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  •  UI customisation in classic

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slud
5 months ago
I'm pretty happy with the original UI. So long as I've got my key bindings all set up, then it works just great for me.
Cuppa
6 months ago
@Finesse

Heya! I think it would be interesting to play the game without anyone using add-ons. I agree, some do reduce the challenge of the game to a point, so that might be fun to have everyone playing TRUE vanilla.

The reason I do think they should be available is because Blizzard didn't break them during the original vanilla run, so they became part of the vanilla WoW experience, too. I don't have strong feelings either way though.
Firelord
6 months ago
Finesse wrote:
6 months ago
Hey cuppa and jyn!

In agreement with both here some minor tweaks that follow the same UI design as the original wouldn’t be unwelcome.

That said I’m sure there are some purists out there who will argue that addons back in the day didn’t imrpove QoL that much, and that addons of a modern standard may be ‘diluting’ the challenge of the game. Thoughts on this guys?
Personally, I think Blizzard should do what they can to create the game as similar to as it was back then. AddOns, however, is an outside source, community made addition which Blizzard don’t have any control over. Yes, they can probably break AddOns, but then the question is what they should break, and if it is okay for them to break it. If they break one, should they break all?

I don’t mind AddOns, and I don’t think there’s anything Blizzard can do about it.

My silly dream scenario? No AddOns. Not because I hate AddOns, but because I think it would be quite hilarious to keep every player on equal playing field.
Jynirax
6 months ago
I think things like having ready access to practical and functional party and raid frames in game would be nice. If you count the mail system as UI that absolutely has nothing to do with difficulty and is merely tedious having to send one item at a time. There's just a lack of crucial information on the default frames that I think should be toggled options in what I hope is a completely new Interface Options Menu. The old menu system is archaic and needs updating to at least something that matches what was available in TBC. No game breaking options but just filling in some gaps the game on launch hadn't filled yet. I also much prefer the character sheet information from TBC as it includes vital statistics like Hit and Crit. These aren't things I would argue passionately for but I would be happy to see them refined to something more functional.
Finesse
6 months ago
Hey cuppa and jyn!

In agreement with both here some minor tweaks that follow the same UI design as the original wouldn’t be unwelcome.

That said I’m sure there are some purists out there who will argue that addons back in the day didn’t imrpove QoL that much, and that addons of a modern standard may be ‘diluting’ the challenge of the game. Thoughts on this guys?
Jynirax
6 months ago
I'd like to see a few very minor improvements to the UI that take away the need for excessive addons. So long as the changes are cosmetically consistent with how the old UI looked I think there is room for improvement that wouldn't negatively impact the game.
Cuppa
6 months ago
I would like the game to have the same UI it had in vanilla, but still allow add-ons for those that want something different. It's not a huge deal if they do include in-game UI customization... but I really hope any changes made to the original game are minimal. Then again, this would be an optional change that wouldn't impact anyone except the individual user, so it would be pretty harmless.

Personally, I enjoy the basic UI, but I have used add-ons for raiding where a custom layout makes a big difference.
Quillboar
6 months ago
3.16GB.
Guest
6 months ago
since were on topic of UI heres an image from reddit today of the old download client

Image

i even remember that background from windows xp
Firelord
6 months ago
Ravenheart wrote:
6 months ago
This is fab news if true. I just hope they dont get rid of some of the lets say... unintended mechanics that came with vanilla like walljumping and clipping through walls etc when they implement it on new software

@omniGG ahhh fresh meat :razz: welcome to the shittest forum in the world friend
I think this is the case, and that is why it takes such a long time to get Classic up and running (as well as timing it with their other releases.)

Classic will run smoothly, since it will be on updated infrastructure. We will most likely see Battle.net integration, so that is one change we will see, I believe at least.
Ravenheart
6 months ago
Spyro wrote:
6 months ago
Ravenheart wrote:
7 months ago
Do you think WoW: Classic will allow us to customise our interface like in the current version?

Was this even possible back in vanilla days?
I think Classic will run on modern Lua API, modern client, and modern server infrastructure. I don't think they are running anything on old shit, that's why it's gonna take a good amount of time to finish the proyect, they are basically reimplementing Vanilla on a Legion client/server.
This is fab news if true. I just hope they dont get rid of some of the lets say... unintended mechanics that came with vanilla like walljumping and clipping through walls etc when they implement it on new software

@omniGG ahhh fresh meat :razz: welcome to the shittest forum in the world friend
omniGG
6 months ago
hey everyone :) im new

to answer OPs question yes UI customisation was around in vanilla - the addons weren't as complex as they are nowadays, but they were still v popular especially for raiders and the like.
Firelord
6 months ago
teebling wrote:
6 months ago
Yea there's definitely something to be said about the very slightly rugged look of the default UI. It seems more authentic as opposed to something modern which is sleeked out and minimalist to the max - perhaps modern UIs even clash with the art direction of the game.
I think it's a very robust and good looking UI. While it is indeed from an older era, it was certainly ahead of its time, so I believe at least. I'm quite fond of set UI's, like if I have to grab an exampale, I think Guild Wars 2 has an exceptional good looking UI, art style and whatnot, even if you cannot customise it.
teebling
6 months ago
Spyro wrote:
6 months ago
Ravenheart wrote:
7 months ago
Do you think WoW: Classic will allow us to customise our interface like in the current version?

