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Poll  •  What Class will you be playing?
Shaman Enhancement
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Shaman

Konegus wrote:
6 years ago
It always puzzled me why shammy and pally numbers tend to be so low in polls, when you see plenty of them in the wild while playing. But then if you divide any other class number roughly by two to separate other faction players, it gets pretty much reasonable.
Like in a non-toxic way...were you not doing this already?

Gensei - Shaman, Bloodsail Buccaneers
Mulgore
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Alliance
Warrior

Gensei wrote:
6 years ago
Like in a non-toxic way...were you not doing this already?
Well, i did not, guess i was too focused on the numbers itself. Would be cool if each class bar on the graph also showed faction distribution of that class.

Current poll results are curious anyway, warlocks overtook even mighty warriors.

   Gensei
Alterac Valley
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EU Firemaw
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Orc
Warrior

Orc fem warrior for me. Orcs are by far my favorite WoW race and I really like Warriors!

Big plus is, that I amgoing to get groups for content faster, because I will tank too :biggrin:

   s1atan
Priest Shadow
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My heart is set on a dwarf shadow priest w/ alchemy & herbalism! I'm a little worried about the obvious raiding, but the pvp, fantasy, and that shadowform dwarf tushy is calling me! I'm really hoping I manage to find myself with a good group of people that will promote my shadow play if I'm resourceful enough through attendance, farming, alchemy...etc.

Shaman Enhancement
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Shaman

Konegus wrote:
6 years ago
Gensei wrote:
6 years ago
Like in a non-toxic way...were you not doing this already?
Well, i did not, guess i was too focused on the numbers itself. Would be cool if each class bar on the graph also showed faction distribution of that class.

Current poll results are curious anyway, warlocks overtook even mighty warriors.
Yeah warlocks is super surprising being that high. I'm more surprised rogues are so low.

Gensei - Shaman, Bloodsail Buccaneers
Ironforge
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Alliance
Warrior

Dwarf warrior. Leveling will be pissing blood but, after so many private vanilla servers, this will probably be my very last go at vanilla. I will just take it easy and enjoy the journey.

   teebling
|Gutbuster| - Dwarf warrior - Dwarven defender
Server: Zandalar tribe
Deadwind Pass
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Alliance
Warlock

Would be interested to know what faction picked what classes (outside of the obvious). There was no way I expected Warlock to be the most voted class



Vikernes - Human Warlock - Arugal
Shaman Enhancement
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Shaman

Toastea wrote:
6 years ago
Would be interested to know what faction picked what classes (outside of the obvious). There was no way I expected Warlock to be the most voted class
Also I'm curious about the PvP vs. PvE split as far as server choice. Other polling at the subreddit showed a huge dropoff in rogue players going from PvP to PvE. Which, you'd think would be so stereotypical that there's no way it'd be true, but it's a thing. Have to wonder if that is suppressing the rogue numbers here.

Gensei - Shaman, Bloodsail Buccaneers
Hillsbrad Foothills
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Horde
Rogue

I'm taking a leap of faith when classic is released and maining an orc warrior wish me luck

Deadwind Pass
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Alliance
Warlock

Good luck



Vikernes - Human Warlock - Arugal
Elwynn Forest
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Horde
Hunter

orc race best race :biggrin:

Ironforge
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Alliance
Warrior

Fellow warrior here. Endure untill you get some buddies for that early whirlwind axe. Then its EZ PZ.

|Gutbuster| - Dwarf warrior - Dwarven defender
Server: Zandalar tribe
Warrior Protection
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EU Hydraxian Waterlords
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Orc
Warrior

Raydon wrote:
6 years ago
I'm taking a leap of faith when classic is released and maining an orc warrior wish me luck
Merged this into an existing topic.

Good luck!

Winterspring
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EU Mirage Raceway
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Night Elf
Warrior

One thing I totally forgot about when picking this poll is that I really want to multibox when classic hits. I haven't truly considered the classes yet, but Warlock or Mage will be one for sure, potentially both.

I've multiboxed before in retail, using 3x accounts at once during WotLK, where I played a Warrior/Rogue/Feral Druid combo.

