 23 posts
4 weeks ago (Pre-release)
4 weeks ago (Pre-release)
 •  Unread

One thing I totally forgot about when picking this poll is that I really want to multibox when classic hits. I haven't truly considered the classes yet, but Warlock or Mage will be one for sure, potentially both.

I've multiboxed before in retail, using 3x accounts at once during WotLK, where I played a Warrior/Rogue/Feral Druid combo.

My setup was to use a keystroke cloner only, and macro specific actions to numpad keys; essentially i only really needed (on separate keys):

  1. Target char1
  2. Target char2
  3. Assist char1
  4. Assist char2
  5. Follow char1
  6. Follow char2
All abilities then go on the normal hotbar (I use 1-5 then shift 1-5, along with q, e and middle mouse, all with shift variants [16 actions]), and I just arrange them as required so that 2 always uses an action of a similar type.

Because of this, I typically don't like the idea of mixing melee and ranged, so I'm open to suggestions? I think I'd quite like a Warrior and a Warlock, but this feels like an awkward combo and maybe I'd be better picking Druid/Warlock as then the Druid can be Balance and I get 2 casters to control?

   teebling
Never stop never stopping.
Arathi Basin
User avatar
Discord:

teebling#5444


Bnet:

Teeb#2674


Posts: 689
Likes: 923
Orc Hunter 525 posts
4 weeks ago (Pre-release)
4 weeks ago (Pre-release)
 •  Unread

Teeny wrote:
4 weeks ago
Because of this, I typically don't like the idea of mixing melee and ranged, so I'm open to suggestions? I think I'd quite like a Warrior and a Warlock, but this feels like an awkward combo and maybe I'd be better picking Druid/Warlock as then the Druid can be Balance and I get 2 casters to control?
Oof, if I was you man I'd stick to one class alone to be honest. Most multiboxers I've seen have been uniform class, casting same spells etc. You'll do your head in trying to manage 5 different classes at the same time IMO! Of course I'd be happy to be proved wrong.

Druid Feral
User avatar
Guild:

Apocalypse WoW


Bnet:

Selexin#1725


Posts: 195
Likes: 136
188 posts
Tauren
Druid
Tauren Druid 188 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Wow, 650 votes and going strong. Wait there is only 583 members.... hmm. I guess guests can vote?!

Rogue being so low and warlock being so high is kind of crazy. Split each class in half to account for faction and suddenly Shaman and Paladin move into equal third behind Warlock and Warrior. Very intriguing, we are getting a much bigger sample size, and it is still showing heavy bias to Warlock/Warrior and a distinct lack of Rogue.

ImageImage
Posts:
Likes: 0
Deleted User 628
Deleted User 628
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Just like every server type and faction attracts a different type of clientele, so does this forum.
I may sound like an elitist jerk (guess I am), but I assume there are more sophisticated folks active here and less of your stereotypical "Ima gonna pwn / gank" gimps (aside from Uncle Ganus McAnus maybe *grin*).

These are the results of a reddit survey with 10.000 participants, which are probably a bit more representative (not my work):

   Zurgan
Ashenvale
User avatar
Posts: 70
Likes: 32
Alliance Paladin 70 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Teeny wrote:
4 weeks ago
One thing I totally forgot about when picking this poll is that I really want to multibox when classic hits. I haven't truly considered the classes yet, but Warlock or Mage will be one for sure, potentially both.

I've multiboxed before in retail, using 3x accounts at once during WotLK, where I played a Warrior/Rogue/Feral Druid combo.

My setup was to use a keystroke cloner only, and macro specific actions to numpad keys; essentially i only really needed (on separate keys):
  1. Target char1
  2. Target char2
  3. Assist char1
  4. Assist char2
  5. Follow char1
  6. Follow char2
All abilities then go on the normal hotbar (I use 1-5 then shift 1-5, along with q, e and middle mouse, all with shift variants [16 actions]), and I just arrange them as required so that 2 always uses an action of a similar type.

