Flerex wrote: ↑9 months ago
I want to add something regarding to the fact that it helped world PvP. Even though I completely agree that it must have been pretty fun to fight while you're waiting for the BG queue, I remember that when I played Wrath of the Litch King we already had the BG Queue UI and we would still have a lot of World PvP. Especially in places like Crossroads. I don't know what happened in the following expansions but I kinda felt like the magic dissaparead and nobody wanted do fight in the world anymore.
Expansions add new continents, new maps, level caps,
new areas for high level players to stay at. It thins the playerbase out over many different maps. Then you can think of many more similar features being added like LFG, which removed the requirement to travel to a dungeon and instantly teleports you to it. Flying mounts which, in my opinion, was pretty cool, but it's nothing I have been fond of for the health of the game world.
It's all of these things added together which caused the "natural" removal of where people go and remain. Battlemasters only? Yes, it works, it had some effect to it all but not on a dangerous level, world PvP did still happen to some degree because there were other reasons making Horde and Alliance clash.
Add everything else like LFG, flying mounts, etc? Yes, that will be a much, much greater blow towards where players find themselves.
[quote=Flerex post_id=313 time=1525104938 user_id=63]
I want to add something regarding to the fact that it helped world PvP. Even though I completely agree that it must have been pretty fun to fight while you're waiting for the BG queue, I remember that when I played Wrath of the Litch King we already had the BG Queue UI and we would still have a lot of World PvP. Especially in places like Crossroads. I don't know what happened in the following expansions but I kinda felt like the magic dissaparead and nobody wanted do fight in the world anymore.
[/quote]
Expansions add new continents, new maps, level caps, [i]new[/i] areas for high level players to stay at. It thins the playerbase out over many different maps. Then you can think of many more similar features being added like LFG, which removed the requirement to travel to a dungeon and instantly teleports you to it. Flying mounts which, in my opinion, was pretty cool, but it's nothing I have been fond of for the health of the game world.
It's all of these things added together which caused the "natural" removal of where people go and remain. Battlemasters only? Yes, it works, it had some effect to it all but not on a dangerous level, world PvP did still happen to some degree because there were other reasons making Horde and Alliance clash.
Add everything else like LFG, flying mounts, etc? Yes, that will be a much, much greater blow towards where players find themselves.