My setup was to use a keystroke cloner only, and macro specific actions to numpad keys; essentially i only really needed (on separate keys):

  1. Target char1
  2. Target char2
  3. Assist char1
  4. Assist char2
  5. Follow char1
  6. Follow char2
All abilities then go on the normal hotbar (I use 1-5 then shift 1-5, along with q, e and middle mouse, all with shift variants [16 actions]), and I just arrange them as required so that 2 always uses an action of a similar type.

Because of this, I typically don't like the idea of mixing melee and ranged, so I'm open to suggestions? I think I'd quite like a Warrior and a Warlock, but this feels like an awkward combo and maybe I'd be better picking Druid/Warlock as then the Druid can be Balance and I get 2 casters to control?

   teebling
Never stop never stopping.
Warrior Protection
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EU Hydraxian Waterlords
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Orc
Warrior

Teeny wrote:
6 years ago
Because of this, I typically don't like the idea of mixing melee and ranged, so I'm open to suggestions? I think I'd quite like a Warrior and a Warlock, but this feels like an awkward combo and maybe I'd be better picking Druid/Warlock as then the Druid can be Balance and I get 2 casters to control?
Oof, if I was you man I'd stick to one class alone to be honest. Most multiboxers I've seen have been uniform class, casting same spells etc. You'll do your head in trying to manage 5 different classes at the same time IMO! Of course I'd be happy to be proved wrong.

Druid Restoration
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OC Yojamba
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Tauren
Druid

Wow, 650 votes and going strong. Wait there is only 583 members.... hmm. I guess guests can vote?!

Rogue being so low and warlock being so high is kind of crazy. Split each class in half to account for faction and suddenly Shaman and Paladin move into equal third behind Warlock and Warrior. Very intriguing, we are getting a much bigger sample size, and it is still showing heavy bias to Warlock/Warrior and a distinct lack of Rogue.

Lvl 60
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Deleted User 628
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Deleted User 628

Just like every server type and faction attracts a different type of clientele, so does this forum.
I may sound like an elitist jerk (guess I am), but I assume there are more sophisticated folks active here and less of your stereotypical "Ima gonna pwn / gank" gimps (aside from Uncle Ganus McAnus maybe *grin*).

These are the results of a reddit survey with 10.000 participants, which are probably a bit more representative (not my work):

   Zurgan
Ashenvale
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Shaman

Teeny wrote:
6 years ago
One thing I totally forgot about when picking this poll is that I really want to multibox when classic hits. I haven't truly considered the classes yet, but Warlock or Mage will be one for sure, potentially both.

I've multiboxed before in retail, using 3x accounts at once during WotLK, where I played a Warrior/Rogue/Feral Druid combo.

My setup was to use a keystroke cloner only, and macro specific actions to numpad keys; essentially i only really needed (on separate keys):
  1. Target char1
  2. Target char2
  3. Assist char1
  4. Assist char2
  5. Follow char1
  6. Follow char2
All abilities then go on the normal hotbar (I use 1-5 then shift 1-5, along with q, e and middle mouse, all with shift variants [16 actions]), and I just arrange them as required so that 2 always uses an action of a similar type.

Because of this, I typically don't like the idea of mixing melee and ranged, so I'm open to suggestions? I think I'd quite like a Warrior and a Warlock, but this feels like an awkward combo and maybe I'd be better picking Druid/Warlock as then the Druid can be Balance and I get 2 casters to control?

Balance Druids run out of mana fast. If you're not planning on a tank/heal/dps combo to farm DM for enchanting mats, herbs, and mining nodes at 60, then I would personally go for something as homogeneous as possible. BUT, if you actually want to level three separate characters to 60 at the same time (where they may go their own ways?), here are some possible combos:

Mage, Warlock, Hunter (2 pets, you won't ever need healing, all range)
Mage, Warlock, Priest (all range, Mage can make water for everyone, and priest can heal if you like that)
Mage, Priest, Warrior (you can do those DM farms at 60)

Mage keeps getting mentioned because the CC sheep provides and the water and food utility when leveling multiple characters is just too good to pass up.

Also, this is for a PvE server, right?

Winterspring
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EU Mirage Raceway
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Night Elf
Warrior

Linguine wrote:
6 years ago
Teeny wrote:
6 years ago
One thing ...

