PVE Protection Paladin Tank Rotation, Cooldowns, & Abilities

tbc classic pve protection paladin tank rotation, cooldowns, & abilities burning crusade classic

Single Mob/Boss Spell Rotation

Let’s make sure we have Righteous Fury, Blessing of Sanctuary and Retribution Aura active before we pull!

  1. Seal of Righteousness should be your current seal for immediate threat
  2. Avenging Wrath before you initiate the pull
  3. Avenger’s Shield will be your first spell cast at the boss
  4. As you are closing the gap between you and the boss, Judgement followed by Seal of Vengeance
  5. Casting Exorcism next if the mob happens to be Undead or Demon
  6. If not, Holy Shield will be next
  7. Consecration will be next
  8. We’ll be repeating 4-7 with the exception of using Judgement with either Seal of Wisdom or Seal of Light and then returning to Seal of Vengeance if either resource (mana or health, respectively) is being depleted

Secondary Single Mob/Boss Spell Rotation

While the above is an effective rotation for tanking single-target pulls, Paladins are gifted with another option for threat generation, more often than not in 25-man raids rather than 10-man raids. Combining Improved Righteous Fury and Greater Blessing of Might will allow each cast cause 133 threat per raid member buffed. So, if you had 5 players of the same class, you could cause 665 threat for the cost of 295 mana on a 1.5 second cooldown (It’s affected by the Global Cooldown) Greater Blessing of Might replaces the Classic WoW standard, Greater Blessing of Kings, since Rank 3 of Greater Blessing of Might is learned at level 70, increasing the threat generated. Greater Blessing of Kings generates 114 threat per raid member buffed.

 Area of Effect Rotation

Let’s make sure we have Righteous Fury, Blessing of Sanctuary and Retribution Aura active before we pull!

  1. Seal of Righteousness should be your initial seal for immediate threat
  2. With the exception of LoS (Line of sight) pulls being started with Avenger’s Shield, we’ll be “body-pulling” (running head first into the pull) most pulls to conserve mana
  3. Because of the potential number of mobs that will be hitting you, Holy Shield will be our second spell used while closing the gap
  4. Consecration will be next to start building threat on all mobs
  5. Judgement is next (If you have melee in the group with some casters, you may wish to mark a skull so that the melee are killing the same mob) followed by a reapplication of Seal of Righteousness
  6. We’ll be repeating 3-5 throughout the pull

Note: If you feel like it, you can tab-target between mobs and auto-attack them to generate threat more evenly throughout the pull, but it shouldn’t be necessary if you don’t. Also, tab-targeting allows for you to monitor each mob’s threat levels if you have, for example, a Mage who decides to use Arcane Explosion, which can crit on all or just some mobs affected. By tab-targeting mobs, we can see spikes in threat on certain mobs and use Judgement with Seal of Righteousness to build enough of a threat cushion that all is well!

Note: Judging Seal of the Crusader CAN provide an increase to your threat generation, but, unfortunately, outside of Consecration’s damage, it’s not guaranteed, so I would recommend only judging Seal of the Crusader once you have established a large enough threat cushion that forgoing judging Judgement of Righteousness or judging Seal of Vengeance won’t put you and your DPS in close proximity for threat, and you don’t need mana or health regeneration.

Also, new with The Burning Crusade Classic, Paladins receive Spiritual Attunement (Rank 1 at level 18, and Rank 2 at level 66) which allows us to receive 8% and 10%, respectively, of every heal we receive in mana, as long as it is not “over-healing.” For example, if we were healed for 100, we would receive either 8 with Rank 1, and 10 with Rank 2.

 

About the Author

Kurathis

Long-time WoW enthusiast who can't say no to a good-old poutine.
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bauer
bauer
2 years ago

Your guide should mention the TPS benefit of applying Judgement of the Crusader. I notice you compared Seal of Righteousness with Seal of Vengeance in a previous comment (to show that Vengeance causes more threat at 5 stacks). Seal of Righteousness deals roughly 135 damage per hit if your target has Judgement of the Crusader applied to it (88 damage without Crusader). Judgement of the Crusader will also increase the threat of all following spells/abilities you use on the target. Obviously hit rating is a factor in this, but it is also a factor in applying stacks of Vengeance. Ideally you would have a Retribution Paladin apply Judgement of the Crusader, but this is not always possible. I am yet to do a 5 man or 10/25 man with a Ret Paladin (I play on a very highly populated server).
Thanks.