Because of this, I typically don't like the idea of mixing melee and ranged, so I'm open to suggestions? I think I'd quite like a Warrior and a Warlock, but this feels like an awkward combo and maybe I'd be better picking Druid/Warlock as then the Druid can be Balance and I get 2 casters to control?

Balance Druids run out of mana fast. If you're not planning on a tank/heal/dps combo to farm DM for enchanting mats, herbs, and mining nodes at 60, then I would personally go for something as homogeneous as possible. BUT, if you actually want to level three separate characters to 60 at the same time (where they may go their own ways?), here are some possible combos:

Mage, Warlock, Hunter (2 pets, you won't ever need healing, all range)
Mage, Warlock, Priest (all range, Mage can make water for everyone, and priest can heal if you like that)
Mage, Priest, Warrior (you can do those DM farms at 60)

Mage keeps getting mentioned because the CC sheep provides and the water and food utility when leveling multiple characters is just too good to pass up.

Also, this is for a PvE server, right?

Winterspring
User avatar
Guild:

Ordo Lucis


Posts: 23
Likes: 31
23 posts
Alliance
Mage
Alliance Mage 23 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Linguine wrote:
3 weeks ago
Teeny wrote:
4 weeks ago
One thing ...

Balance Druids run out of mana fast. If you're not planning on a tank/heal/dps combo to farm DM for enchanting mats, herbs, and mining nodes at 60, then I would personally go for something as homogeneous as possible. BUT, if you actually want to level three separate characters to 60 at the same time (where they may go their own ways?), here are some possible combos:

Mage, Warlock, Hunter (2 pets, you won't ever need healing, all range)
Mage, Warlock, Priest (all range, Mage can make water for everyone, and priest can heal if you like that)
Mage, Priest, Warrior (you can do those DM farms at 60)

Mage keeps getting mentioned because the CC sheep provides and the water and food utility when leveling multiple characters is just too good to pass up.

Also, this is for a PvE server, right?
I’m probably only going to try 2 characters for Classic, and I almost certainly will be on a PvE server, yes. My playstyle means I can be called away from the keyboard in less time that it takes to properly exit the game so I end up AFK a lot, not the best for PvP.

I like the idea of a Warlock/Hunter for double pets, but also Warlock/Mage for the utility is very tempting also, if a little awkward in terms of competition for drops.

Perhaps for my first ‘alt’ I’ll go for Warrior/Druid, levelling the Druid as feral...

Never stop never stopping.
Ashenvale
User avatar
Posts: 70
Likes: 32
Alliance Paladin 70 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Teeny wrote:
3 weeks ago
Linguine wrote:
3 weeks ago
Teeny wrote:
4 weeks ago
One thing ...

Balance Druids run out of mana fast. If you're not planning on a tank/heal/dps combo to farm DM for enchanting mats, herbs, and mining nodes at 60, then I would personally go for something as homogeneous as possible. BUT, if you actually want to level three separate characters to 60 at the same time (where they may go their own ways?), here are some possible combos:

Mage, Warlock, Hunter (2 pets, you won't ever need healing, all range)
Mage, Warlock, Priest (all range, Mage can make water for everyone, and priest can heal if you like that)
Mage, Priest, Warrior (you can do those DM farms at 60)

Mage keeps getting mentioned because the CC sheep provides and the water and food utility when leveling multiple characters is just too good to pass up.

Also, this is for a PvE server, right?
I’m probably only going to try 2 characters for Classic, and I almost certainly will be on a PvE server, yes. My playstyle means I can be called away from the keyboard in less time that it takes to properly exit the game so I end up AFK a lot, not the best for PvP.

I like the idea of a Warlock/Hunter for double pets, but also Warlock/Mage for the utility is very tempting also, if a little awkward in terms of competition for drops.

Perhaps for my first ‘alt’ I’ll go for Warrior/Druid, levelling the Druid as feral...


Just be warned that druids are a quite weak for anything at 60 besides herb gathering. However, because of this there is always a shortage of them in guilds and perhaps you could loan yours out as a MotW raid buff bot.