Balance Druids run out of mana fast. If you're not planning on a tank/heal/dps combo to farm DM for enchanting mats, herbs, and mining nodes at 60, then I would personally go for something as homogeneous as possible. BUT, if you actually want to level three separate characters to 60 at the same time (where they may go their own ways?), here are some possible combos:

Mage, Warlock, Hunter (2 pets, you won't ever need healing, all range)
Mage, Warlock, Priest (all range, Mage can make water for everyone, and priest can heal if you like that)
Mage, Priest, Warrior (you can do those DM farms at 60)

Mage keeps getting mentioned because the CC sheep provides and the water and food utility when leveling multiple characters is just too good to pass up.

Also, this is for a PvE server, right?
I’m probably only going to try 2 characters for Classic, and I almost certainly will be on a PvE server, yes. My playstyle means I can be called away from the keyboard in less time that it takes to properly exit the game so I end up AFK a lot, not the best for PvP.

I like the idea of a Warlock/Hunter for double pets, but also Warlock/Mage for the utility is very tempting also, if a little awkward in terms of competition for drops.

Perhaps for my first ‘alt’ I’ll go for Warrior/Druid, levelling the Druid as feral...

Never stop never stopping.
Ashenvale
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donator Posts: 270
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Alliance
Shaman

Teeny wrote:
6 years ago
Linguine wrote:
6 years ago
Teeny wrote:
6 years ago
One thing ...

Balance Druids run out of mana fast. If you're not planning on a tank/heal/dps combo to farm DM for enchanting mats, herbs, and mining nodes at 60, then I would personally go for something as homogeneous as possible. BUT, if you actually want to level three separate characters to 60 at the same time (where they may go their own ways?), here are some possible combos:

Mage, Warlock, Hunter (2 pets, you won't ever need healing, all range)
Mage, Warlock, Priest (all range, Mage can make water for everyone, and priest can heal if you like that)
Mage, Priest, Warrior (you can do those DM farms at 60)

Mage keeps getting mentioned because the CC sheep provides and the water and food utility when leveling multiple characters is just too good to pass up.

Also, this is for a PvE server, right?
I’m probably only going to try 2 characters for Classic, and I almost certainly will be on a PvE server, yes. My playstyle means I can be called away from the keyboard in less time that it takes to properly exit the game so I end up AFK a lot, not the best for PvP.

I like the idea of a Warlock/Hunter for double pets, but also Warlock/Mage for the utility is very tempting also, if a little awkward in terms of competition for drops.

Perhaps for my first ‘alt’ I’ll go for Warrior/Druid, levelling the Druid as feral...


Just be warned that druids are a quite weak for anything at 60 besides herb gathering. However, because of this there is always a shortage of them in guilds and perhaps you could loan yours out as a MotW raid buff bot.

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Linguine wrote:
6 years ago
Just be warned that druids are a quite weak for anything at 60 besides herb gathering.
Sorry, this is simply not true at all.

Druids are very good healers, both for raids and dungeons (only hampered by the lack of a regular rezz, so better bring another rezz class).
They make excellent (maybe even the best) 5 man dungeon tanks and viable raid offtanks.
They are decent damage dealers thanks to powershifting, https://classic.wowhead.com/item=8345/wolfshead-helm and https://classic.wowhead.com/item=9449/m ... d-pummeler (not my playstyle, but some like it).
They are also (one of) the best flag runners in WSG and with the right gear choice able to beat almost every class in 1-on-1 situations.

But yeah - they are also quite good at gathering herbs...

   Quaria Selexin Faendor
Druid Restoration
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OC Yojamba
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Tauren
Druid

Linguine wrote:
6 years ago
Just be warned that druids are a quite weak for anything at 60 besides herb gathering. However, because of this there is always a shortage of them in guilds and perhaps you could loan yours out as a MotW raid buff bot.
:eek:

Even as a Feral/Resto hybrid I was able to regularly top total/effective healing charts throughout MC/BWL. I also saved the raid on Razorgore by tanking in bearform in resto gear when the MT died, until a suitable off-tank was able to pick up the threat, it wasn't our first kill, but maybe our second ever kill of Razorgore? Was great fun, and helped potentially save a wipe.