bauer
bauer
Reply to  Kurathis
2 years ago

Thank you for your response. Whilst I can’t comment on your play style, or what your experience with Classic TBC has been like so far, I have found Judgement of the Crusader to be extremely beneficial. Again, I will caveat this by saying that it depends on your group/raid strategy, and the availability of other Paladins (and their talent builds). I can say for sure that Seal of Vengeance has very little relevance when doing 5-man content (heroic and normal).
1. I made specific mention of hit rating in my comment, which is also a factor when stacking Vengeance (you are potentially burning GCDs, mana, and time while doing this over the course of a fight). You need to apply the same reasoning. The increased damage of Righteousness is more reliable than the application of a Vengeance stack, since Vengeance has absolutely no guarantee to apply a stack even when you hit your target.
2. I do agree that Wisdom and Light have their uses (again, procs from these are not guaranteed), however when you speak of “longevity”, this really depends on the fight itself. I have found the healing of Light to be trivial when compared to damage taken by yourself or the raid/party (or lack thereof). Wisdom can be of more benefit, however I have found spiritual attunement to be enough to sustain my mana in both heroics and raids (when receiving adequate effective healing). You also need to factor in the mana cost (and GCD cost) of switching into Seal of Vengeance (to maintain a stack), and then back to Righteousness (or Wisdom if you are maintaining that as a Seal). Judgement of Wisdom can be useful to your party/raid over longer fights.
3-4. Having a Holy Paladin would be great, but it depends on how highly you value the 3% Crit chance increase of Improved Seal of the Crusader. A Protection Paladin will be more likely to use points in Improved Seal of the Crusader (and will benefit more from it) than a Holy Paladin. A party/raid wide 3% increase to critical strike chance is a boost to both DPS and TPS (making mana less of an issue as well). If your party/raid does not have a Retribution Paladin, then you make yourself even more valuable by choosing Improved Seal of the Crusader.
5. The initial sacrifice of threat by judging Crusader is made up by hitting the target with Seal of Righteousness (lost by having to stack Vengeance), and then again by every subsequent Judgement/spell. I have found that the initial threat caused by Avenger’s Shield and/or Exorcism (combined with the increased damage of Righteousness) to be enough to maintain a good threat lead over the 8-10 second period before your next Judgment of Righteousness. Vengeance would need to apply 100% of the time to have a chance of reaching 5 stacks before your second Judgement.
6. Having Judgement of the Crusader fall off would impact the entire raid, as you wouldn’t be causing as much threat (this would be even more noticeable if your Judgement of the Crusader has the 3% increased crit chance attached to it). Having Vengeance stacks fall off would have a similar impact, but the recovery from this will take longer as you must start again at 0 stacks.
7. When you mention “off-tanking”, the sort of situation where a Paladin is going to be “off-tanking” are extremely niche , and are heavily reliant on your raid strategy and the specific mechanics of the fight (Gruul being one of these fights, but you would much rather a warrior/druid off-tank this boss). Unless the boss/mob has a threat drop/reset, or is able to be taunted, you are never going to sustain enough threat to be second on the meter (especially given the overpowered nature of DPS classes in Classic TBC, when compared with what life was like in Retail TBC). Judging Wisdom, and/or using Seal of Vengeance/Wisdom, is not going to change this, and you would be severely limiting the DPS output of your raid if your strategy was to keep a Paladin as second on the threat table.
Thank you.

Here_to_pump
Here_to_pump
Reply to  bauer
2 years ago

Have a look at the gear & best in slot section of this guide. You might notice that the content creator has listed Gavel of unearthed secrets as both bis and pre-bis for the weapon slot. This will make stacking holy vengeance (or blood corruption if you play horde) super fast at 2.7 seconds per swing……

Make of that what you will.

Here_to_pump
Here_to_pump
Reply to  Kurathis
2 years ago

“AND can potentially apply all 5 stacks quicker quicker than blade of the archmage since successful melee hits are not guaranteed to apply stacks.”

You are swinging 0.90 seconds slower by using gavel. Of course you could potentially apply 5 stacks faster but this will rarely be the case. The math on this is not hard to understand…

Max Muster
Max Muster
2 years ago

Are you sure Retribution Aura works when blocking in classic? I tested this on a certain tbc server, that shall not be named, and it didn’t. This means that starting around t4 level gear, you won’t see any benefit from Ret. Aura because you’ll have a 0% chance to receive a normal hit.

Aarandal
Aarandal
Reply to  Kurathis
2 years ago

With this being said do you think Devotion Aura is better for a Crush Capped 450+SP, main tank, or do you think ret aura is critical for maintaining threat?

Aarandal
Aarandal
Reply to  Kurathis
2 years ago

Thank you so much for the in-depth well thought out answer!

The Weg
The Weg(@the-weg)
Reply to  Kurathis
2 years ago

Your math seems horribly wrong here.

Against a raid boss, even at 35k armor devotion aura would still give you over 1.8% damage reduction.

I’m going to assume you simply took your damage reduction with and without aura on your character sheet and did a substraction… but it’s an awful thing to do.
The correct formula to calculate the damage reduction from the aura is 1 – (1- damage reduction with aura) / (1 – damage reduction without aura).

I guess you had around 12,550 armor given these numbers, wich gives a 3.59% damage reduction from the aura against level 70 enemies and 3.4% for level 73.