Posts:
Likes: 0
Deleted User 628
Deleted User 628
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Linguine wrote:
3 weeks ago
Just be warned that druids are a quite weak for anything at 60 besides herb gathering.
Sorry, this is simply not true at all.

Druids are very good healers, both for raids and dungeons (only hampered by the lack of a regular rezz, so better bring another rezz class).
They make excellent (maybe even the best) 5 man dungeon tanks and viable raid offtanks.
They are decent damage dealers thanks to powershifting, https://classic.wowhead.com/item=8345/wolfshead-helm and https://classic.wowhead.com/item=9449/m ... d-pummeler (not my playstyle, but some like it).
They are also (one of) the best flag runners in WSG and with the right gear choice able to beat almost every class in 1-on-1 situations.

But yeah - they are also quite good at gathering herbs...

   Quaria Selexin Faendor
Druid Feral
User avatar
Guild:

Apocalypse WoW


Bnet:

Selexin#1725


Posts: 195
Likes: 136
188 posts
Tauren
Druid
Tauren Druid 188 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Linguine wrote:
3 weeks ago
Just be warned that druids are a quite weak for anything at 60 besides herb gathering. However, because of this there is always a shortage of them in guilds and perhaps you could loan yours out as a MotW raid buff bot.
:eek:

Even as a Feral/Resto hybrid I was able to regularly top total/effective healing charts throughout MC/BWL. I also saved the raid on Razorgore by tanking in bearform in resto gear when the MT died, until a suitable off-tank was able to pick up the threat, it wasn't our first kill, but maybe our second ever kill of Razorgore? Was great fun, and helped potentially save a wipe.

Druids are good, no they aren't as optimal as others, but they have a very definite and viable role in raids, more than just mark of the wild too :)

   Faendor
ImageImage
Ashenvale
User avatar
Posts: 70
Likes: 32
Alliance Paladin 70 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Synergy wrote:
3 weeks ago
Linguine wrote:
3 weeks ago
Just be warned that druids are a quite weak for anything at 60 besides herb gathering.
Sorry, this is simply not true at all.

Druids are very good healers, both for raids and dungeons (only hampered by the lack of a regular rezz, so better bring another rezz class).
They make excellent (maybe even the best) 5 man dungeon tanks and viable raid offtanks.
They are decent damage dealers thanks to powershifting, https://classic.wowhead.com/item=8345/wolfshead-helm and https://classic.wowhead.com/item=9449/m ... d-pummeler (not my playstyle, but some like it).
They are also (one of) the best flag runners in WSG and with the right gear choice able to beat almost every class in 1-on-1 situations.

But yeah - they are also quite good at gathering herbs...
Sorry about that Synergy, I was speaking from an Alliance perspective. On the Horde Druids are valued quite a lot more. There are various reasons for this, and not all of those reasons are Paladins, though that is a big factor.

Raid Healing: In Alliance raids, druids, even good druids, can have such difficulty placing on the healing meters that uninformed guild leadership will sometimes try to kick them from the guild. I actually prevented this from happening once in my own guild, and though I saved the Druids, leadership was unconvinced that the council should ever give these guys a Rejuvenating Gem. Paladins are known for getting top healing with their quick and efficient heals and Druids just don't stand a chance. When I looked on the public logs to see what Druids were doing well on the healing meters they were always Horde.

5-Man Healing: If I was going to take a healer to a 5-man, Druid ranks last on my desirability list. Paladins and Priests won't do much DPS if they come as DPS to lend us a rez, but perhaps on Horde Druids can make better healer than Shaman and the Shaman can add a nice boost to melee DPS with WF totem? Please clarify, I'm not certain what you guys do.

Five Man Tanking: We have a differing opinion on the importance of five man tanks, but on the Alliance Paladins can tank the Undead Level 60 dungeons so that may factor in here. Either way, being unable to eventually main tank and having no tier set dedicated to tanking either leads this to be a rough road. In many guilds the offtank is being geared to potentially be the main tank should something happen to them. A Druid unfortunately doesn't get to do that.

