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  •  Things you didn't know about WoW alpha/beta/vanilla


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Toastea
3 months ago
Nymis wrote:
3 months ago
Here's something I uncovered during a Q&A on Reddit with some of the original developers.

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This is something I am really hoping to do in classic. In Fact I would put this on the same level as downing KT
Nymis
3 months ago
Here's something I uncovered during a Q&A on Reddit with some of the original developers.

Image
Light
3 months ago
Minorou wrote:
3 months ago
At least now, months later, we learned the actual reason for the underwater dark portal in Azshara. Thanks to John Staats' WoW Diary, we learned that they just had no idea where to put the actual Dark Portal from lore. They initially put it on Teldrassil, but weren't happy with the location. So, they put it in Azshara for a short while, thinking it would be a cool location for it. They ultimately decided to put it in the Blasted Lands because there was nothing interesting there.

I was shocked when I first read that, since the Dark Portal had an explicit location in lore: the Black Morass of the Swamp of Sorrows. They were just lucky and placed it just close enough that they could retcon the location in a believable way.

So yeah, the underwater Azshara location? It wasn't an unused instance portal. It was a temporary spot for the actual Dark Portal. People weren't that far off with that guess, though. Old instance portals used the Dark Portal as a placeholder, which caused the confusion.
That was a really surprising detail he included.
s1atan
3 months ago
I think I read it in novel, but memory might be tricky. :) good clarification!
Minorou
3 months ago
s1atan wrote:
3 months ago
But isnt it like that swamp of sorrows was far bigger zone. Im pretty sure that i read that "hellfire leaked through the dark portal into the azeroth and changed the land around portal itself".

So Im of that opinion that Swamps were in the Blasted land (also that's why it's called Blasted lands) and creation of portal changed that zone.
The instruction booklet for Warcraft 1 described that the presence of the Dark Portal made the land around it more sick and swamp-like. We don't exactly see that in the Blasted Lands. Quite the opposite, in fact. Swamps are full of plant and insect life; the Blasted Lands are void of it.

Remember the Opening of the Dark Portal instance in the Caverns of Time? It was using the Swamp of Sorrows terrain and tileset. You're right that the area was a swamp already beforehand. That was the Black Morass. It's just that they retroactively changed the lore to fit the Dark Portal's incidental placement during WoW's creation.

Edit: Still, Blasted Lands is an acceptable location, it's pretty dang close to where it's supposed to be. I was far more concerned that they were considering Teldrassil and Azshara at first... places that didn't exist yet in the lore during the RTS games. That would have needed a far bigger retcon. It would be like after playing Warcraft 3, we learn in WoW that Arthas found Frostmourne in Pandaria instead. Heck, not even that. We knew Pandaria existed in Warcraft 3...
s1atan
3 months ago
Minorou wrote:
3 months ago
At least now, months later, we learned the actual reason for the underwater dark portal in Azshara. Thanks to John Staats' WoW Diary, we learned that they just had no idea where to put the actual Dark Portal from lore. They initially put it on Teldrassil, but weren't happy with the location. So, they put it in Azshara for a short while, thinking it would be a cool location for it. They ultimately decided to put it in the Blasted Lands because there was nothing interesting there.

I was shocked when I first read that, since the Dark Portal had an explicit location in lore: the Black Morass of the Swamp of Sorrows. They were just lucky and placed it just close enough that they could retcon the location in a believable way.

So yeah, the underwater Azshara location? It wasn't an unused instance portal. It was a temporary spot for the actual Dark Portal. People weren't that far off with that guess, though. Old instance portals used the Dark Portal as a placeholder, which caused the confusion.
But isnt it like that swamp of sorrows was far bigger zone. Im pretty sure that i read that "hellfire leaked through the dark portal into the azeroth and changed the land around portal itself".

So Im of that opinion that Swamps were in the Blasted land (also that's why it's called Blasted lands) and creation of portal changed that zone.
teebling
3 months ago
Pretty sick detective work there Minorou!
Minorou
3 months ago
At least now, months later, we learned the actual reason for the underwater dark portal in Azshara. Thanks to John Staats' WoW Diary, we learned that they just had no idea where to put the actual Dark Portal from lore. They initially put it on Teldrassil, but weren't happy with the location. So, they put it in Azshara for a short while, thinking it would be a cool location for it. They ultimately decided to put it in the Blasted Lands because there was nothing interesting there.

I was shocked when I first read that, since the Dark Portal had an explicit location in lore: the Black Morass of the Swamp of Sorrows. They were just lucky and placed it just close enough that they could retcon the location in a believable way.