Druids are good, no they aren't as optimal as others, but they have a very definite and viable role in raids, more than just mark of the wild too :)

   Faendor
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Ashenvale
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Shaman

Synergy wrote:
6 years ago
Linguine wrote:
6 years ago
Just be warned that druids are a quite weak for anything at 60 besides herb gathering.
Sorry, this is simply not true at all.

Druids are very good healers, both for raids and dungeons (only hampered by the lack of a regular rezz, so better bring another rezz class).
They make excellent (maybe even the best) 5 man dungeon tanks and viable raid offtanks.
They are decent damage dealers thanks to powershifting, https://classic.wowhead.com/item=8345/wolfshead-helm and https://classic.wowhead.com/item=9449/m ... d-pummeler (not my playstyle, but some like it).
They are also (one of) the best flag runners in WSG and with the right gear choice able to beat almost every class in 1-on-1 situations.

But yeah - they are also quite good at gathering herbs...
Sorry about that Synergy, I was speaking from an Alliance perspective. On the Horde Druids are valued quite a lot more. There are various reasons for this, and not all of those reasons are Paladins, though that is a big factor.

Raid Healing: In Alliance raids, druids, even good druids, can have such difficulty placing on the healing meters that uninformed guild leadership will sometimes try to kick them from the guild. I actually prevented this from happening once in my own guild, and though I saved the Druids, leadership was unconvinced that the council should ever give these guys a Rejuvenating Gem. Paladins are known for getting top healing with their quick and efficient heals and Druids just don't stand a chance. When I looked on the public logs to see what Druids were doing well on the healing meters they were always Horde.

5-Man Healing: If I was going to take a healer to a 5-man, Druid ranks last on my desirability list. Paladins and Priests won't do much DPS if they come as DPS to lend us a rez, but perhaps on Horde Druids can make better healer than Shaman and the Shaman can add a nice boost to melee DPS with WF totem? Please clarify, I'm not certain what you guys do.

Five Man Tanking: We have a differing opinion on the importance of five man tanks, but on the Alliance Paladins can tank the Undead Level 60 dungeons so that may factor in here. Either way, being unable to eventually main tank and having no tier set dedicated to tanking either leads this to be a rough road. In many guilds the offtank is being geared to potentially be the main tank should something happen to them. A Druid unfortunately doesn't get to do that.

Powershifting: Powershifting takes a very big time commitment to gear up each week and if one is powershifting it is assumed that you could likewise be fully decked with consumes as another class and actually appreciated for it. It takes a strong will to ignore the fact that all your effort didn't put you at the top like you could as another class. Hopefully these Druids are doing it to get Feral gear for PvP and not simply to raid.

Flag Running: As far as flag running goes, not only do they have Frost Mages to compete against (as usual) but also Paladins and instead of being tied for 1st they get knocked down to 2nd or 3rd because they are countered so hard by Warlocks, and Horde tends to have a lot of those. WotF scaring away the Alliance Warlocks really helps Horde Druids.

Herbalism: On Horde due to Tauren's bonus to herbalism they are even better herbers because they won't fail when they pick that sweet, sweet Black Lotus. I just had to throw this in haha.

Solo PvP vs. Group PvP: Druids are a good class for prowling solo in wPvP picking and choosing battles with stealth, I will concede that, but in BGs or any group PvP, I always instruct my allies to kill them last because they can't save an ally in time with their slow heals, do enough dps in time to hurt one of my allies, or interrupt a heal in time to hinder me. Their presence as a threat is lackluster compared to just about every other class's toolkit (though if I played Horde I may not care much about killing Ret Pallies first either, hard to say). Notably, they're both solo classes that only have a big advantage when playing alone. For some players, this is ideal. They love feeling that they did it all themselves, but unless someone is certain they feel this way I wouldn't recommend the class to them. I doubt that a whole lot of the original Druids will be coming back because those forums were so unhappy, and they know that with nochanges there is going to be no hope of buffs or boosts stringing them along. And I ought to know, I was one of them. EDIT: At least the Alliance ones. It was painful.

@Selexin Were you Horde when you did that? It seems so, but I think this is where our differing opinions on Druids comes from. I've conflicting feelings on the Razorgore tanking since we had a rogue tank Chrommagus in BWL when the tank died. Maybe this rogue is extra impressive, but it makes the Razorgore story less impressive from my limited knowledge of tanking in a pinch.