Powershifting: Powershifting takes a very big time commitment to gear up each week and if one is powershifting it is assumed that you could likewise be fully decked with consumes as another class and actually appreciated for it. It takes a strong will to ignore the fact that all your effort didn't put you at the top like you could as another class. Hopefully these Druids are doing it to get Feral gear for PvP and not simply to raid.

Flag Running: As far as flag running goes, not only do they have Frost Mages to compete against (as usual) but also Paladins and instead of being tied for 1st they get knocked down to 2nd or 3rd because they are countered so hard by Warlocks, and Horde tends to have a lot of those. WotF scaring away the Alliance Warlocks really helps Horde Druids.

Herbalism: On Horde due to Tauren's bonus to herbalism they are even better herbers because they won't fail when they pick that sweet, sweet Black Lotus. I just had to throw this in haha.

Solo PvP vs. Group PvP: Druids are a good class for prowling solo in wPvP picking and choosing battles with stealth, I will concede that, but in BGs or any group PvP, I always instruct my allies to kill them last because they can't save an ally in time with their slow heals, do enough dps in time to hurt one of my allies, or interrupt a heal in time to hinder me. Their presence as a threat is lackluster compared to just about every other class's toolkit (though if I played Horde I may not care much about killing Ret Pallies first either, hard to say). Notably, they're both solo classes that only have a big advantage when playing alone. For some players, this is ideal. They love feeling that they did it all themselves, but unless someone is certain they feel this way I wouldn't recommend the class to them. I doubt that a whole lot of the original Druids will be coming back because those forums were so unhappy, and they know that with nochanges there is going to be no hope of buffs or boosts stringing them along. And I ought to know, I was one of them. EDIT: At least the Alliance ones. It was painful.

@Selexin Were you Horde when you did that? It seems so, but I think this is where our differing opinions on Druids comes from. I've conflicting feelings on the Razorgore tanking since we had a rogue tank Chrommagus in BWL when the tank died. Maybe this rogue is extra impressive, but it makes the Razorgore story less impressive from my limited knowledge of tanking in a pinch.

Posts:
Likes: 0
Deleted User 628
Deleted User 628
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Linguine wrote:
3 weeks ago
Raid Healing: In Alliance raids, druids, even good druids, can have such difficulty placing on the healing meters that uninformed guild leadership will sometimes try to kick them from the guild. I actually prevented this from happening once in my own guild (...)
You must have played in a very competitive guild if your guild lead wanted to kick druids for not placing themselves (high enough) on heal meters. I would never join a guild that treats people like that.

5-Man Healing: If I was going to take a healer to a 5-man, Druid ranks last on my desirability list. Paladins and Priests won't do much DPS if they come as DPS to lend us a rez, but perhaps on Horde Druids can make better healer than Shaman and the Shaman can add a nice boost to melee DPS with WF totem? Please clarify, I'm not certain what you guys do.
A druid healer would probably be my least favourite choice for 5 mans as well and playing a (hybrid) druid I would rather tank or play the wildcard (off-dps, off-tank, off-heal), but it's definitely doable, especially if the group doesn't suck and / or if there's a shadow priest, dps shaman or ret paladin as well - I mean, we are talking about 5 mans after all, not Naxxramas, right? *wink*

Five Man Tanking: We have a differing opinion on the importance of five man tanks, but on the Alliance Paladins can tank the Undead Level 60 dungeons so that may factor in here. Either way, being unable to eventually main tank and having no tier set dedicated to tanking either leads this to be a rough road.
Paladins also make decent 5 man tanks, especially in Strat and Scholo like you said, but druids may be the strongest 5 man tanks overall, because of their excellent threat generation and preraid tanking gear, which lasts well into MC and 20 man content.
It's true that druids don't have a tanking tier set and around BWL the gap towards warrior tanks is probably the worst, but they catch up again once AQ gear becomes available.