So yeah, the underwater Azshara location? It wasn't an unused instance portal. It was a temporary spot for the actual Dark Portal. People weren't that far off with that guess, though. Old instance portals used the Dark Portal as a placeholder, which caused the confusion.
Deleted User 281
3 months ago
Am I a nerd for already knowing most of those screenshots ?;)

Anyways, nice material, much appreciated!
slud
1 year ago
I can see why this is currently the most popular thread on the forum! Thanks so much for posting!
Firelord
1 year ago
Finesse wrote:
1 year ago
Another interesting one from the list that I think is worth discussing:
-Bosses had only 8 debuff slots, so Warriors were sometimes kicked for speccing into Deep Wounds. http://www.wowhead.com/item=12791/barman-shanker wasn't very popular among guild leaders either...
So you could like, fill up their debuff slots overwriting everything else? When was this patched? Reckon it’ll make it into Classic?
Yes, that was the case. I cannot remember when this was patched to 16 debuff slots (Was it Zul’Gurub patch?) but the 8 debuff limit is a hot topic because it made many classes remain idle because their weaker DoTs would overwrite stronger ones. I think this was one of the reasons why Rogues were told not to use poison on certain bosses.
Finesse
1 year ago
Another interesting one from the list that I think is worth discussing:
-Bosses had only 8 debuff slots, so Warriors were sometimes kicked for speccing into Deep Wounds. http://www.wowhead.com/item=12791/barman-shanker wasn't very popular among guild leaders either...
So you could like, fill up their debuff slots overwriting everything else? When was this patched? Reckon it’ll make it into Classic?
Firelord
1 year ago
Markone wrote:
1 year ago
Zangarmarsh is just a recoloured e plaguelands
/sarc :smile:
Blue has certainly become my new panic colour. Hell, kiting around a mushroom trunk was something I did before I entered Nagrand arena.

Plaguelands has a special place in my heart though.
Markone
1 year ago
Firelord wrote:
1 year ago
Mangix wrote:
1 year ago
Got pushed into the next expansion most likely. Dungeon you have to go underwater to get to, zone with naga in it. Sounds about right.
Sounds like a very possible reason as tho why it ended up the way it did. I got fond memories from Zangarmarsh as well from that dungeon entrance. Great world PvP going on there :lol:
Zangarmarsh is just a recoloured e plaguelands
/sarc :smile:
Firelord
1 year ago
Tol0th wrote:
1 year ago
i actually remember being a big wc3 fan and being disgusted that they were reusing icons in WoW lol.

i was an idiot i know
Hey, I was pretty upset when Shaman had their Stormstrike icon changed, and that was more or less their only change!

We have all been there at some point.
Tol0th
1 year ago
i actually remember being a big wc3 fan and being disgusted that they were reusing icons in WoW lol.

i was an idiot i know
Ravenheart
1 year ago
There is a low lvl naga dungeon in ashenvale right? i suppose they arent connected in any way

those alpha screenshots are so interesting. it looks like early versions of the game borrowed a great deal from warcraft 3s icons and artwork
Firelord
1 year ago
Mangix wrote:
1 year ago
Got pushed into the next expansion most likely. Dungeon you have to go underwater to get to, zone with naga in it. Sounds about right.
Sounds like a very possible reason as tho why it ended up the way it did. I got fond memories from Zangarmarsh as well from that dungeon entrance. Great world PvP going on there :lol:
Mangix
1 year ago
Firelord wrote:
1 year ago
Flerex wrote:
1 year ago
omniGG wrote:
1 year ago
two level ironforge wtf!
Image
That's just too epic to discard that design. Why would they do that.
omniGG wrote:
1 year ago
random underwater portal in ashzara
Image
I never understood the meaning of that portal there regarding the Warcraft lore. Any ideas?
The one in Azshara was supposed to have a dungeon, so the dark portal there is just a placeholder dungeon entrance. I have no source for this, but this is what I remember reading a long time back.

So there is no lore reason behind this.
Got pushed into the next expansion most likely. Dungeon you have to go underwater to get to, zone with naga in it. Sounds about right.
Guest
1 year ago
Loved this thread, great work to all
Firelord
1 year ago
Flerex wrote:
1 year ago
omniGG wrote:
1 year ago
two level ironforge wtf!
Image
That's just too epic to discard that design. Why would they do that.
omniGG wrote:
1 year ago
random underwater portal in ashzara
Image
I never understood the meaning of that portal there regarding the Warcraft lore. Any ideas?
The one in Azshara was supposed to have a dungeon, so the dark portal there is just a placeholder dungeon entrance. I have no source for this, but this is what I remember reading a long time back.

So there is no lore reason behind this.
Flerex
1 year ago
omniGG wrote:
1 year ago
two level ironforge wtf!
Image
That's just too epic to discard that design. Why would they do that.
omniGG wrote:
1 year ago
random underwater portal in ashzara
Image
I never understood the meaning of that portal there regarding the Warcraft lore. Any ideas?
Firelord
1 year ago


Another album for you lot, which showcases a really early version of World of Warcraft, all the way back in 1999 and up.
omniGG
1 year ago
dope image gallery here's some of my faves

unfinished world map
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two level ironforge wtf!
Image

no dwaven faces in the wetlands
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random underwater portal in ashzara
Image

so much nostalgia for the old org
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winterspring still unfinished
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Firelord
1 year ago
teebling wrote:
1 year ago
Holy shit, awesome link Firelord!
Enjoy! Personal favourites are probably the screenshots of Ironforge and Orgrimmar. Ironforge went through quite the changes.