Not gonna lie, Van Darkholme can and should be a WoW NPC with that name.
Toshiok - Troll Mage, Kil'Jaeden US retail Dimaga - Human Warlock Lightbringer US retail, guild: Animus Invictus
That would take a rather unruly slave to even begin to debate the rightness of such a necessary tribute.
Besides, "Adventurer's next door" is coming in full force this summer. Be sure to not miss out.
-Spying from the grave at the behest of the Kirin Tor. Roughly speaking.-
Being a life-long Alliance player, Wailing Caverns was one of those "hey this is kinda neat but I can never remember where things are" dungeons. Outside of that, probably Gnomeregon.
Alliance has the same problem with RFC. Very hard to do. They need faction portals for those.
My battletag is: RevChris#1597
Definitely Sunken Temple, but Dire Maul (East I think) had you running around forever.
My battletag is: RevChris#1597
Gnomeregan for Horde in classic was a nightmare, not just to get there but because nobody you ever ran this dungeon on horde and nobody had ANY knowledge of it. Mauradon takes the number 2 spot on my list after Gnomeregan.
Gnomeregan is just terrible in almost every way, so that's definitely my least favorite. Stockades gets #2 for being so lame.
My favorites are probably Mara, ZF, and WC. I'm surprised so many people dislike Maraudon. But I never expected to do the whole thing in one run. Seems like a bad idea given that it spans like 10 levels.
Ehh, don't really hate anything.
Maybe I somewhat dislike gnomeregan and found sunken temple to be a bit too samey.
I adore long mazey dungeons but there's a difference between a long maze by design that still flows well and a long maze just for the sake of it being long and frustrating.
The top 3:
In at number three is LBRS, it’s just boring and kinda pointless in a way when UBRS is upstairs and awesome.....
Coming up at number two we have Uldamen, it’s a maze, no one wants to do it because it’s miles away from everything ever and it’s really annoying.
and finally, the number one most hated dungeon of vanilla........
Drum roll please.........
Fuck that place in the ass with a cactus.
Uldaman and Gnomer. Too many chances for wipes based off poor design. I guess it’s supposed to teach you to be a pro-puller, but the levels progress too high by the end. I leveled as a hybrid and played with non-standard groups, and these dungeons were exceedingly difficult.
Gonna have to join the others here and say Gnomeregan + stockades. Gnomer especially with it's high tech environment and sort of whimsical workshop music, god I hated that. Totally broke immersion for me. Even as Alliance I loathed everything to do with wow gnomes. At least goblin stuff is just money and like really big dynamite that fails half the time, I can sort of live with that in my fantasy world.
Stockades is definitely a very distant 2nd, simply because I play horde so the place held no meaning to me and was fairly boring. At least say DM had a nice story and voice acting (Avast ye swabs, repel the invaders!)
That said I quite liked almost all vanilla dungeons, thinking quite fondly of even stuff like Ulduman and ST (man the first time seeing Archaedas awakened or summoning the Avatar of Hakkar..)
I love the themes and aesthetic of all vanilla dungeons (perhaps with the exception of RFC which feels a bit rushed) so my dislike comes purely from having groups break up before the end of dungeons. ST has stuck in my mind as a hotspot for failure. I hope classic gives me sweeter memories of the place!