Powershifting: Powershifting takes a very big time commitment to gear up each week and if one is powershifting it is assumed that you could likewise be fully decked with consumes as another class and actually appreciated for it. It takes a strong will to ignore the fact that all your effort didn't put you at the top like you could as another class. Hopefully these Druids are doing it to get Feral gear for PvP and not simply to raid.
I'm not interested in playing as a pure feral let alone damage dealer druid, which I agree takes a lot of effort to be viable, but if someone is willing to invest that much and switch roles according to the required situation, either being a tank or a damage dealer - why not?

Flag Running: As far as flag running goes, not only do they have Frost Mages to compete against (as usual) but also Paladins and instead of being tied for 1st they get knocked down to 2nd or 3rd because they are countered so hard by Warlocks, and Horde tends to have a lot of those.
I'd wager that druids are still unmatched as flag carriers thanks to their high mobility, anti-snare, anti-polymorph and high survivability in general.
Stuns and fears are a major nuisance, but which class is better suited to deal with it as a FC?

Solo PvP vs. Group PvP: Druids are a good class for prowling solo in wPvP picking and choosing battles with stealth, I will concede that, but in BGs or any group PvP, I always instruct my allies to kill them last because they can't save an ally in time with their slow heals, do enough dps in time to hurt one of my allies, or interrupt a heal in time to hinder me. Their presence as a threat is lackluster compared to just about every other class's toolkit (though if I played Horde I may not care much about killing Ret Pallies first either, hard to say). Notably, they're both solo classes that only have a big advantage when playing alone. For some players, this is ideal. They love feeling that they did it all themselves, but unless someone is certain they feel this way I wouldn't recommend the class to them.
I agree that druids aren't exactly the biggest threat in PvP, even though with the right (hybrid) gear (Feralheart, Genesis, PvP sets) and increased damage output they become quite dangerous.
Regardless, if played according to their strengths druids are a viable PvP class - as FC in WSG, as base defender in AB or as someone who picks his fights and / or simply outlasts his opponents / survives in AV or world PvP.

As Selexin wrote, druids may not excel in any role, but it's still a long stretch from not being perfect to "being weak".

   Selexin
User avatar
Posts: 11
Likes: 2
Horde Warlock 11 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

What's up with the huge number of warlocks? Even more than warriors or mages!

The first name I will try to catch in-game will be Bob. If Bob is unavailable, I'll become Saltybob. Tremble before me.
Shaman Enhancement
User avatar
Guild:

<Orc Forge>


Bnet:

Peanuts#1271


Posts: 38
Likes: 9
38 posts
Horde
Shaman
Horde Shaman 38 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Alnir wrote:
1 month ago
William wrote:
1 month ago
In the last 3 days alone, I've been absolutely certain that I'm playing as a Hunter, then Priest, now perhaps Warrior.
The answer, my friend, lies before you. Don't be afraid to reach out and grasp it ;)
Light guide you, William.
Get away from me! Perverted old crone!