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Linguine wrote:
6 years ago
Raid Healing: In Alliance raids, druids, even good druids, can have such difficulty placing on the healing meters that uninformed guild leadership will sometimes try to kick them from the guild. I actually prevented this from happening once in my own guild (...)
You must have played in a very competitive guild if your guild lead wanted to kick druids for not placing themselves (high enough) on heal meters. I would never join a guild that treats people like that.

5-Man Healing: If I was going to take a healer to a 5-man, Druid ranks last on my desirability list. Paladins and Priests won't do much DPS if they come as DPS to lend us a rez, but perhaps on Horde Druids can make better healer than Shaman and the Shaman can add a nice boost to melee DPS with WF totem? Please clarify, I'm not certain what you guys do.
A druid healer would probably be my least favourite choice for 5 mans as well and playing a (hybrid) druid I would rather tank or play the wildcard (off-dps, off-tank, off-heal), but it's definitely doable, especially if the group doesn't suck and / or if there's a shadow priest, dps shaman or ret paladin as well - I mean, we are talking about 5 mans after all, not Naxxramas, right? *wink*

Five Man Tanking: We have a differing opinion on the importance of five man tanks, but on the Alliance Paladins can tank the Undead Level 60 dungeons so that may factor in here. Either way, being unable to eventually main tank and having no tier set dedicated to tanking either leads this to be a rough road.
Paladins also make decent 5 man tanks, especially in Strat and Scholo like you said, but druids may be the strongest 5 man tanks overall, because of their excellent threat generation and preraid tanking gear, which lasts well into MC and 20 man content.
It's true that druids don't have a tanking tier set and around BWL the gap towards warrior tanks is probably the worst, but they catch up again once AQ gear becomes available.

Powershifting: Powershifting takes a very big time commitment to gear up each week and if one is powershifting it is assumed that you could likewise be fully decked with consumes as another class and actually appreciated for it. It takes a strong will to ignore the fact that all your effort didn't put you at the top like you could as another class. Hopefully these Druids are doing it to get Feral gear for PvP and not simply to raid.
I'm not interested in playing as a pure feral let alone damage dealer druid, which I agree takes a lot of effort to be viable, but if someone is willing to invest that much and switch roles according to the required situation, either being a tank or a damage dealer - why not?

Flag Running: As far as flag running goes, not only do they have Frost Mages to compete against (as usual) but also Paladins and instead of being tied for 1st they get knocked down to 2nd or 3rd because they are countered so hard by Warlocks, and Horde tends to have a lot of those.
I'd wager that druids are still unmatched as flag carriers thanks to their high mobility, anti-snare, anti-polymorph and high survivability in general.
Stuns and fears are a major nuisance, but which class is better suited to deal with it as a FC?

Solo PvP vs. Group PvP: Druids are a good class for prowling solo in wPvP picking and choosing battles with stealth, I will concede that, but in BGs or any group PvP, I always instruct my allies to kill them last because they can't save an ally in time with their slow heals, do enough dps in time to hurt one of my allies, or interrupt a heal in time to hinder me. Their presence as a threat is lackluster compared to just about every other class's toolkit (though if I played Horde I may not care much about killing Ret Pallies first either, hard to say). Notably, they're both solo classes that only have a big advantage when playing alone. For some players, this is ideal. They love feeling that they did it all themselves, but unless someone is certain they feel this way I wouldn't recommend the class to them.
I agree that druids aren't exactly the biggest threat in PvP, even though with the right (hybrid) gear (Feralheart, Genesis, PvP sets) and increased damage output they become quite dangerous.
Regardless, if played according to their strengths druids are a viable PvP class - as FC in WSG, as base defender in AB or as someone who picks his fights and / or simply outlasts his opponents / survives in AV or world PvP.

As Selexin wrote, druids may not excel in any role, but it's still a long stretch from not being perfect to "being weak".

   Selexin
Priest Holy
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EU Shazzrah
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Priest

What's up with the huge number of warlocks? Even more than warriors or mages!

Saltybob <Senile Chieftains> - Shazzrah PvP (EU)
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