WoW Classic Guide to Rested Experience

Guide to Rested Experience in WoW Classic
  • Author: Furious
  • Date: December 1, 2018
  • Expansion: WoW Classic
  • Category: Leveling

World of Warcraft’s rest system is an innovative way to help the more casual or alt-addicted player keep up with the virtual Joneses. To use it to its full potential, you’ll have to play a few alts or have a lifestyle that takes you away from your gaming for a couple weeks at a time, like British super spy or hippy whaleboat vandal.

How to accumulate rested bonus.

Any time a character is logged out, it’s at rest. There are, however, two kinds of rest. There’s normal rest that comes from being logged out in the wild and accelerated rest that comes from being logged out in an inn or capital city. The latter accumulates rest 4 times faster than the former. From here on out, this faster rest state will be referred to as “rest”, thereby assuming that you always log out in an inn or capital. You have a Hearthstone for a reason! There are 2 easy ways to tell if you’re in the accelerated rest state. First of all, your character’s portrait in the upper-left will flash yellow. Secondly, if you try to log out in an area other than an inn or capital, you’ll have to wait 20 seconds to log as opposed to the immediate logging of a resting character.

Great. You’re rested. So what? If you mouse over the XP bar at the bottom of the screen, you’ll see that you will now get 200% XP from your kills! That is, XP received via exploration or quest rewards will NOT count against your bonus, which is a good thing. Read further to see how you can maximize this bonus.

The math behind rested experience.

Your XP bar is split into 20 sections commonly referred to as “bubbles”. According to Blizzard, it takes 10 hours to fill up one of these bubbles with rest. You can tell how much rest you have stored up by looking at the XP bar. Any blue section is under the rest bonus. The remaining purple part is not. Filling one bubble requires 10 hours in the accelerated rest state. So, if you play for 4 hours at a time tonight, let’s say from 8PM to midnight, when you log in tomorrow, 2 bubbles (or 10% of the level) will be under the rest bonus. The maximum bonus is 30 bubbles, or 1.5 levels. At 10 hours per bubble, it takes 300 hours or 12.5 days to maximize the rest on any one character. While this only reduces the time it takes to get from level 10 to level 11 by 20 minutes or so, it may reduce the time it takes to get from 59 to 60 by several days! That said, once you’re level 60, rest is completely irrelevant. Following are the XP tables from 1 to 60. These are derived from the 3 tiers of XP progression, 1-29, the anomalies at 30 and 31, and 32-60.

Level Max XP Total XP Level Max XP Total XP
1 400 400 31 50800 597200
2 900 1300 32 54500 651700
3 1400 2700 33 58600 710300
4 2100 4800 34 62800 773100
5 2800 7600 35 67100 840200
6 3600 11200 36 71600 911800
7 4500 15700 37 76100 987900
8 5400 21100 38 80800 1068700
9 6500 27600 39 85700 1154400
10 7600 35200 40 90700 1245100
11 8800 44000 41 95800 1340900
12 10100 54100 42 101000 1441900
13 11400 65500 43 106300 1548200
14 12900 78400 44 111800 1660000
15 14400 92800 45 117500 1777500
16 16000 108800 46 123200 1900700
17 17700 126500 47 129100 2029800
18 19400 145900 48 135100 2164900
19 21300 167200 49 141200 2306100
20 23200 190400 50 147500 2453600
21 25200 215600 51 153900 2607500
22 27300 242900 52 160400 2767900
23 29400 272300 53 167100 2935000
24 31700 304000 54 173900 3108900
25 34000 338000 55 180800 3289700
26 36400 374400 56 187900 3477600
27 38900 413300 57 195000 3672600
28 41400 454700 58 202300 3874900
29 44300 499000 59 209800 4084700
30 47400 546400

Disregarding exploration XP, it’s now important to understand what part rest and XP via kills, or “grind XP” will play in your leveling procedure. Below are the rough averages of quest XP, based on the highest possible XP yields at their respective levels:



Average Quest XP:

Percentage of XP needed to level:






































As you can see, less and less of your leveling will come from quests, so grinding becomes that much more important later on. Why get half the XP you could be getting from it without using up your rest bonus?

The importance of alts.

WoW is very alt-friendly. Not only can you have 10 characters on the same realm, you can be storing up rest on them as soon as you get to your first inn! Doing so should take no more than 90 minutes (under 50 if you’ve done the same starting zone a few times), so many people roll multiple alts, stashing them in inns at level 5, and starting their rotation. It takes a little planning and discipline, but proper alt play is the cornerstone for many people’s playstyle.

Let’s say you have your main and 3 alts. You play your main every other night and one alt on each in-between night, leaving one night off per week. Your main will level three times faster than any of the 3 alts, right? Wrong! Those alts, being played only one night a week are accruing enough XP to level 82% of a level under the rest bonus. Your main, taking off only 4 nights a week, is getting only 46% of a level per week. “Why take this approach? It takes longer to get that main to 60!” Yes, it does. Personally, I’m forcing myself to stunt my leveling based on the fact that you’re 60 for a virtual eternity compared to the other 59 levels. Playing multiple alts allows for the following:

  • Play multiple classes. For the PvP’ers, there’s no better way to learn what makes your opponent tick than to play as your opponent. PvE’ers will want to experience every class quest and explore every part of how their class can be utilized in groups. Every class has several “oh, MAN I wish I could do that” abilities that every other class envies.
  • Play multiple races. Don’t rob yourself and only experience one of the games’ races. You’re doing yourself a great disservice. Get under the skin of a Dwarf or Forsaken and see what it’s like in the other guys’ shoes…or bones, as the case may be.
  • Play less zones. You could level from 30- 40 in Stranglethorn Vale, Desolace, Arathi Highlands, Dustwallow March, Swamp of Sorrows, Thousand Needles, and Duskwood, OR you could do it in just 1 or 2 of those zones. The more that you leave undiscovered for your other alts, the more fun you’ll have mapping out who goes where and in the process, experience more quests and content!
  • Use all of the tradeskills. Most of the crafting Professions use by-products of others. Using alts to perform those services saves money in the long run, but more importantly, gives the satisfaction of crafting something yourself. Player-to-player commerce is a good thing, but it’s tough to beat the synergy that you can have with multiple crafting characters.

And while you’re relishing all of the above, you can be avoiding those dreaded words, “You feel normal.”

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This is a fantastic write-up, one of my favorite shares to show my buddies.

Excellent job and hope everyone makes a few alts.


This is an excellent guide, thank you!

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