“Everything that is... is alive.”
Ashenvale
User avatar
Posts: 70
Likes: 32
Alliance Paladin 70 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Synergy wrote:
3 weeks ago
You must have played in a very competitive guild if your guild lead wanted to kick druids for not placing themselves (high enough) on heal meters. I would never join a guild that treats people like that.
Leadership had changed and no longer was there a Druid class lead. To them they'd heard that Druids are healers and if the Druids are placing dead last on the meters it means they are bad players, not that the five million holy Paladins we had were sniping their heals. I mean, even @Selexin countered claiming he'd placed highly, right? The leadership hadn't thought it through that maybe Selexin's situation was different and that our own Druids were at an extreme disadvantage. We were probably bringing too many healers (we were on farm by this point), but it is telling to know that the ones seen as unnecessary, lazy, and ec were the Druids.
Synergy wrote:
3 weeks ago
Druid would probably be my least favourite choice for 5 mans as well and playing a (hybrid) druid I would rather tank or play the wildcard (off-dps, off-tank, off-heal), but it's definitely doable, especially if the group doesn't suck and / or if there's a shadow priest, dps shaman or ret paladin as well - I mean, we are talking about 5 mans after all, not Naxxramas, right? *wink*
True that we are not talking about Naxxramas, but as I said before we have a differing viewpoint on how important 5-mans are. In my experience they're just a small stepping stone - like gnome's engineering racial is nice but you'll get to 300 anyway. My viewpoint is that many Warriors can tank 5-mans, but don't have the skills to step up and be a solid MT. If being a Druid sets you back a whole skill level to sit you on par with sub-par Warriors, that is the class's fault and not your own. Of course this is my opinion and you're free to disagree with it, but it may resonate with some readers who are on the fence.
Synergy wrote:
3 weeks ago
I'd wager that druids are still unmatched as flag carriers thanks to their high mobility, anti-snare, anti-polymorph and high survivability in general.
Stuns and fears are a major nuisance, but which class is better suited to deal with it as a FC?
Frost mages have more counters to both stuns and fears. They even have a method for dealing with death coil (ice block), and blinking (also removes stuns) out of the flag room may prevent the cast if quick enough due to LoS altogether. And if Horde, UD frost mages have WotF.
Synergy wrote:
3 weeks ago
I agree that druids aren't exactly the biggest threat in PvP, even though with the right (hybrid) gear (Feralheart, Genesis, PvP sets) and increased damage output they become quite dangerous.
Any class with more gear than their opponent is going to be a monster in PvP. I don't want to be standing next to an Enhancement Shaman with Hand of Rag when I'm in greens either.
Synergy wrote:
3 weeks ago
As Selexin wrote, druids may not excel in any role, but it's still a long stretch from not being perfect to "being weak".
It isn't the Druid itself that makes it weak, it's by comparison to what all the classes around it can do okay and what they can do extremely well. The other classes aren't one trick ponies either - they do a lot with many ways of uniquely dealing with situations, while still retaining something that they're the best at. People are creating mains right now, and they ought to know that the returns a Druid gets for effort is not going to match up to the other classes. They make great alts and are fun to level, but at 60 things aren't so smooth.

For someone that is leveling more than one character while multiboxing, leveling a Druid doesn't make sense unless he already knows he loves Druids. He seems to be using it to support the Warrior's leveling, and for that one of the other healing classes would be better. Druids' big strength they bring to the table is their mobility, and that doesn't help any of their allies until TBC.

Ashenvale
User avatar
Posts: 70
Likes: 32
Alliance Paladin 70 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Saltybob wrote:
3 weeks ago
What's up with the huge number of warlocks? Even more than warriors or mages!
Warlock is a tasty class for min-maxers to pick when they've never played one to high level before. A god in PvP, great raid damage, utility, solo prospects, good leveler...

Play style that somehow drives the majority of players away?

I don't expect the forecasted warlocks to all make it.

Posts:
Likes: 0
Deleted User 628
Deleted User 628
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Linguine wrote:
3 weeks ago
True that we are not talking about Naxxramas, but as I said before we have a differing viewpoint on how important 5-mans are.
I don't think I said anything about the importance of 5 mans in terms of tanking - only that druids make very good 5 man tanks.
Personally I enjoy tanking dungeons for a change from (raid) healing, especially since there always seems to be a lack of dungeon tanks.

They even have a method for dealing with death coil (ice block) (...)
I could be wrong, but I'm pretty sure that abilities like paladin's bubble and mage's ice block let them drop the flag, which is always a risk.

Any class with more gear than their opponent is going to be a monster in PvP. I don't want to be standing next to an Enhancement Shaman with Hand of Rag when I'm in greens either.
I didn't mean better gear compared to their opponents, but gear that's better suited for a balanced playstyle.
A druid in hybrid gear will do considerably more damage (both physical & magical) than in healing gear.