That doesn’t really change your conclusion but it’s better with correct numbers.

The Weg
The Weg(@the-weg)
Reply to  Kurathis
2 years ago

Sorry for the confusion, the damage reduction is a percentage.

So, in your case, the formula ends up being 1 – (1 – 0.6212) / (1 – 0.6092) = 0.0307
3.07% damage reduction

Patrick Wulff
Patrick Wulff(@casualfriendly)
2 years ago

Hi love the site and the work you put into this.

I have never tanked in max level in any expansion, always healed or sometimes dps as offspec.

This time in tbc I have my head set on tanking. Which of druid or paladin do you think will be the “easiest” tank for a totally newbie in that role? (with no experience of tbc, I started in wotlk)

The rotation itself looks easier for druid but the shape shifting and such kinda scares me compared to shield and concentrate stuff

Hope you will answer this 🙂 thanks again for the guides and site.

Patrick Wulff
Patrick Wulff(@casualfriendly)
Reply to  Kurathis
2 years ago

Thanks alot for the indepth and quick answer.

All of which you said makes perfect sense. Druid just seems like the obovius choice for a casual like me. Cat form for dailys and world content, bear for tanking and flight form.

Last question and you have officially saved my day:

How is the Prot paladin for doing daily quest and other solo stuff? Will it take forever or is it perfectly doable

Rektet
Rektet
2 years ago

Which rank Consecrate are normally using while tanking? I’ve read some math that with Paladin spell power ranking with rank 1 is ideal but I had no such luck.

Chris
Chris(@eothain)
2 years ago

Great information, holy lord I love this site! Nicely done 🙂 I have a question though, I don’t quite understand how step 8 in single mob/boss tanking works.

We’ll be repeating 4-7 with the exception of using Judgement with either Seal of Wisdom or Seal of Light and then returning to Seal of Vengeance if either resource is being depleted

I don’t quite understand what “resource” you’re referring to here. Do I go for Seal of Vengeance when it’s about to run off to refresh it on the mob, and then go back to Seal of Wisdom if my mana is low? Seal of Righteousness is only used in the first initial pull for threat boost?

Thanks again for a wonderful website!

Last edited 2 years ago by Eothain
Chris
Chris(@eothain)
Reply to  Kurathis
2 years ago

Thanks for a swift reply, I’m still a bit confused.

  1. During the pull use judge righteousness for quick boost in TPS
  2. Switch to seal of vengeance (do I keep judging vengeance here or?)
  3. If I need hp/mana I use Seal of Wisdom or Light, and if that isn’t enough I judge them respectively as well?
  4. Otherwise I just continue to seal and judge vengeance, unless I have the mana pool to effectively seal twist with righteousness.

I think my confusion comes down to that I don’t fully understand how vengeance work. If I just seal vengeance I get those stacks up on mob as a debuff, If I also judge there will be a DoT applied as well (?), if I switch seal the stacks of vengeance will still be in effect and I need to change seal to reapply them. What happens if I judge wisdom while stacks of vengeance are in effect? Will they still be in effect (and only the judge of vengeance DoT disappears)?

Sincerely,
Chris

Chris
Chris(@eothain)
Reply to  Kurathis
2 years ago

Okay, got it! Thanks for the great explanation!

Adwers
Adwers
2 years ago

Combining Improved Righteous Fury and Greater Blessing of Might will allow each cast cause 133 threat per raid member buffed.

Casting GBoM or GBoK generates threat? Could you tell me how it looks with other greater blessings?

Awesome guides by the way!

Last edited 2 years ago by Adwers
Orlandu
Orlandu
2 years ago

I have a question. Is seal twisting to get Seal of Vengeance really worth it? It seems like the damage doesn’t beat righteousness until you have 5 stacks and several judgments. The dps, even at 5 stacks, is worse that SoR, and only gets worse with more spellpower. The only saving grace is that the judgment hits like a truck. I wonder, though, is that alone enough to justify it, and if it IS, does that make Improved Judgment mandatory?

Orlandu
Orlandu
Reply to  Kurathis
2 years ago

Very informative. Thank you.

The Weg
The Weg(@the-weg)
2 years ago

Last edited 2 years ago by The Weg
The Weg
The Weg(@the-weg)
2 years ago

Your damage reduction is increased by 7.35% but that does not represent your damage reduction gained from going from 1.36% to 8.71%.

Let’s say an enemy hits for 100.
With 60.92% damage reduction, you get hit for 39.08.
Now with the aura you get to 62.12% damage reduction and get hit for 37.88.
The damage reduction IS increased by 1.2%, I totally agree.
But you’re not taking 39.08 * 1.2% (0.47) less damage but 100 * 1.2% (well, 1.2) less damage.
The hit with the aura represents 96.93% (37.88/39.08) of the hit without it, effectively reducing your damage taken by 3.07%.

The Weg
The Weg(@the-weg)
Reply to  Kurathis
2 years ago

You’re welcome.

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