Was this even possible back in vanilla days?
I think Classic will run on modern Lua API, modern client, and modern server infrastructure. I don't think they are running anything on old shit, that's why it's gonna take a good amount of time to finish the proyect, they are basically reimplementing Vanilla on a Legion client/server.
Yeah fair enough I take back what I interpreted from the interview - I mean this would be the most sensible way to go about it development-wise after all. Easier to maintain, far more stable and the possibility of building on it further in the future with the likes of a TBC legacy server if there is enough clamour for it :smile:

Firelord wrote:
6 months ago
I will personally go with the original UI. I find nothing bad about it, even though I have had my moments of customizing it a lot in the past. The UI works wonders and looks good too, in my opinion. While I am a minimalist in many ways, and I do like the slick appearances these custom made UI's look like today, I think they are too slick, and too minimal.
Yea there's definitely something to be said about the very slightly rugged look of the default UI. It seems more authentic as opposed to something modern which is sleeked out and minimalist to the max - perhaps modern UIs even clash with the art direction of the game.
Firelord
6 months ago
I will personally go with the original UI. I find nothing bad about it, even though I have had my moments of customizing it a lot in the past. The UI works wonders and looks good too, in my opinion. While I am a minimalist in many ways, and I do like the slick appearances these custom made UI's look like today, I think they are too slick, and too minimal.
Spyro
6 months ago
teebling wrote:
7 months ago
@Ravenheart if you look back at the interview with Brack it would suggest the opposite, that in fact they are going to use old architecture:
Newman: So talk about, then, the process that you guys are having to go through for actually making that happen. You’re essentially resurrecting dead tech and dead data.

Brack: Yep.
Who knows this early anyway :)
Makes no sense. The modern client (and server) infrastructure has 13 years of improvements all around which makes the development much easier, faster and more secure than the old primitive client/server from 2004-2005. So, starting the development of Classic from the old infrastructure instead of the new one makes no sense at all, that's why they said that they have the old infrastructure up running FOR REFERENCE, I think that's because they are implementing Vanilla inside the modern Legion client and server infrastructure.
Spyro
6 months ago
Ravenheart wrote:
7 months ago
Do you think WoW: Classic will allow us to customise our interface like in the current version?

Was this even possible back in vanilla days?
I think Classic will run on modern Lua API, modern client, and modern server infrastructure. I don't think they are running anything on old shit, that's why it's gonna take a good amount of time to finish the proyect, they are basically reimplementing Vanilla on a Legion client/server.
forthehorde
6 months ago
Tol0th wrote:
7 months ago
Why even use custom UI stuff nowadays it uses up so many resources and is a bitch to reconfigure every time they patch
It's really not hard to keep things up to date with things like Twitch client etc. although you do have to wait for the developer to fix things...

Regardless I think I'll try to stick to the default UI as much as possible to try and recapture my first experiences
teebling
7 months ago
@Ravenheart if you look back at the interview with Brack it would suggest the opposite, that in fact they are going to use old architecture:
Newman: So talk about, then, the process that you guys are having to go through for actually making that happen. You’re essentially resurrecting dead tech and dead data.

Brack: Yep.
Who knows this early anyway :)
Ravenheart
7 months ago
Iced_Plasma wrote:
7 months ago
TheZhevra wrote:
7 months ago
Doomsnout wrote:
7 months ago
I wonder how today's addon developers are preparing for Classic. Will they be reverting to code they used in vanilla or having to completely rewrite for a new library?
Well they've barely started hiring the developers of the game, let alone started thinking about third party UI cusotmisation :neutral:
Well that's not to say the addon developers themselves haven't thought about it already. I guess it depends on how blizz are rebuilding the game - from the bottom up using new architecture or going back to the old code.
I'm thinking they'll build it on the new software. I mean going back to what they had up in 2004 is probably impossible to run on the hardware they are using today and would slow down the development time immensely.
Iced_Plasma
7 months ago
TheZhevra wrote:
7 months ago
Doomsnout wrote:
7 months ago
I wonder how today's addon developers are preparing for Classic. Will they be reverting to code they used in vanilla or having to completely rewrite for a new library?
Well they've barely started hiring the developers of the game, let alone started thinking about third party UI cusotmisation :neutral:
Well that's not to say the addon developers themselves haven't thought about it already. I guess it depends on how blizz are rebuilding the game - from the bottom up using new architecture or going back to the old code.
TheZhevra
7 months ago
Doomsnout wrote:
7 months ago
I wonder how today's addon developers are preparing for Classic. Will they be reverting to code they used in vanilla or having to completely rewrite for a new library?
Well they've barely started hiring the developers of the game, let alone started thinking about third party UI cusotmisation :neutral:
Doomsnout
7 months ago
I wonder how today's addon developers are preparing for Classic. Will they be reverting to code they used in vanilla or having to completely rewrite for a new library?
Quillboar
7 months ago
TheZhevra wrote:
7 months ago
BlackSpid wrote:
7 months ago
I wander if it will be implememented - although it took longer to locate areas from the quest text it also meant you took more time to appreciate the map and explore a bit!
Yeah you didn't need the blue stuff to find Zhevra hooves at least :P

Honestly though this is why I think the game in it's first instance was so great. You really got to know the world around you intimately as opposed to just rushing from place to place.
Have to agree here. I found this far more immersive than click quest > click accept without reading > rush to the blue stuff > click all the things > return afap.
forthehorde
7 months ago
Positron wrote:
7 months ago
Oops last post went through as guest, hello.
Welcome! :smile:

I used TomTom as well before the blue goo on minimap