People are creating mains right now, and they ought to know that the returns a Druid gets for effort is not going to match up to the other classes. They make great alts and are fun to level, but at 60 things aren't so smooth.
As I said before: I would never recommend playing a druid if you want to excel in a certain role.
I like being versatile, that's why I'm going to main a druid (with hybrid spec) - and I'm getting a lot (fun!) out of playing one.

But as a wise man (or was it a woman?) once said: It's okay to disagree.

   Linguine
Silverpine Forest
User avatar
Posts: 10
Likes: 9
10 posts
Horde
Warrior
Horde Warrior 10 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Quite interesting to see the differences in polls between this one, the Reddit's one and the MMO Champion's one.

The number of wars is expected, however a fair number of them won't stick to the class (based on my observations).

The number of warlocks in this poll is quite insane. UD warlocks have always been a thing though. The fact that there are more people wanting to roll a druid or a hunt than a rogue is unexpected too.

On the Reddit poll, I'm really surprised to see that many players intending to play shaman. That may be due to that one private server where you're instant 60 and can easily be BiS Naxx, resulting in a large number of Ele shamans zerging those poor ally lads. I hope they don't think they will own the world when they're fresh 60.

But overall, given the many years that WoW has, the numbers are normal. And don't worry, despite the large amount of wars, you will still struggle to find a tank at times. Tanking in Vanilla as a war is not exactly a fairy tale during leveling and as a fresh 60. Besides, many wars just want to dps.

PS : the link to the poll on MMO Champion. https://www.mmo-champion.com/threads/24 ... light=poll

On the debat around the viability of druids in Vanilla, in my guild back then, we had a druid feral who was the second off tank. He could easily main tanked the 20 raids. We also had him main tank Ragnaros on our first down (we found out that feral druid were better than warriors on him). He also did this job on Vael, Broodlord or Majordomo. And countless off tanking.
In 5-10 dungeons, they were the deal. As a war dps, aggro wasn't an issue with a druid, whereas with a war, it could be difficult at times (especially in the beginning of fights).
Feral druids who want to tank have to dedicate more than warriors, but it is still doable.

   Quaria Selexin teebling Saltybob
War / Pal / Mage / Druid
User avatar
Posts: 55
Likes: 25
55 posts
Alliance
Alliance 55 posts
3 weeks ago (Pre-release)
3 weeks ago (Pre-release)
 •  Unread

Synergy wrote:
3 weeks ago
Linguine wrote:
3 weeks ago
People are creating mains right now, and they ought to know that the returns a Druid gets for effort is not going to match up to the other classes. They make great alts and are fun to level, but at 60 things aren't so smooth.
As I said before: I would never recommend playing a druid if you want to excel in a certain role.
I like being versatile, that's why I'm going to main a druid (with hybrid spec) - and I'm getting a lot (fun!) out of playing one.
This totally depends on what you mean by ”return” and by ”fun”. If all you think about is topping damage meters you can’t roll a Hunter either, and healing meters all the same. That’s one of the reasons I despise such meters, there are a lot of things such as CC, removing debuffs and so on, which can’t be measured. There were several times I played with my mage friend who cared so much about damage meters he often just jumped in and Arcane Explosioned everything. When you were on the right mood that could be fun, even good, but if the healer or the tank (I’ve played all roles, also not-topping dmg dealer in such groups) didn’t enjoy him taking so much freedom just for the sake of damage meters he could just not heal/taunt to teach him a lesson. That was really off-topic. But what I wanted to say is that stuff like shifting out casting an innervate then shifting back in between packs is just not something that will ever show up on a meter, but if the group finishes their goal smoothly all is good right?

   Selexin
Druid Feral
User avatar
Guild:

Apocalypse WoW


Bnet:

Selexin#1725


Posts: 195
Likes: 136
188 posts
Tauren
Druid
Tauren Druid 188 posts
2 weeks ago (Pre-release)
2 weeks ago (Pre-release)
 •  Unread

Based on the below raid composition posted on a Horde guild recruit page, I think we need a lot less druids a LOT more shamans (1 per group apparently).

