5 months ago  •  Unread 

Mangix wrote:
5 months ago
Got pushed into the next expansion most likely. Dungeon you have to go underwater to get to, zone with naga in it. Sounds about right.
Sounds like a very possible reason as tho why it ended up the way it did. I got fond memories from Zangarmarsh as well from that dungeon entrance. Great world PvP going on there :lol:

5 months ago  •  Unread 

There is a low lvl naga dungeon in ashenvale right? i suppose they arent connected in any way

those alpha screenshots are so interesting. it looks like early versions of the game borrowed a great deal from warcraft 3s icons and artwork

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EU Blade's Edge
12
brank
Alliance
5 months ago  •  Unread 

i actually remember being a big wc3 fan and being disgusted that they were reusing icons in WoW lol.

i was an idiot i know

5 months ago  •  Unread 

Tol0th wrote:
5 months ago
i actually remember being a big wc3 fan and being disgusted that they were reusing icons in WoW lol.

i was an idiot i know
Hey, I was pretty upset when Shaman had their Stormstrike icon changed, and that was more or less their only change!

We have all been there at some point.

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US Staghelm
18
brank
Alliance
5 months ago  •  Unread 

Firelord wrote:
5 months ago
Mangix wrote:
5 months ago
Got pushed into the next expansion most likely. Dungeon you have to go underwater to get to, zone with naga in it. Sounds about right.
Sounds like a very possible reason as tho why it ended up the way it did. I got fond memories from Zangarmarsh as well from that dungeon entrance. Great world PvP going on there :lol:
Zangarmarsh is just a recoloured e plaguelands
/sarc :smile:

5 months ago  •  Unread 

Markone wrote:
5 months ago
Zangarmarsh is just a recoloured e plaguelands
/sarc :smile:
Blue has certainly become my new panic colour. Hell, kiting around a mushroom trunk was something I did before I entered Nagrand arena.

Plaguelands has a special place in my heart though.

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EU Boulderfist
19
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Alliance
5 months ago  •  Unread 

Another interesting one from the list that I think is worth discussing:

-Bosses had only 8 debuff slots, so Warriors were sometimes kicked for speccing into Deep Wounds. http://www.wowhead.com/item=12791/barman-shanker wasn't very popular among guild leaders either...
So you could like, fill up their debuff slots overwriting everything else? When was this patched? Reckon it’ll make it into Classic?

5 months ago  •  Unread 

Finesse wrote:
5 months ago
Another interesting one from the list that I think is worth discussing:
-Bosses had only 8 debuff slots, so Warriors were sometimes kicked for speccing into Deep Wounds. http://www.wowhead.com/item=12791/barman-shanker wasn't very popular among guild leaders either...
So you could like, fill up their debuff slots overwriting everything else? When was this patched? Reckon it’ll make it into Classic?
Yes, that was the case. I cannot remember when this was patched to 16 debuff slots (Was it Zul’Gurub patch?) but the 8 debuff limit is a hot topic because it made many classes remain idle because their weaker DoTs would overwrite stronger ones. I think this was one of the reasons why Rogues were told not to use poison on certain bosses.

4 months ago  •  Unread 

I can see why this is currently the most popular thread on the forum! Thanks so much for posting!

Light's Hope • Lightbringer • Awaiting Classic WoW

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