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1 month ago  •  Unread 

...why not just stay on private servers? When Classic comes out will most of you move over to the official servers? Is there much of a point?

feel like blizz could be shooting themselves in the foot here.

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1 month ago  •  Unread 

Tol0th wrote:
1 month ago
...why not just stay on private servers? When Classic comes out will most of you move over to the official servers? Is there much of a point?

feel like blizz could be shooting themselves in the foot here.
You’re forgetting what people have to put up with on a private server:
  • Characters can be deleted at any time, forever
  • Ddos and unpredictability of server uptime
  • Corruption at GM level
  • Server shutdown by Blizz
I reckon only the diehard private fans will remain.

1 month ago  •  Unread 

Markone wrote:
1 month ago
You’re forgetting what people have to put up with on a private server:
  • Characters can be deleted at any time, forever
  • Ddos and unpredictability of server uptime
  • Corruption at GM level
  • Server shutdown by Blizz
Yes yes that's all good and well but private servers also offer some really cool stuff that Blizz might not match.

Custom content for example, or quick bug fixes and responses from the development team. That they do it all for free means they must love upkeeping these servers and surely the service they provide could in some cases be even better?

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1 month ago  •  Unread 

@Ravenheart well they definitely have the advantage in terms of debugging since their knowledge of the game architecture is much greater than the classic development team have right now!

But what do you mean by custom content that can’t be matched by Blizzard?

1 month ago  •  Unread 

Markone wrote:
1 month ago
@Ravenheart well they definitely have the advantage in terms of debugging since their knowledge of the game architecture is much greater than the classic development team have right now!

But what do you mean by custom content that can’t be matched by Blizzard?
Different patches on different servers and slightly modified BGs for example - on Nostalrius they used a version of AV with elite mobs in mines etc at one point I believe.

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1 month ago  •  Unread 

Ravenheart wrote:
1 month ago
Markone wrote:
1 month ago
@Ravenheart well they definitely have the advantage in terms of debugging since their knowledge of the game architecture is much greater than the classic development team have right now!

But what do you mean by custom content that can’t be matched by Blizzard?
Different patches on different servers and slightly modified BGs for example - on Nostalrius they used a version of AV with elite mobs in mines etc at one point I believe.
That's not really custom content in the sense of the word..

Why not stay on private servers? The Classic server pops will be much higher and they will be stable.

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1 month ago  •  Unread 

Stable certainly but what about the limits imposed by old server tech?

I’ve heard Nost servers had at most 3-4k players on any single server. Will Blizzard be able to match that it supercede it?

3 weeks ago  •  Unread 

Markone wrote:
1 month ago
Stable certainly but what about the limits imposed by old server tech?

I’ve heard Nost servers had at most 3-4k players on any single server. Will Blizzard be able to match that it supercede it?
I do not know what makes you think Blizzard wouldn't be able to create that server limit, or even go beyond it.

The Classic they are making is not using old server tech. This is what takes time to get Classic out; they are rewriting the code to be up-to-par with the newest tech they have. You are speaking about a multi-million company.

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3 weeks ago  •  Unread 

I wander what the limit could theoretically be - maybe the team are thinking about even higher pop servers than live to make classic seem as 'alive' as it did when subs were thriving?

3 weeks ago  •  Unread 

Finesse wrote:
3 weeks ago
I wander what the limit could theoretically be - maybe the team are thinking about even higher pop servers than live to make classic seem as 'alive' as it did when subs were thriving?
It is a topic that has been around since Classic was announced. I believe the original server cap for both factions were 2500 in total, which was later raised to 3500 or something around those numbers.

I do not doubt that Blizzard could give the servers quite the population. Didn't Nostalrius have 15k people on their server at once?

Of course, if that is healthy for a server or not can be discussed for a long time, and I feel I cannot really form an opinion on it.

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EU Tarren Mill
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3 weeks ago  •  Unread 

Total : 7906 Players Online
3993 Horde / 3913 Alliance
50% Horde / 50% Alliance

^ from nost forums (pvp server), so its definitely possible. i think blizz even hired some nost developers for classic or at least had meetings with them

3 weeks ago  •  Unread 

As someone who plays on private servers regularly I gotta tell you nothing thrills me more than the opportunity to set up shop on a permanent server. The looming threat of a shutdown is always a possibility. There isn't a single private server out there that doesn't have some kind of shady dealings or full on corruption though some are better than others. No matter how high quality an imitation not a single private server to date has ever perfected its emulation of Vanilla. Nostalrius was the closest and even it had its flaws. The chance to play on a real permanent Blizzard run Classic server is absolutely worth making the move.

It's also been said that if something is free you are the product. This applies to almost every private server out there. They don't charge you money to play but most of them sure skim off the top getting in league with gold sellers, account trading, in the case of old Elysium charging money to unban accounts. Other servers are up front with cash shops for in game items. Being able to pay a monthly fee to avoid all the garbage can't come soon enough.

3 weeks ago  •  Unread 

Jynirax wrote:
3 weeks ago
As someone who plays on private servers regularly I gotta tell you nothing thrills me more than the opportunity to set up shop on a permanent server. The looming threat of a shutdown is always a possibility. There isn't a single private server out there that doesn't have some kind of shady dealings or full on corruption though some are better than others. No matter how high quality an imitation not a single private server to date has ever perfected its emulation of Vanilla. Nostalrius was the closest and even it had its flaws. The chance to play on a real permanent Blizzard run Classic server is absolutely worth making the move.

It's also been said that if something is free you are the product. This applies to almost every private server out there. They don't charge you money to play but most of them sure skim off the top getting in league with gold sellers, account trading, in the case of old Elysium charging money to unban accounts. Other servers are up front with cash shops for in game items. Being able to pay a monthly fee to avoid all the garbage can't come soon enough.
I wholeheartedly agree. The prospect of not having to worry about shutdowns, corruption or even loosing players to new fresh servers is what makes me so excited for Classic. Anyone believing Blizzard can't deliver the quality some private servers has had or have is beyond stupid to me.. It's Blizzard -- they're known for stable, quality products.

3 weeks ago  •  Unread 

I don't think I can voice anything that hasn't already been said. However it turns out, having an official mark on something I wish to play is a huge safety bonus. No need to worry about your progress, and that you can always return to somehing that will always exist.

Corruption was a huge part in the private server staff side, and whatever people think about Blizzard, this is not something we will see in Classic, if Classic is being made as Classic is supposed to be. Goldsellers will always find their way, but at least it's not an official way of selling gold. How do I know this? Well, I don't, but I will certainly let myself trust that gold sellers on a Blizzard owned server are not planted there by the company itself.

3 weeks ago  •  Unread 

I'm betting private servers are going to get more popular after classic for two reasons. Blizzard can't provide new patch progression servers every year and blizzlike servers will get more accurate with a live version for reference. Sure the average player will switch but for those diehard progression players nothing is going to come close to private servers.

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