Image

Incredible, 1 druid, 8 shamans, 6 fury warriors, 6 frost mages, 6 warlocks. Only 3 holy priests. I remember some of my old MC raids back in vanilla, with 11 warriors and 11 holy priests! Hahah

ImageImage
Teldrassil
User avatar
Discord:

Faendor#4087


Bnet:

Faendor#1224


Posts: 273
Likes: 105
272 posts
Night Elf
Druid
Night Elf Druid 272 posts
2 weeks ago (Pre-release)
2 weeks ago (Pre-release)
 •  Unread

the amount of locks needed for roster seems a bit too high compared to what I have experienced.

They claimed I didn't but I did...
User avatar
Posts: 7
Likes: 10
7 posts
Alliance
Alliance 7 posts
2 weeks ago (Pre-release)
2 weeks ago (Pre-release)
 •  Unread

I'd love to go Lock or Hunter, because I like the class fantasy. However, having mained rogue since vanilla stealth has become part of my play style.

I'd love to go rogue, but just DPSing isn't really what I want to do. I want to be useful, not fight for groups and drops. So I've been thinking Druid, but I like PVP, and it seems druids require a lot of effort to kill things. I may like it, but we'll see.

So yeah. I don't know yet.

Arathi Highlands
User avatar
Posts: 124
Likes: 51
124 posts
124 posts
2 weeks ago (Pre-release)
2 weeks ago (Pre-release)
 •  Unread

Selexin wrote:
2 weeks ago
Based on the below raid composition posted on a Horde guild recruit page, I think we need a lot less druids a LOT more shamans (1 per group apparently).

Image

Incredible, 1 druid, 8 shamans, 6 fury warriors, 6 frost mages, 6 warlocks. Only 3 holy priests. I remember some of my old MC raids back in vanilla, with 11 warriors and 11 holy priests! Hahah
What even is this garbage. Nobody please ever refer to this. It's super dumb.

Edit: Not flaming Selexin. But this whole comp thing is A. dumb because there's no such thing as THE optimal comp, there are just ones that are good and those that are less good in a general sense, and B. there's a lot of stupid shit in this.

Toshiok - Troll Mage, Warsong Private Server Socks - Night Elf Druid, Elysium
Toshiok - Troll Mage, Kil'Jaeden US retail Dimaga - Human Warlock Lightbringer US retail, guild: Animus Invictus
Druid Feral
User avatar
Guild:

Apocalypse WoW


Bnet:

Selexin#1725


Posts: 195
Likes: 136
188 posts
Tauren
Druid
Tauren Druid 188 posts
2 weeks ago (Pre-release)
2 weeks ago (Pre-release)
 •  Unread

@Gensei don't worry I agree with you. When I saw this, I took a screenshot and left their forum.

   Gensei
ImageImage
Shaman Enhancement
User avatar
Posts: 44
Likes: 27
44 posts
Tauren
Shaman
Tauren Shaman 44 posts
2 weeks ago (Pre-release)
2 weeks ago (Pre-release)
 •  Unread

Selexin wrote:
2 weeks ago
Incredible, 1 druid, 8 shamans, 6 fury warriors, 6 frost mages, 6 warlocks. Only 3 holy priests. I remember some of my old MC raids back in vanilla, with 11 warriors and 11 holy priests! Hahah
From my experience, this setup is far from perfect as you have noticed. Too many locks, one druid too few, not enough rogues and not enough priests. I'd also say there are too many fury warriors. If my memory serves right, fury warrior in raid team A was each warrior's wet dream, but maybe two made it there.

I have fond memory of my druid friend joining our guild pretty late. He was one of two druids on his first MC run and the other guy had good gear already. He walked out that night with half of T1. So druids have that going for them - not much competition.

   Selexin
I used to play Warn, human mage on The Maelstrom EU <Ashbringer | Rachell's Angels | Entrophy | Relentless>
Similar topics
to 'Poll: What Class will you main?'
Posts ViewsLast post